Dungeon Crawl Stone Soup version 0.15.2 (webtiles) character file. 3 glosham the Chucker (level 1, -13/20 HPs) Began as an Ogre Arcane Marksman on Apr 5, 2017. Killed by divine providence ... invoked by an orc priest (16 damage) ... on Level 4 of the Dungeon. The game lasted 00:04:41 (225 turns). glosham the Chucker (Ogre Arcane Marksman) Turns: 225, Time: 00:04:41 HP -13/20 AC 3 Str 15 XL: 1 Next: 50% MP 2/2 EV 10 Int 12 God: Gold 4 SH 0 Dex 9 Spells: 1 memorised, 1 level left rFire . . . SeeInvis . a - +0 hand axe (curse) rCold . . . Clarity . i - +0 robe rNeg . . . rCorr . (shield restricted) rPois . rRot . (helmet restricted) rElec . Spirit . (no cloak) SustAb + Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) Gourm . (no amulet) MR ..... (no ring) e - ring of sustain abilities @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, tough skin 1 a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 4 gold pieces. Inventory: Hand weapons a - a cursed +0 hand axe (weapon) k - a +0 lajatang Missiles b - 4 large rocks (quivered) c - 3 throwing nets Armour i - a +0 robe (worn) Comestibles f - 3 meat rations Scrolls j - a scroll of teleportation {unknown} Jewellery e - a ring of sustain abilities (left hand) Potions g - a potion of agility {unknown} h - a potion of flight {unknown} Books d - a book of Debilitation Spells Type Level *Corona Hexes 1 Slow Hexes 2 Inner Flame Hexes/Fire 3 Enslavement Hexes 4 Cause Fear Hexes 4 Leda's Liquefaction Hexes/Earth 4 Skills: * Level 2.1 Fighting - Level 2.1 Throwing - Level 1.7 Dodging - Level 1.2 Spellcasting - Level 2.1 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger c - Corona Hex #...... 14% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin (AC +1). Message History A kobold comes into view. The kobold shouts! Found 3 gold pieces. The kobold closely misses you. The kobold barely misses you. The kobold closely misses you. A giant gecko comes into view. The giant gecko bites you but does no damage. The giant gecko bites you but does no damage. The giant gecko bites you but does no damage. The giant gecko bites you but does no damage. The giant gecko barely misses you. Things that are here: 2 poisoned needles; a scroll labeled SMUJ SIPOSAY The giant gecko misses you. You see here a lajatang. k - a lajatang The giant gecko bites you but does no damage. The kobold barely misses you. The giant gecko bites you. * * * LOW HITPOINT WARNING * * * The giant gecko barely misses you. Found 30 stones. An orc comes into view. It is wielding a dagger. The orc shouts! An orc comes into view. It is wielding a club. The orc shouts! An orc comes into view. It is wielding a glowing war axe. The orc shouts! An orc and an orc priest come into view. The orc priest shouts! The orc shouts! The orc barely misses you. The orc priest glows brightly for a moment. The giant gecko barely misses you. The orc hits you with a dagger. * * * LOW HITPOINT WARNING * * * Found a silvery potion and 2 gold pieces. A giant cockroach comes into view. The orc priest calls down the wrath of Beogh upon you. Something smites you! Ouch! That really hurt! You die... .. #. .$. #o. ...# ##..# ...####..# #....oo# #...o.## ##...o..# #..@.lK.## #...###...# #...# #...# .!...# #..## s...# ##o## ..# #.o# . #..# #..## ##..## You could see an orc priest, 4 orcs, a giant gecko, a giant cockroach (sleeping) and a kobold. Vanquished Creatures 2 hobgoblins (D:2) A giant gecko (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham, the Ogre Arcane Marksman, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 156 | D:2 | HP: 1/20 [hobgoblin/club (7)] 159 | D:2 | Reached skill level 2 in Fighting 223 | D:4 | Noticed an orc priest 225 | D:4 | Killed from afar by an orc priest Action || total -------------------------++------- Melee: Unarmed || 7 Hand axe || 2 Throw: Throwing net || 1 Cast: Corona || 3 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 52.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 52.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.2 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.2 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: lordsloth_arrival_two_stooges, serial_co_window_serial, co_window_paths_b, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_b, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_of_opportunity_a, co_window_broadway_c, co_window_corner_b, co_window_paths_c, co_window_2corner, co_window_2corner, glass_columns_b, glass_columns_c, glass_columns_b, glass_columns_b D:2: fedhas_altar_3, grunt_temple_overflow_open D:3: nicolae_dithmenos_shadow_blocks, serial_undead, serial_undead_f, serial_undead_e, serial_undead_f, serial_undead_f, first_bread, uniq_terence