Dungeon Crawl Stone Soup version 0.15.2 (webtiles) character file. 141 glosham the Cudgeler (level 5, -7/53 HPs) Began as an Ogre Arcane Marksman on Apr 2, 2017. Mangled by an iguana (10 damage) ... on Level 4 of the Dungeon. The game lasted 00:13:00 (638 turns). glosham the Cudgeler (Ogre Arcane Marksman) Turns: 638, Time: 00:13:00 HP -7/53 AC 4 Str 17 XL: 5 Next: 24% MP 7/7 EV 10 Int 12 God: Gold 29 SH 0 Dex 12 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . a - -3 mace (curse) rCold . . . Clarity . X - +1 robe rNeg . . . rCorr . (shield restricted) rPois . rRot . (helmet restricted) rElec . Spirit . (no cloak) SustAb . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) Gourm . (no amulet) MR ..... r - +3 ring of dexterity A - ring of wizardry @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, tough skin 1 a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 29 gold pieces. Inventory: Hand weapons a - a cursed -3 mace (weapon) b - a +0 club c - a +0 short sword p - a +0 club q - a cursed -1 club s - a +2 falchion of holy wrath Missiles e - 27 stones (quivered) j - 21 bolts Armour X - a +1 robe (worn) Comestibles f - a meat ration Jewellery r - a +3 ring of dexterity (right hand) A - a ring of wizardry (left hand) Potions g - 2 potions of curing {unknown} i - a potion of flight {unknown} k - a potion of might {unknown} l - 2 potions of poison m - 2 potions of brilliance {unknown} o - a potion of lignification {unknown} Books d - a book of Debilitation Spells Type Level *Corona Hexes 1 Slow Hexes 2 Inner Flame Hexes/Fire 3 Enslavement Hexes 4 Cause Fear Hexes 4 Leda's Liquefaction Hexes/Earth 4 Skills: - Level 3.0 Fighting * Level 5.5 Maces & Flails - Level 2.1 Throwing - Level 1.7 Dodging - Level 1.2 Spellcasting - Level 2.1 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger c - Corona Hex #...... 6% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Portals: Sewer: D:4 Ossuary: D:4 Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin (AC +1). Message History Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant club You throw a large rock. The large rock barely misses the ogre. The large rock hits the iguana! The iguana is moderately wounded. The ogre hits you with a giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Throwing (i - inventory. (,) - cycle): h - 2 throwing nets Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club You throw a throwing net. The throwing net hits the ogre. The ogre is caught in the net! Throwing (i - inventory. (,) - cycle): n - 3 large rocks Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (entangled in a net) You throw a large rock. The large rock hits the ogre!! The ogre is almost dead. The ogre struggles against the net. Throwing (i - inventory. (,) - cycle): n - 2 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (almost dead, entangled in a net) You throw a large rock. The large rock barely misses the ogre. The large rock hits the iguana. The iguana is heavily wounded. The ogre struggles against the net. Throwing (i - inventory. (,) - cycle): n - a large rock (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (almost dead, entangled in a net) You throw a large rock. The large rock hits the ogre!! You kill the ogre! Your Maces & Flails skill gained 2 levels and is now at level 5! You have reached level 5! Throwing (i - inventory. (,) - cycle): h - a throwing net Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (heavily wounded) You throw a throwing net. The throwing net closely misses the iguana. The iguana bites you! You die... #.##.#####.#.%#Sā‰ˆā‰ˆ#.# #.##.##.......#####.# #.##.......#........# #...............#.#.# #.#####............. #..# #...##.####.. ####'# #...##.# . #...## #......# #.>.#.>.# #@###### #...#...# ##l## ### ##### #...# .. #...# #.āˆ© #.(.# #.. ####...##### ####+.....>....# #.........%.....# #.#...........##.# You could see an iguana. Vanquished Creatures An ogre (D:4) A worker ant (D:4) An adder (D:3) 4 bats A giant cockroach (D:2) 3 hobgoblins (D:2) 4 kobolds 2 giant newts 2 goblins 4 rats 23 creatures vanquished. Vanquished Creatures (others) A goblin (D:3) 1 creature vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham, the Ogre Arcane Marksman, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 100 | D:1 | Reached skill level 2 in Fighting 224 | D:1 | Reached XP level 2. HP: 7/29 MP: 0/3 281 | D:2 | Reached skill level 3 in Fighting 319 | D:2 | Reached skill level 1 in Maces & Flails 484 | D:3 | Reached skill level 2 in Maces & Flails 484 | D:3 | Reached XP level 3. HP: 17/37 MP: 4/4 568 | D:4 | Found a glowing drain. 596 | D:4 | Found a sand-covered staircase. 617 | D:4 | Reached skill level 3 in Maces & Flails 617 | D:4 | Reached XP level 4. HP: 31/45 MP: 6/6 620 | D:4 | Noticed an ogre 633 | D:4 | HP: 2/45 [ogre/giant club (31)] 637 | D:4 | Killed an ogre 637 | D:4 | Reached skill level 5 in Maces & Flails 637 | D:4 | Reached XP level 5. HP: 3/53 MP: 7/7 638 | D:4 | Mangled by an iguana Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 37 | || 37 Short sword | 21 | || 21 Mace | 29 | || 29 Throw: Stone | 3 | || 3 Large rock | 5 | 4 || 9 Throwing net | 2 | 2 || 4 Cast: Corona | 28 | || 28 Use: Scroll | 2 | || 2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 0.0 | 0.0 | 143.0 Dungeon | 100.0 | 100.0 | 0.2 | 0.0 | 0.0 | 143.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 50.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 50.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: saegor_arrival_under_anarchy D:2: serial_co_window_serial, co_window_paths_a, co_window_paths_b, co_window_corner_a, co_window_paths_a, co_window_cross_1, co_window_paths_b, co_window_paths_b, co_window_cross_2, co_window_corner_ca, co_window_unsneaky_path_a, co_window_broadway_b, co_window_of_opportunity_b, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_a D:3: minmay_misc_feat_square, lemuel_flame_loot_1 D:4: lemuel_temple_firewalk_marked, first_bread, nicolae_ossuary_entry_false_entrances, gup_sewer_entry_glass, serial_shops, shop_statue, nicolae_shop_waterfront, shop, nicolae_shop_behind_doors, kennysheep_mini_moat, uniq_eustachio