Dungeon Crawl Stone Soup version 0.15.2 (webtiles) character file. 16 glosham the Chucker (level 2, -2/29 HPs) Began as an Ogre Arcane Marksman on Apr 1, 2017. Slain by a goblin ... wielding a +0 club (6 damage) ... on Level 2 of the Dungeon. The game lasted 00:03:50 (214 turns). glosham the Chucker (Ogre Arcane Marksman) Turns: 214, Time: 00:03:50 HP -2/29 AC 3 Str 15 XL: 2 Next: 54% MP 3/3 EV 10 Int 12 God: Gold 0 SH 0 Dex 9 Spells: 1 memorised, 2 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Clarity . c - +0 robe rNeg . . . rCorr . (shield restricted) rPois . rRot . (helmet restricted) rElec . Spirit . (no cloak) SustAb . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) Gourm . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand weapons a - a +0 mace (weapon) Missiles b - 4 large rocks e - 2 throwing nets (quivered) Armour c - a +0 robe (worn) Comestibles f - a meat ration g - 2 beef jerkies Scrolls h - a scroll of remove curse {unknown} Potions i - a potion of heal wounds {unknown} Books d - a book of Debilitation Spells Type Level *Corona Hexes 1 Slow Hexes 2 Inner Flame Hexes/Fire 3 Enslavement Hexes 4 Cause Fear Hexes 4 Leda's Liquefaction Hexes/Earth 4 Skills: * Level 2.6 Fighting * Level 2.7 Throwing - Level 1.7 Dodging - Level 1.2 Spellcasting - Level 2.1 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger c - Corona Hex #...... 14% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin (AC +1). Message History Your Fighting skill increases to level 2! You have reached level 2! The bat misses you. The bat closely misses you. You miss the bat. The bat hits you. The bat closely misses you. Items here: ! % ((( ) [ c - a mace; b - 4 large rocks (gained 2); e - a throwing net e - 2 throwing nets (gained 1); i - a red potion The bat hits you but does no damage. The bat hits you. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) c - a mace Adjust to which letter? (? for menu, Esc to quit) a - a mace; c - a +0 robe (worn) a - a +0 mace (weapon) The bat misses you. You hit the bat. You kill the bat! Found a stone staircase leading up. g - 2 beef jerkies (gained 1) A goblin comes into view. It is wielding a club. The goblin moves out of view. You closely miss the goblin. The goblin hits you but does no damage. You barely miss the goblin. The goblin barely misses you. The goblin barely misses you. You hit the goblin. The goblin is severely wounded. The goblin hits you with a club. * * * LOW HITPOINT WARNING * * * You barely miss the goblin. The goblin is severely wounded. The goblin hits you with a club. * * * LOW HITPOINT WARNING * * * You barely miss the goblin. The goblin is severely wounded. The goblin hits you but does no damage. You closely miss the goblin. The goblin is severely wounded. The goblin hits you with a club. You die... ### ...# #... #..# ..# ..# #.# # #g# #. #@###### .#.#############......# .....#.[..........##### .....#%##.........<.# .......##.#####[.##.# .......##.# #.## .# .......##.## #.# # ...........# #.# ....<......# #.# You could see a goblin. Vanquished Creatures Terence (D:2) 3 bats (D:2) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham, the Ogre Arcane Marksman, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 161 | D:2 | Noticed Terence 192 | D:2 | Killed Terence 192 | D:2 | Reached skill level 2 in Fighting 192 | D:2 | Reached XP level 2. HP: 11/29 MP: 3/3 214 | D:2 | Slain by a goblin Action || total -------------------------++------- Melee: Unarmed || 22 Mace || 7 Throw: Large rock || 2 Throwing net || 2 Use: Scroll || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.6 | 0.0 | 0.0 | 86.0 Dungeon | 100.0 | 100.0 | 0.6 | 0.0 | 0.0 | 86.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 11.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 11.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: nagdon_arrival_zigzag_paths D:2: grunt_temple_overflow_cloverleaf, first_bread, uniq_crazy_yiuf_cottage, uniq_terence