Dungeon Crawl Stone Soup version 0.18.1-48-g4cf74bf (webtiles) character file. 0 glosham the Skirmisher (level 1, -4/16 HPs) Began as a High Elf Abyssal Knight on Sept 13, 2016. Was a Follower of Lugonu. Killed from afar by a rakshasa (20 damage) ... with an orb of energy ... on level 1 of the Abyss. The game lasted 00:01:01 (65 turns). glosham the Skirmisher (High Elf Abyssal Knight) Turns: 65, Time: 00:01:02 Health: -4/16 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 15 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 14 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no striking features a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: - Level 3.0 Fighting - Level 2.4 Long Blades - Level 0.8 Armour - Level 2.1 Dodging + Level 0.0 Stealth - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Message History Welcome, glosham the High Elf Abyssal Knight. Will you prevail where others failed? Will you find the Orb of Zot? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. There is a corrupted altar of Lugonu here. Found a scroll labeled UBUOKUTT QITT. Found a gateway leading out of the Abyss. You see here a scroll labeled UBUOKUTT QITT. d - a scroll labeled UBUOKUTT QITT Read which item? (? for menu, Esc to quit) As you read the scroll labeled UBUOKUTT QITT, it crumbles to dust. You feel strangely unstable. You feel the power of the Abyss delaying your translocation! It was a scroll of teleportation. You are suddenly pulled into a different region of the Abyss! An earth elemental comes into view. A rakshasa comes into view. It is wielding a long sword. The rakshasa gestures at you. The orb of energy hits you! Ouch! That really hurt! You die... ....#. # ..# # . ##. ... .#. # .# x..#.#. .#.#..... #.. ###.##......##. #.....P.....#. #####...###.######. #.@.#..#.... ##.#. ###...##E..#.....#. #..##.....#. . .. ##..#.###. .##. . #.##R##...##.#### # #......#.## ## . # #.##..#.#. # #.# ........ ## . #.....##.#.# . You could see a rakshasa. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | glosham the High Elf Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 16/16 MP: 3/3 51 | Abyss:1 | Noticed a small abomination 53 | Abyss:1 | Noticed an earth elemental 57 | Abyss:1 | Noticed a rakshasa 65 | Abyss:1 | Killed from afar by a rakshasa Action || total -------------------------++------- Use: Scroll || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 66.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 66.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: Abyss:1: hangedman_abyss_theft