Dungeon Crawl Stone Soup version 0.18.1-48-g4cf74bf (webtiles) character file. 0 glosham the Skirmisher (level 1, -31/16 HPs) Began as a High Elf Abyssal Knight on Sept 13, 2016. Was a Follower of Lugonu. Annihilated by a large abomination (38 damage) ... on level 1 of the Abyss. The game lasted 00:02:27 (170 turns). glosham the Skirmisher (High Elf Abyssal Knight) Turns: 170, Time: 00:02:28 Health: -31/16 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 15 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 14 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: confused, very slightly contaminated, not resistant to hostile enchantments, very unstealthy A: no striking features a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Comestibles c - 2 bread rations Skills: - Level 3.0 Fighting - Level 2.4 Long Blades - Level 0.8 Armour - Level 2.1 Dodging + Level 0.0 Stealth - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Message History The golden eye blinks at you. You are more confused. You feel yourself slow down. The golden eye turns its gaze towards you. The golden eye blinks at you. You are more confused. You bump into the stone wall. The golden eye blinks! The golden eye blinks at you. You are more confused. You bump into the stone wall. The golden eye blinks at you. You are more confused. You're too confused to move! The golden eye turns its gaze towards you. The golden eye turns its gaze towards you. You miss the golden eye. The golden eye turns its gaze towards you. You completely miss the golden eye. The golden eye blinks at you. You are more confused. You bump into the stone wall. The golden eye turns its gaze towards you. The golden eye blinks! A large abomination comes into view. You bump into the stone wall. The golden eye blinks at you. You are more confused. You're too confused to move! The golden eye turns its gaze towards you. The golden eye blinks! You bump into the stone wall. You bump into the stone wall. The large abomination hits you. The large abomination hits you. The large abomination hits you but does no damage. The large abomination barely misses you. The large abomination closely misses you. The large abomination hits you!!! Ouch! That really hurt! You die... #.# # .## ## ...###...###.# ..#.....# # .#. ....... .. # . #.....# .. .? #.. #...# .# ##. ##.## .#. ##...###...###.# .....#....@#.#.# ..........X....# .....#.....#.## .. ##...###...#####. ##.## ##.## # # ###. # #...## . . .. ..#..... . . .. ........... . . ...#.....#.. You could see a large abomination. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | glosham the High Elf Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 16/16 MP: 3/3 80 | Abyss:1 | Noticed a large abomination 82 | Abyss:1 | Noticed a golden eye 151 | Abyss:1 | Noticed a large abomination 170 | Abyss:1 | Annihilated by a large abomination Action || total -------------------------++------- Melee: Falchion || 11 Use: Scroll || 1 Potion || 1 Armor: Leather armour || 1 Dodge: Dodged || 2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 175.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 175.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: Abyss:1: hangedman_abyss_theft