Dungeon Crawl Stone Soup version 0.18.1-48-g4cf74bf (webtiles) character file. 0 glosham the Skirmisher (level 1, -19/16 HPs) Began as a High Elf Abyssal Knight on Sept 13, 2016. Was a Follower of Lugonu. Demolished by a small abomination (21 damage) ... on level 1 of the Abyss. The game lasted 00:01:04 (82 turns). glosham the Skirmisher (High Elf Abyssal Knight) Turns: 82, Time: 00:01:04 Health: -19/16 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 15 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 14 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no striking features a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: - Level 3.0 Fighting - Level 2.4 Long Blades - Level 0.8 Armour - Level 2.1 Dodging + Level 0.0 Stealth - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Message History Welcome, glosham the High Elf Abyssal Knight. It is said that the Orb of Zot exists deep within this dungeon, but nobody has ever found it. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found 5 large rocks. You see here 5 large rocks. Found a scroll labeled XUWKUM DISUNE. You see here a scroll labeled XUWKUM DISUNE. d - a scroll labeled XUWKUM DISUNE Read which item? (? for menu, Esc to quit) As you read the scroll labeled XUWKUM DISUNE, it crumbles to dust. It is a scroll of identify. You don't have any unidentified items. A small abomination comes into view. The small abomination closely misses you. The small abomination hits you. You hit the small abomination. The small abomination is lightly damaged. The small abomination hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the small abomination. The small abomination is moderately damaged. The small abomination barely misses you. The small abomination closely misses you. You closely miss the small abomination. The small abomination is moderately damaged. The small abomination hits you!! Ouch! That really hurt! You die... ## # .##.## # ### .....#.# #@###.. #.. ##x#.###.# ##.. ..### #..#.#...# #### .###.## .# #.#.## .#. ##...##..# #.##..# ## .#.# You could see a small abomination. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | glosham the High Elf Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 16/16 MP: 3/3 65 | Abyss:1 | Noticed a small abomination 82 | Abyss:1 | Demolished by a small abomination Action || total -------------------------++------- Melee: Falchion || 3 Use: Scroll || 1 Dodge: Dodged || 3 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 83.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 83.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: