Dungeon Crawl Stone Soup version 0.18.1-48-g4cf74bf (webtiles) character file. 0 glosham the Skirmisher (level 1, -1/16 HPs) Began as a High Elf Abyssal Knight on Sept 12, 2016. Was a Follower of Lugonu. Succumbed to an orange demon's poison ... on level 1 of the Abyss. The game lasted 00:02:24 (152 turns). glosham the Skirmisher (High Elf Abyssal Knight) Turns: 152, Time: 00:02:25 Health: -1/16 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 15 God: Lugonu [*.....] Gold: 28 SH: 0 Dex: 14 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: lethally poisoned (-1 -> -22), not resistant to hostile enchantments, very unstealthy A: no striking features a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 28 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: - Level 3.0 Fighting - Level 2.4 Long Blades - Level 0.8 Armour - Level 2.1 Dodging + Level 0.0 Stealth - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Message History Read which item? (? for menu, Esc to quit) As you read the scroll labeled BAEFUN LIEXT, it crumbles to dust. You feel strangely unstable. You feel the power of the Abyss delaying your translocation! It was a scroll of teleportation. You are suddenly pulled into a different region of the Abyss! Found a corrupted altar of Lugonu. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. A small abomination comes into view. As you close the door, it creaks loudly! Found 10 gold pieces. Found 10 gold pieces. You see here 10 gold pieces. You now have 18 gold pieces (gained 10). A small abomination comes into view. You see here 10 gold pieces. You now have 28 gold pieces (gained 10). A crimson imp comes into view. An orange demon comes into view. The small abomination closely misses you. The orange demon screeches! The orange demon stings you but does no damage. The small abomination hits you. The crimson imp blinks! The crimson imp laughs crazily. Found a glowing brown potion. The crimson imp blinks! The crimson imp hits you. The crimson imp closely misses you. The crimson imp blinks! The smoke demon roars! The orange demon stings you from afar. You are lethally poisoned! The orange demon poisons you! You feel sick. The orange demon stings you from afar! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You die... .. ## ... .# . .. .. #.# #.###. .. . #. #.... .##.#. .# ###### ..#.# #....#..####.. # #.#..#..##4## ##....x#...#.#.## ##x. .5.. .#. ##@# ..###.# 4x4## ### 5 ## ##. ..3.# . # #.... . .. #..#..#....# .# #. ยง..# ...## .! ##. . .. .# # ..###....#.#.#..# ...#.. .... ..... You could see an orange demon. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | glosham the High Elf Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 16/16 MP: 3/3 39 | Abyss:1 | Found a corrupted altar of Lugonu. 60 | Abyss:1 | Noticed a small abomination 75 | Abyss:1 | Noticed a small abomination 98 | Abyss:1 | Noticed a crimson imp 99 | Abyss:1 | Noticed an orange demon 141 | Abyss:1 | Noticed a smoke demon 151 | Abyss:1 | HP: 1/16 [orange demon (10)] 152 | Abyss:1 | Succumbed to an orange demon's poison Action || total -------------------------++------- Use: Scroll || 1 Armor: Leather armour || 1 Dodge: Dodged || 2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 154.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 154.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: