Dungeon Crawl Stone Soup version 0.18.1-48-g4cf74bf (webtiles) character file. 0 glosham the Skirmisher (level 1, -10/11 HPs) Began as a Vine Stalker Abyssal Knight on Sept 3, 2016. Was a Follower of Lugonu. Mangled by a thrashing horror (12 damage) ... on level 1 of the Abyss. The game lasted 00:01:22 (82 turns). glosham the Skirmisher (Vine Stalker Abyssal Knight) Turns: 82, Time: 00:01:23 Health: -10/11 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 0/3 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 13 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . a - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit + (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal 3, rot immunity a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Armour a - a +0 leather armour (worn) Comestibles b - a bread ration Skills: - Level 2.6 Fighting - Level 1.5 Armour - Level 0.7 Dodging + Level 0.0 Stealth - Level 2.0 Unarmed Combat - Level 1.7 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History Welcome, glosham the Vine Stalker Abyssal Knight. It is said that the Orb of Zot exists deep within this dungeon, but nobody has ever found it. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a ring mail. Found a corrupted altar of Lugonu. Found a robe. The raiju barks! Found 26 stones. Found 11 poisoned needles. A large abomination comes into view. Found 17 gold pieces. A thrashing horror comes into view. The thrashing horror roars! The thrashing horror barely misses you. The thrashing horror tramples you. You hold your ground! Unknown command. The thrashing horror roars! The thrashing horror barely misses you. The thrashing horror tramples you. You hold your ground! The thrashing horror tramples you but does no damage. x2 The thrashing horror roars! The thrashing horror closely misses you. The thrashing horror tramples you. * * * LOW HITPOINT WARNING * * * You hold your ground! An ancient zyme comes into view. The thrashing horror tramples you! Ouch! That really hurt! You die... .... ... ### #. .##. ##..§.# ... #####.## ≈ #.##. #.#XX##..#≈≈.. ≈≈ #..##.#..#.≈..≈≈#. #.## ##....≈≈≈.≈.≈ ##X# ###.. ##. #.@##...X. . .... .....x.......#.. ..#.. ............# ...## .##..##..##..# .## . #.. #..##..# ... # .. ... ........#..... ... ... ............ ..... ## ##..##..#.... .. ..##..# ...###... You could see an ancient zyme and a thrashing horror. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | glosham the Vine Stalker Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 11/11 MP: 3/3 29 | Abyss:1 | Noticed an alligator skeleton 29 | Abyss:1 | Noticed a raiju 41 | Abyss:1 | Noticed a large abomination 74 | Abyss:1 | Noticed a thrashing horror 80 | Abyss:1 | HP: 1/11 [thrashing horror (3)] 82 | Abyss:1 | Noticed an ancient zyme 82 | Abyss:1 | Mangled by a thrashing horror Action || total -------------------------++------- Armor: Leather armour || 2 Dodge: Dodged || 3 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 85.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 85.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: