Dungeon Crawl Stone Soup version 0.18.1-48-g4cf74bf (webtiles) character file. 4 glosham the Skirmisher (level 1, -7/11 HPs) Began as a Vine Stalker Abyssal Knight on Sept 2, 2016. Was an Initiate of Lugonu. Mangled by Sigmund ... wielding a +0 scythe (12 damage) ... on level 2 of the Dungeon. The game lasted 00:08:33 (280 turns). glosham the Skirmisher (Vine Stalker Abyssal Knight) Turns: 280, Time: 00:08:34 Health: -7/11 AC: 3 Str: 14 XL: 1 Next: 60% Magic: 0/3 EV: 6 Int: 12 God: Lugonu [......] Gold: 61 SH: 10 Dex: 13 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . a - +0 leather armour rNeg . . . Faith . e - +0 large shield rPois . Spirit + (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal 3, rot immunity a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. You collected 61 gold pieces. Inventory: Armour a - a +0 leather armour (worn) e - a +0 large shield (worn) Scrolls c - 2 scrolls of identify Books d - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles b - a bread ration f - a royal jelly Skills: - Level 2.6 Fighting - Level 1.5 Armour - Level 0.7 Dodging + Level 0.3 Stealth + Level 0.3 Shields * Level 2.2 Unarmed Combat - Level 1.7 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History You block Sigmund's attack. You hit Sigmund. Sigmund is moderately wounded. Sigmund falters for a moment. You closely miss Sigmund. Sigmund is moderately wounded. Sigmund hits you with a scythe. You hit Sigmund. You bite Sigmund. Sigmund's magic leaks into the air. You drain his magic. You feel invigorated. Sigmund is heavily wounded. You block Sigmund's attack. You closely miss Sigmund. You bite Sigmund, but do no damage. Sigmund is heavily wounded. Sigmund falters for a moment. You hit Sigmund. Sigmund is heavily wounded. Sigmund barely misses you. You completely miss Sigmund. Sigmund is heavily wounded. Sigmund barely misses you. You hit Sigmund. Sigmund is severely wounded. You closely miss Sigmund. You bite Sigmund. Sigmund's magic leaks into the air. You drain his magic. Sigmund is severely wounded. You block Sigmund's attack. You barely miss Sigmund. You bite Sigmund, but do no damage. Sigmund is severely wounded. Sigmund hits you with a scythe. You hit Sigmund but do no damage. Sigmund is severely wounded. You hit Sigmund. Sigmund is almost dead. You block Sigmund's attack. You hit Sigmund. Sigmund is almost dead. Sigmund screams, "You will never... NEVER!!!" Sigmund hits you with a scythe! Ouch! That really hurt! You die... ##.......## #.........# +.........+ #.........# #.......# #.....# #.@.# #@# #.# #.# #( ##.## # .. ##...#########.#.##. ###...<........#...... ###.......##.........# .......#.#.##.###.##### ####..........# #.# You could see Sigmund. Vanquished Creatures A dart slug (D:2) A quokka (D:2) 2 creatures vanquished. Vanquished Creatures (others) 2 starspawn tentacles (Abyss:5) 46 starspawn tentacle segments (Abyss:5) 48 creatures vanquished. Grand Total: 50 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | glosham the Vine Stalker Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 11/11 MP: 3/3 36 | Abyss:2 | Noticed a smoke demon 88 | Abyss:3 | Noticed a spatial maelstrom 92 | Abyss:3 | Noticed a spatial vortex 93 | Abyss:3 | Noticed a spatial vortex 94 | Abyss:3 | Noticed a spatial vortex 130 | Abyss:5 | Entered Level 5 of the Abyss 130 | Abyss:5 | Found a corrupted altar of Lugonu. 169 | Abyss:5 | Noticed a starcursed mass 174 | Abyss:5 | Noticed a large abomination 186 | Abyss:5 | Noticed a tentacled starspawn 191 | Abyss:5 | Noticed a starcursed mass 193 | Abyss:5 | Noticed a ynoxinul 195 | D:1 | Escaped the Abyss 254 | D:2 | Noticed Sigmund 280 | D:2 | Mangled by Sigmund Action || total -------------------------++------- Melee: Unarmed || 26 Bite || 9 Invok: Depart the Abyss || 1 Use: Scroll || 1 Armor: Leather armour || 2 Dodge: Dodged || 7 Block: Large shield || 7 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.7 | 0.0 | 41.0 Dungeon | 28.6 | 28.6 | 0.0 | 2.4 | 0.0 | 41.0 Abyss | 71.4 | 71.4 | 0.0 | 0.0 | 0.0 | 41.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 0.9 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: saegor_arrival_miasma D:2: nicolae_dithmenos_through_a_glass_darkly, ecumenical_altar_2, uniq_iyjb, uniq_sigmund Abyss:2: hangedman_decor_points Abyss:4: bh_abyss_exit_spiral, evilmike_abyss_rune_ettins Abyss:5: hangedman_abyss_or_decor_clamps, onia_ninara_dug_in_and_dangerous, hangedman_abyss_rune_flesh_and_stone, evilmike_abyss_exit_10