Dungeon Crawl Stone Soup version 0.18.1-48-g4cf74bf (webtiles) character file. 0 glosham the Skirmisher (level 1, -8/22 HPs) Began as a Troll Abyssal Knight on Sept 2, 2016. Was a Follower of Lugonu. Mangled by a balrug ... wielding a +1 demon whip of electrocution (19 damage) ... on level 1 of the Abyss. The game lasted 00:00:49 (46 turns). glosham the Skirmisher (Troll Abyssal Knight) Turns: 46, Time: 00:00:49 Health: -8/22 AC: 5 Str: 19 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 8 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 9 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm + a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 2, shaggy fur 1, tough skin 2 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Armour a - a +0 robe (worn) Comestibles b - 2 bread rations Skills: - Level 2.4 Fighting - Level 1.9 Dodging + Level 2.0 Unarmed Combat - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. You heal very quickly. You are covered in fur (AC +1). You have very tough skin (AC +2). Message History Welcome, glosham the Troll Abyssal Knight. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found 8 gold pieces. A balrug comes into view. It is wielding a demon whip of electrocution. The balrug shouts! The balrug gestures at you. The bolt of fire misses you. An ancient zyme comes into view. You feel yourself growing ill in the presence of the ancient zyme. The balrug hits you with a demon whip of electrocution! Ouch! That really hurt! You are engulfed in flames!! Ouch! That really hurt! You die... #.. # ..##...#....2# #..###..###.#. ## #. .# #......##2...#.# #..# #..#.##.#..#..$.# #...#....#.##.####....# #....#.#..## ...## #.#.##......# .### ..#...#2.###.# . .#....#@##. .# . #....#.##.### .. #.#x###. .# # ..#.# # #. . #. .. . .#. ##. .. You could see a balrug. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | glosham the Troll Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 22/22 MP: 1/1 34 | Abyss:1 | Noticed a balrug 44 | Abyss:1 | Noticed an ancient zyme 46 | Abyss:1 | Mangled by a balrug Action || total -------------------------++------- Dodge: Dodged || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 47.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 47.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: