Dungeon Crawl Stone Soup version 0.18.1-48-g4cf74bf (webtiles) character file. 0 glosham the Skirmisher (level 1, -9/22 HPs) Began as a Troll Abyssal Knight on Sept 2, 2016. Was a Follower of Lugonu. Mangled by a thrashing horror (16 damage) ... on level 2 of the Abyss. The game lasted 00:02:17 (103 turns). glosham the Skirmisher (Troll Abyssal Knight) Turns: 103, Time: 00:02:17 Health: -9/22 AC: 6 Str: 19 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 8 God: Lugonu [*.....] Gold: 56 SH: 0 Dex: 9 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm + a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR +.... (no amulet) Stlth +......... (no ring) (no ring) @: somewhat resistant to hostile enchantments, very unstealthy A: unfitting armour, claws 3, yellow scales 1, deformed body, fast metabolism 3, gourmand, magic resistance 1, regeneration 2, shaggy fur 1, tough skin 2 a: Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 56 gold pieces. Inventory: Armour a - a +0 robe (worn) Comestibles b - 2 bread rations Skills: - Level 2.4 Fighting - Level 1.9 Dodging * Level 2.0 Unarmed Combat - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. You heal very quickly. You are covered in fur (AC +1). You have very tough skin (AC +2). You are partially covered in yellow scales (AC +2). Armour fits poorly on your strangely shaped body. You are resistant to hostile enchantments. Message History There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. Found 10 arrows and a quarterstaff. Found 12 gold pieces. Found a robe and a war axe. You see here 12 gold pieces. You now have 12 gold pieces. You see here a war axe. Found a gateway leading out of the Abyss. Found a sedimented amethyst potion. You see here a sedimented amethyst potion. c - a sedimented amethyst potion Found 44 gold pieces and a glowing hand crossbow. You see here 44 gold pieces. You now have 56 gold pieces (gained 44). Found a helmet. A large abomination comes into view. An ancient zyme comes into view. The ancient zyme moves out of view. You feel yourself growing ill in the presence of the ancient zyme. A tengu skeleton comes into view. The tengu skeleton hits you. The tengu skeleton barely misses you. The tengu skeleton claws you. A thrashing horror comes into view. The thrashing horror roars! You claw the thrashing horror! The thrashing horror is moderately damaged. The thrashing horror tramples you! Ouch! That really hurt! You hold your ground! The thrashing horror tramples you but does no damage. Drink which item? (? for menu, Esc to quit) It was a potion of mutation. You feel extremely strange. Yellow scales grow over part of your body. Your body twists and deforms. You feel resistant to hostile enchantments. The thrashing horror roars! You hear a shout! The thrashing horror tramples you! Ouch! That really hurt! You die... ... .## .. .## ..# ..#.. ### .#. #.. ..#. ..##.#.. .. ... ###.#.... #. .. #.......# .#. . .. # #.## ###...### #@.####.##. ...# #.. #X.#. .##..#..#### # #..#.##.#..###.. . # .. ###.#Z#.##..###..# . . #..... #.###... #.. # # .... #.# . # #.# .. # .. .#.X... ..### #. #..# #.#..#..#.... # ....... # #.###...# #. ## .. . .. You could see a thrashing horror and a tengu skeleton. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | glosham the Troll Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 22/22 MP: 1/1 62 | Abyss:2 | Noticed a large abomination 83 | Abyss:2 | Noticed an ancient zyme 99 | Abyss:2 | Noticed a thrashing horror 103 | Abyss:2 | Gained mutation: You are partially covered in yellow scales (AC +2). [potion of mutation] 103 | Abyss:2 | Gained mutation: Armour fits poorly on your strangely shaped body. [potion of mutation] 103 | Abyss:2 | Gained mutation: You are resistant to hostile enchantments. [potion of mutation] 103 | Abyss:2 | Mangled by a thrashing horror Action || total -------------------------++------- Melee: Unarmed || 1 Use: Potion || 1 Armor: Robe || 1 Dodge: Dodged || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 52.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 52.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: Abyss:2: hangedman_abyss_or_decor_stagger, minivault_13