Dungeon Crawl Stone Soup version 0.18.1-48-g4cf74bf (webtiles) character file. 0 glosham the Ducker (level 1, 0/11 HPs) Began as a Spriggan Abyssal Knight on Sept 1, 2016. Was a Follower of Lugonu. Killed from afar by a starcursed mass (11 damage) ... with an accursed screaming ... on level 3 of the Abyss. The game lasted 00:04:42 (288 turns). glosham the Ducker (Spriggan Abyssal Knight) Turns: 288, Time: 00:04:43 Health: 0/11 AC: 1 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 18 Int: 13 God: Lugonu [*.....] Gold: 93 SH: 0 Dex: 15 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +1 short sword rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (shield restricted) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: very quick, not resistant to hostile enchantments, very unstealthy A: unfitting armour, see invisible, deformed body, herbivore 3, speed 3, slow metabolism 2 a: Depart the Abyss, Renounce Religion You were on level 3 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 93 gold pieces. Inventory: Hand Weapons a - a +1 short sword (weapon) e - a +1 hunting sling of flaming Armour b - a +0 robe (worn) Potions d - a potion of curing {unknown} g - a potion of flight {unknown} Miscellaneous f - a crystal ball of energy Comestibles c - a bread ration Skills: - Level 2.4 Fighting - Level 2.1 Short Blades - Level 3.5 Dodging + Level 0.0 Stealth - Level 1.7 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You are tiny and cannot use many weapons and most armour. You have supernaturally acute eyesight. You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Armour fits poorly on your strangely shaped body. Message History As you read the scroll labeled XUTHUS DEAFF, it crumbles to dust. This is a scroll of acquirement! [a] Weapon [b] Armour [c] Jewellery [d] Book [e] Staff [f] Wand [g] Miscellaneous [h] Food [i] Gold [j] Ammunition What kind of item would you like to acquire? (\ to view known items) Something appears at your feet! Press: ? - help, v - describe, . - travel, g - get item A glowing hunting sling. The floor. e - a glowing hunting sling You open the door. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +1 hunting sling of flaming bursts into flame! e - a +1 hunting sling of flaming (weapon) Unknown command. Your +1 hunting sling of flaming stops flaming. a - a +1 short sword (weapon) A small abomination comes into view. Found a gateway leading deeper into the Abyss. There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. The abyssal rune of Zot can be found at this depth. Found a ring mail. Found a gateway leading out of the Abyss. Found a chain mail. A merfolk impaler, a smoke demon and 2 drowned souls come into view. The merfolk impaler shouts! The smoke demon roars! Found an abyssal rune of Zot. A starcursed mass comes into view. A chaos spawn comes into view. A smoke demon comes into view. A starcursed mass splits. A starcursed mass splits. The smoke demon roars! The chaos spawn buzzes angrily. A chorus of shrieks assaults your mind. Ouch! That really hurt! You die... ..##..... .##....#### #....##..#####......# # #. . . .## ##.#####.. ..#. # ###....# ##.#.#.#.## #...#...# ..#.#.#W.# ###.###.# # #...##W..# .# ..#.#.#.# . .#≈≈3≈≈@# . #≈≈.≈≈.# ..#..XX.#. .#.≈≈.X≈... ..3≈≈.≈≈ #.. #.3.##.# .## #.. #. .# ## .# . You could see 3 starcursed masses, 2 smoke demons, a chaos spawn and a drowned soul. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | glosham the Spriggan Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 11/11 MP: 3/3 64 | Abyss:2 | Noticed a hellwing 65 | Abyss:2 | Noticed a smoke demon 72 | Abyss:2 | Noticed a quicksilver dragon simulacrum 77 | Abyss:2 | Noticed an eye of draining 84 | Abyss:2 | Noticed a large abomination 105 | Abyss:2 | Noticed a spatial vortex 140 | Abyss:2 | Noticed a neqoxec 141 | Abyss:2 | Gained mutation: Armour fits poorly on your strangely shaped body. [a neqoxec] 169 | Abyss:2 | Noticed an apocalypse crab 172 | Abyss:2 | Noticed a quasit 176 | Abyss:2 | Noticed a starcursed mass 184 | Abyss:2 | Found a corrupted altar of Lugonu. 205 | Abyss:2 | Identified a scroll of acquirement 227 | Abyss:2 | Noticed a small abomination 267 | Abyss:3 | Noticed a drowned soul 267 | Abyss:3 | Noticed a merfolk impaler 267 | Abyss:3 | Noticed a smoke demon 267 | Abyss:3 | Noticed a drowned soul 284 | Abyss:3 | Noticed a starcursed mass 286 | Abyss:3 | Noticed a chaos spawn 286 | Abyss:3 | Noticed a smoke demon 288 | Abyss:3 | Killed from afar by a starcursed mass Action || total -------------------------++------- Use: Scroll || 2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 98.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 98.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: Abyss:3: due_abyss_rune