Dungeon Crawl Stone Soup version 0.19-a0-1225-gf887c1c (webtiles) character file. 0 glosham the Skirmisher (level 1, -8/18 HPs) Began as a Mummy Abyssal Knight on Aug 25, 2016. Was a Follower of Lugonu. Mangled by a small abomination (illusionary) (16 damage) ... on level 1 of the Abyss. The game lasted 00:01:20 (86 turns). glosham the Skirmisher (Mummy Abyssal Knight) Turns: 86, Time: 00:01:21 Health: -8/18 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 11 Spells: 0 memorised, 0 levels left rFire x . . SeeInvis . a - +1 hand axe rCold + . . Gourm . b - +0 leather armour rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Skills: - Level 3.0 Fighting - Level 1.5 Axes - Level 1.5 Armour - Level 0.7 Dodging + Level 0.0 Stealth - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, glosham the Mummy Abyssal Knight. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. You are suddenly pulled into a different region of the Abyss! You open the door. There is an open door here. A cacodemon and a rakshasa come into view. The cacodemon shouts! The cacodemon gestures at the rock wall. Some rock shatters into small pieces. Found a spear and 10 gold pieces. There is an open door here. The rakshasa weaves an illusion. A small abomination comes into view. The small abomination shimmers and seems to become two! A small abomination comes into view. You hear a grinding noise. You hear a grinding noise. Found a corrupted altar of Lugonu. The small abomination hits you! Ouch! That really hurt! A white imp comes into view. You hit the small abomination. The small abomination is lightly damaged. The small abomination completely misses you. You closely miss the small abomination. The small abomination is lightly damaged. The small abomination hits you! Ouch! That really hurt! You die... .......x#### # ## # #..# # .....#...# . #.#.. ..##. .# #.# .### . #..x.## #...# . #.# .....# # #. #..### #.. ##.x##.# .....#.###.x## #.#.....##@# #.....##### #.§#...# ### ###.. ... .... #.# .#.## #. .# .. # 5.. .# You could see a small abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Mummy Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 19 | Abyss:1 | Noticed a rakshasa 19 | Abyss:1 | Noticed a cacodemon 22 | Abyss:1 | Noticed a small abomination 22 | Abyss:1 | Noticed a small abomination 57 | Abyss:1 | Found a corrupted altar of Lugonu. 86 | Abyss:1 | Mangled by a small abomination (illusionary) Vault maps used: Action || total -------------------------++------- Melee: Hand axe || 2 Dodge: Dodged || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 88.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 88.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: