Dungeon Crawl Stone Soup version 0.19-a0-1225-gf887c1c (webtiles) character file. 0 glosham the Skirmisher (level 1, 0/14 HPs) Began as a Kobold Abyssal Knight on Aug 25, 2016. Was a Follower of Lugonu. Slain by a small abomination (14 damage) ... on level 1 of the Abyss. The game lasted 00:01:00 (69 turns). glosham the Skirmisher (Kobold Abyssal Knight) Turns: 69, Time: 00:01:01 Health: 0/14 AC: 3 Str: 10 XL: 1 Next: 0% Magic: 2/2 EV: 14 Int: 10 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 15 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 short sword rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (shield restricted) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: carnivore 3 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 short sword (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a meat ration Skills: - Level 3.2 Fighting - Level 2.6 Short Blades - Level 0.7 Armour - Level 2.4 Dodging + Level 0.0 Stealth - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are carnivorous and can eat meat at any time. Message History Welcome, glosham the Kobold Abyssal Knight. Will you prevail where others failed? Will you find the Orb of Zot? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found a beef jerky. A small abomination comes into view. A raiju comes into view. Found a scroll labeled WASUAC LETOJAP. You see here a scroll labeled WASUAC LETOJAP. d - a scroll labeled WASUAC LETOJAP As you read the scroll labeled WASUAC LETOJAP, it crumbles to dust. It is a scroll of identify. You don't have any unidentified items. The small abomination barely misses you. The small abomination closely misses you. Found 12 gold pieces. A small abomination comes into view. The small abomination closely misses you. The small abomination hits you! Ouch! That really hurt! You die... ....## . .# .. .#.#..##.# ## # #. . .#...###..## # ##..#..#... # #..# ..#... .# #####.# ###..#..# #.####...##.###.# ##.#.... .#..## #@x##.#.##...# .# ##.##..#.#. ##.#. #.....####... . . ####### #.# #.#. #..## ## # .. #. #..# # ####..# . #.....# You could see a small abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Kobold Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 14/14 MP: 2/2 32 | Abyss:1 | Noticed a small abomination 33 | Abyss:1 | Noticed a raiju 56 | Abyss:1 | Noticed a small abomination 69 | Abyss:1 | Slain by a small abomination Vault maps used: Action || total -------------------------++------- Use: Scroll || 1 Dodge: Dodged || 3 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 70.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 70.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: