Dungeon Crawl Stone Soup version 0.19-a0-1225-gf887c1c (webtiles) character file. 0 glosham the Skirmisher (level 1, 0/18 HPs) Began as a Merfolk Abyssal Knight on Aug 25, 2016. Was a Follower of Lugonu. Slain by a merfolk ... wielding a +0 trident ... summoned by a worldbinder (15 damage) ... on level 1 of the Abyss. The game lasted 00:01:32 (81 turns). glosham the Skirmisher (Merfolk Abyssal Knight) Turns: 81, Time: 00:01:33 Health: 0/18 AC: 5 Str: 13 (15) XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 10 (11) God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 12 (13) Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . e - +1 pair of gloves {Str+3} MR ..... Harm . (no boots) Stlth .......... (no amulet) (no ring) d - ring of loudness (curse) @: mesmerised A: change form in water, swift swim a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) e - a +1 pair of gloves of strength (worn) Jewellery d - a cursed ring of loudness (left hand) Comestibles c - a bread ration Skills: - Level 3.2 Fighting - Level 3.0 Polearms - Level 0.6 Armour - Level 2.6 Dodging * Level 0.0 Stealth - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Message History Welcome, glosham the Merfolk Abyssal Knight. Will you prevail where others failed? Will you find the Orb of Zot? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found a granite ring. You see here a granite ring. d - a granite ring Put on which piece of jewellery? (? for menu, Esc to quit) Oops, that ring feels deathly cold. d - a cursed ring of loudness (left hand) Found a pair of runed gloves. A manticore skeleton comes into view. Found a lumpy puce potion. You see here a pair of runed gloves. e - a pair of runed gloves The manticore skeleton bites you but does no damage. The manticore skeleton misses you. The manticore skeleton claws you. You see here a lumpy puce potion. f - a lumpy puce potion Wear which item? (? for menu, Esc to quit) You finish putting on your +1 pair of gloves of strength. You feel stronger. A worldbinder comes into view. The worldbinder calls forth creatures from the Shoals! The siren chants a haunting song. You are mesmerised by the siren! You cannot move away from the siren! It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The siren chants its luring song. You hit the worldbinder but do no damage. The worldbinder closely misses you. The worldbinder hits you. The merfolk hits you from afar with a trident! Ouch! That really hurt! You die... # #.. .. .#. ....#.## # . .. #.... ....# # . .. ...# .##.#... # # ## ######## ##. ## ..# #.#.#...# . # # #..##.## # .. #### #.#..# .##.# #....####..###.. . # #.@#.##... ###xm..##.# . #. .#≈H## # #####.m.≈≈# .#≈≈≈.# .#.#### ## ≈ ≈. ## You could see a merfolk, a manticore, a siren and a worldbinder. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Merfolk Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 77 | Abyss:1 | Noticed a worldbinder 78 | Abyss:1 | Noticed a manticore 78 | Abyss:1 | Noticed a siren 78 | Abyss:1 | Noticed a merfolk 81 | Abyss:1 | Slain by a merfolk Vault maps used: Abyss:1: hangedman_abyss_or_decor_lesser_grid Action || total -------------------------++------- Melee: Spear || 1 Use: Potion || 1 Armor: Leather armour || 1 Dodge: Dodged || 2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 82.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 82.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: Abyss:1: hangedman_abyss_or_decor_lesser_grid