Dungeon Crawl Stone Soup version 0.19-a0-1225-gf887c1c (webtiles) character file. 7 glosham the Skirmisher (level 2, -1/24 HPs) Began as a Merfolk Abyssal Knight on Aug 25, 2016. Was a Follower of Lugonu. Slain by a chaos spawn (17 damage) ... on level 1 of the Abyss. The game lasted 00:01:23 (67 turns). glosham the Skirmisher (Merfolk Abyssal Knight) Turns: 67, Time: 00:01:24 Health: -1/24 AC: 3 Str: 12 XL: 2 Next: 0% Magic: 3/3 EV: 12 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 13 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: exhausted, slowed, very slow A: change form in water, swift swim a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: - Level 3.2 Fighting - Level 3.0 Polearms - Level 0.6 Armour - Level 2.6 Dodging + Level 1.9 Stealth - Level 2.0 Invocations You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Message History Aim: a white imp You reach to attack! You hit the white imp. The white imp is heavily wounded. The white imp gestures at you. The puff of frost hits you! Attack whom? Press: ? - help, Dir - move target cursor, f/p - white imp Aim: a white imp (heavily wounded) You reach to attack! You hit the white imp. The white imp is almost dead. The white imp gestures at you. The puff of frost hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Attack whom? Press: ? - help, Dir - move target cursor, f/p - white imp Aim: a white imp (almost dead) You reach to attack! You closely miss the white imp. The white imp is almost dead. You are no longer berserk. You are exhausted. You feel yourself slow down. Attack whom? Press: ? - help, Dir - move target cursor, f/p - white imp Aim: a white imp (almost dead) You reach to attack! You hit the white imp. You kill the white imp! Your Stealth skill increases to level 1! You have reached level 2! A chaos spawn comes into view. A smoke demon comes into view. The chaos spawn roars! The smoke demon roars! The smoke demon moves out of view. It was a potion of curing. You feel better. The chaos spawn closely misses you. The chaos spawn completely misses you. You hit the chaos spawn but do no damage. The chaos spawn hits you. The chaos spawn freezes you! Ouch! That really hurt! You die... # . ##.##...#.# ## #. ........ ##..##....# . .. # ###...###.# #.#####.......... #.#.#.##.#.##.## .#......#....## ..............## #.......#.@#..# ..#...#..4##. # . #.#.##.....# #.. ##..#..## .# ###.###. ..# ..# #.. #. You could see a chaos spawn. Vanquished Creatures A white imp (Abyss:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Merfolk Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 45 | Abyss:1 | Noticed a large abomination 63 | Abyss:1 | Reached skill level 1 in Stealth 63 | Abyss:1 | Reached XP level 2. HP: 9/24 MP: 3/3 64 | Abyss:1 | Noticed a chaos spawn 65 | Abyss:1 | Noticed a smoke demon 67 | Abyss:1 | Slain by a chaos spawn Vault maps used: Skill XL: | 1 | ---------------+----+----- Stealth | 1 | 1.9 Fighting | | 3.2 Polearms | | 3.0 Armour | | 0.6 Dodging | | 2.6 Invocations | | 2.0 Action || total -------------------------++------- Melee: Spear || 6 Use: Potion || 2 Dodge: Dodged || 2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 73.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 73.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 10.0 Abyss | 100.0 | 100.0 | -nan | -nan | 100.0 | 10.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: