Dungeon Crawl Stone Soup version 0.19-a0-1225-gf887c1c (webtiles) character file. 0 glosham the Skirmisher (level 1, -4/18 HPs) Began as a Merfolk Abyssal Knight on Aug 25, 2016. Was a Follower of Lugonu. Slain by a thrashing horror (12 damage) ... on level 2 of the Abyss. The game lasted 00:01:34 (110 turns). glosham the Skirmisher (Merfolk Abyssal Knight) Turns: 110, Time: 00:01:34 Health: -4/18 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 11 God: Lugonu [*.....] Gold: 59 SH: 0 Dex: 13 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: change form in water, swift swim a: Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 59 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: - Level 3.2 Fighting - Level 3.0 Polearms - Level 0.6 Armour - Level 2.6 Dodging + Level 0.0 Stealth - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Message History Press ? for a list of commands and other information. Found a scroll labeled VADIHA ZAIXKA. Found a corrupted altar of Lugonu. Found a gateway leading deeper into the Abyss. You see here a scroll labeled VADIHA ZAIXKA. d - a scroll labeled VADIHA ZAIXKA There is a gateway leading deeper into the Abyss here. As you read the scroll labeled VADIHA ZAIXKA, it crumbles to dust. You feel strangely unstable. You feel the power of the Abyss delaying your translocation! It was a scroll of teleportation. You plunge deeper into the Abyss. Found a scroll labeled FIAMUX ZUNNID. Found 59 gold pieces and a scroll labeled CURODWUASU. You see here 59 gold pieces. You now have 59 gold pieces. You see here a scroll labeled CURODWUASU. d - a scroll labeled CURODWUASU You are suddenly pulled into a different region of the Abyss! As you read the scroll labeled CURODWUASU, it crumbles to dust. It is a scroll of identify. You don't have any unidentified items. Found 23 sling bullets. A large abomination comes into view. You see here 23 sling bullets. You see here 23 sling bullets. A thrashing horror comes into view. The thrashing horror roars! The thrashing horror tramples you. You hold your ground! The thrashing horror barely misses you. The thrashing horror roars! The thrashing horror misses you. The thrashing horror closely misses you. The thrashing horror tramples you but does no damage. The thrashing horror closely misses you. The thrashing horror tramples you! You stumble backwards! Unknown command. The thrashing horror roars! The thrashing horror tramples you! Ouch! That really hurt! You die... ###.......X.. . ##. #..##..##. #..##..# .# ..##.##.# . # #...### ## #.#...# ..#.#.## ..#..#.X#### #.......#@..# #.#....#.....# #......###.## .###... ..# ..## #.# #.# #.# ## ## You could see a thrashing horror. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Merfolk Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 47 | Abyss:2 | Noticed a large abomination 103 | Abyss:2 | Noticed a thrashing horror 110 | Abyss:2 | Slain by a thrashing horror Vault maps used: Abyss:1: hangedman_decor_lopped Action || total -------------------------++------- Use: Scroll || 2 Armor: Leather armour || 1 Dodge: Dodged || 4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 56.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 56.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: Abyss:1: hangedman_decor_lopped