Dungeon Crawl Stone Soup version 0.19-a0-1225-gf887c1c (webtiles) character file. 0 glosham the Skirmisher (level 1, -12/18 HPs) Began as a Merfolk Abyssal Knight on Aug 25, 2016. Was a Follower of Lugonu. Mangled by a revenant (19 damage) ... on level 1 of the Abyss. The game lasted 00:00:48 (45 turns). glosham the Skirmisher (Merfolk Abyssal Knight) Turns: 45, Time: 00:00:49 Health: -12/18 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 15 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 13 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (boots currently unavailable) Stlth ++........ (no amulet) (no ring) (no ring) @: confused, very quick A: change form in water, swift swim a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: - Level 3.2 Fighting - Level 3.0 Polearms - Level 0.6 Armour - Level 2.6 Dodging + Level 0.0 Stealth - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Message History Welcome, glosham the Merfolk Abyssal Knight. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found a shattered altar of Ashenzari. Your legs become a tail as you enter the water. A small abomination comes into view. The small abomination moves out of view. A smoke demon comes into view. A thrashing horror comes into view. The thrashing horror roars! The thrashing horror completely misses you. The thrashing horror barely misses you. An apocalypse crab and a revenant come into view. Your legs become a tail as you enter the water. The apocalypse crab moves out of view. Your legs become a tail as you enter the water. The revenant shouts! The apocalypse crab bites you! Ouch! That really hurt! You are confused. The apocalypse crab closely misses you. Unknown command. You bump into the tree. The revenant hits you!! Ouch! That really hurt! You die... #.# #.≈≈≈##.##. #... #.≈≈≈.#..## #..###.#.≈≈≈≈#.## #...3.#.#.≈#... #...#...#....≈..## .3.....#..##.≈#...# .. .#..#.#X.≈..#.. .#.....###Lx#.#.... #.##.#..≈@♣≈## # . ##..t### .. #..... .......... ...#.....#. ..###...###. . ##.## #. .. .. You could see a revenant, an apocalypse crab, a thrashing horror and a small abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Merfolk Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 14 | Abyss:1 | Found a shattered altar of Ashenzari. 34 | Abyss:1 | Noticed a small abomination 35 | Abyss:1 | Noticed a smoke demon 36 | Abyss:1 | Noticed a thrashing horror 39 | Abyss:1 | Noticed an apocalypse crab 39 | Abyss:1 | Noticed a revenant 45 | Abyss:1 | Mangled by a revenant Vault maps used: Action || total -------------------------++------- Dodge: Dodged || 3 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 48.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 48.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: