Dungeon Crawl Stone Soup version 0.18.1-48-g4cf74bf (webtiles) character file. 0 glosham the Skirmisher (level 1, -8/24 HPs) Began as an Ogre Abyssal Knight on July 27, 2016. Was a Follower of Lugonu. Mangled by a small abomination (9 damage) ... on level 1 of the Abyss. The game lasted 00:00:39 (47 turns). glosham the Skirmisher (Ogre Abyssal Knight) Turns: 47, Time: 00:00:40 Health: -8/24 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 9 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 mace rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: lethally poisoned (-8 -> -31), not resistant to hostile enchantments, very unstealthy A: unfitting armour, tough skin 1 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 robe (worn) Comestibles c - a bread ration Skills: - Level 4.0 Fighting + Level 2.6 Maces & Flails - Level 2.1 Dodging - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin (AC +1). Message History Welcome, glosham the Ogre Abyssal Knight. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found a gateway leading out of the Abyss. You enter the shallow water. Moving in this stuff is going to be slow. A small abomination comes into view. An orange demon comes into view. The orange demon screeches! The small abomination completely misses you. You barely miss the small abomination. The small abomination misses you. You hit the small abomination but do no damage. The small abomination hits you but does no damage. You hit the small abomination but do no damage. The small abomination closely misses you. You barely miss the small abomination. The small abomination closely misses you. You hit the small abomination but do no damage. The small abomination hits you. The orange demon completely misses you. You barely miss the small abomination. The orange demon stings you from afar. You are lethally poisoned! The orange demon poisons you! The small abomination hits you! * * * LOW HITPOINT WARNING * * * You hit the small abomination. The small abomination is lightly damaged. * * * LOW HITPOINT WARNING * * * You feel very sick. The orange demon barely misses you. The small abomination hits you! You die... #... .# ≈≈≈.#. .. #≈♣ .... .. #≈≈≈##.. .## #≈≈≈....##.. #≈≈ #..... # #≈≈ #.#...# # ≈ ≈.#.##4x## ..#≈≈♣ .#..##@# #...≈≈≈...##### # ..≈≈4###..# ##.#≈≈≈# #.## ##≈≈≈ ### #.4. . #.#.##.# # .#.#.# .## . # You could see an orange demon and a small abomination. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | glosham the Ogre Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 24/24 MP: 2/2 31 | Abyss:1 | Noticed a small abomination 35 | Abyss:1 | Noticed an orange demon 47 | Abyss:1 | HP: 1/24 [poisoned by an orange demon] 47 | Abyss:1 | Mangled by a small abomination Action || total -------------------------++------- Melee: Mace || 7 Armor: Robe || 1 Dodge: Dodged || 6 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 48.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 48.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: