Dungeon Crawl Stone Soup version 0.18.1-48-g4cf74bf (webtiles) character file. 0 glosham the Skirmisher (level 1, -3/24 HPs) Began as an Ogre Abyssal Knight on July 27, 2016. Was a Follower of Lugonu. Killed from afar by a starcursed mass (7 damage) ... with an accursed screaming ... on level 1 of the Abyss. The game lasted 00:01:39 (117 turns). glosham the Skirmisher (Ogre Abyssal Knight) Turns: 117, Time: 00:01:39 Health: -3/24 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 9 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 mace rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, tough skin 1 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 robe (worn) Comestibles c - a bread ration Skills: - Level 4.0 Fighting + Level 2.6 Maces & Flails - Level 2.1 Dodging - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin (AC +1). Message History Found a corrupted altar of Lugonu. Found a scroll labeled ROS QEERYNWAIC. You see here a scroll labeled ROS QEERYNWAIC. d - a scroll labeled ROS QEERYNWAIC Read which item? (? for menu, Esc to quit) As you read the scroll labeled ROS QEERYNWAIC, it crumbles to dust. It is a scroll of identify. You don't have any unidentified items. Found a gateway leading out of the Abyss. Found a corrupted altar of Lugonu. A small abomination comes into view. A spatial vortex comes into view. A starcursed mass and a small abomination come into view. A starcursed mass splits. A starcursed mass splits. A starcursed mass splits. A starcursed mass comes into view. A starcursed mass splits. A chorus of shrieks assaults your mind. A starcursed mass splits. x2 A chorus of shrieks assaults your mind. A starcursed mass splits. A starcursed mass splits. The starcursed mass shrieks in your mind. * * * LOW HITPOINT WARNING * * * A starcursed mass splits. A starcursed mass splits. The starcursed mass shrieks in your mind. * * * LOW HITPOINT WARNING * * * A lurking horror comes into view. Found a slice of pizza. You hit the starcursed mass. The starcursed mass is lightly damaged. You hit the starcursed mass but do no damage. The starcursed mass barely misses you. You hit the starcursed mass. The starcursed mass is lightly damaged. The starcursed mass shudders and is absorbed by its neighbour. The starcursed mass shrieks in your mind. You die... # ##..X#.#.X # .# ..# .ยง*#.#. #.. #. ....X###* #.# .# # ..####*##.X . ## # #....X##....# #. ##.##. ### #.###. ##X##. . #@.###.. #### .%. ..# You could see a starcursed mass. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | glosham the Ogre Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 24/24 MP: 2/2 32 | Abyss:1 | Found a corrupted altar of Lugonu. 50 | Abyss:1 | Noticed a small abomination 55 | Abyss:1 | Noticed a spatial vortex 63 | Abyss:1 | Noticed a starcursed mass 63 | Abyss:1 | Noticed a small abomination 71 | Abyss:1 | Noticed a starcursed mass 90 | Abyss:1 | HP: 2/24 [starcursed mass/accursed screaming (4)] 117 | Abyss:1 | Killed from afar by a starcursed mass Action || total -------------------------++------- Melee: Mace || 3 Use: Scroll || 1 Dodge: Dodged || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 120.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 120.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: