Dungeon Crawl Stone Soup version 0.18.1-48-g4cf74bf (webtiles) character file. 0 glosham the Skirmisher (level 1, -7/24 HPs) Began as an Ogre Abyssal Knight on July 27, 2016. Was a Follower of Lugonu. Mangled by a green very ugly thing (20 damage) ... on level 1 of the Abyss. The game lasted 00:01:32 (69 turns). glosham the Skirmisher (Ogre Abyssal Knight) Turns: 69, Time: 00:01:33 Health: -7/24 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 9 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 mace rCold . . . Gourm + b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... d - amulet of the gourmand Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, tough skin 1 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 robe (worn) Jewellery d - an amulet of the gourmand (around neck) Comestibles c - 3 bread rations Skills: - Level 4.0 Fighting + Level 2.6 Maces & Flails - Level 2.1 Dodging - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin (AC +1). Message History Found a corrupted altar of Lugonu and a sacrificial altar of Ru. You see here a bread ration. c - 2 bread rations (gained 1) Found a bread ration. Found a scroll labeled ENEWNO UCORA. You see here a bread ration. c - 3 bread rations (gained 1) You see here a scroll labeled ENEWNO UCORA. d - a scroll labeled ENEWNO UCORA Read which item? (? for menu, Esc to quit) As you read the scroll labeled ENEWNO UCORA, it crumbles to dust. It is a scroll of identify. You don't have any unidentified items. You open the door. There is an open door here. A smoke demon and a reaper come into view. Found a plain deck of cards and 21 gold pieces. There is an open door here. Found a thick ivory amulet. Found a gateway leading out of the Abyss. You see here a thick ivory amulet. d - a thick ivory amulet The reaper whispers, "Time's up, glosham!" Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. The reaper shouts, "Die, glosham!" You feel yourself growing ill in the presence of the ancient zyme. An ancient zyme comes into view. A green very ugly thing comes into view. Adjust (i)tems, (s)pells, or (a)bilities? Okay, then. Put on which piece of jewellery? (? for menu, Esc to quit) You feel a craving for the dungeon's cuisine. d - an amulet of the gourmand (around neck) You hear a chilling moan. The green very ugly thing gores you! Ouch! That really hurt! The green very ugly thing gores you!! Ouch! That really hurt! You die... .. . #. # ## . #.# . . .# ##. .. . # # ##.###.# .. # . #..#.u@ยง# ...###. # ##.#.##.# ....## #.#..#..# ... ....# #.# .#.2## ..... ....###. .####.# ###### .. .#.##..###.#..# . . #.##...##...# .....#.##.#.2.#### ... ...3.....## You could see a green very ugly thing. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | glosham the Ogre Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 24/24 MP: 2/2 28 | Abyss:1 | Noticed a smoke demon 28 | Abyss:1 | Noticed a reaper 45 | Abyss:1 | Noticed an ancient zyme 59 | Abyss:1 | Noticed a green very ugly thing 69 | Abyss:1 | Mangled by a green very ugly thing Action || total -------------------------++------- Use: Scroll || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 72.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 72.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: