Dungeon Crawl Stone Soup version 0.18-a0-1312-gf98331d (webtiles) character file. 1 glosham the Insei (level 1, 0/14 HPs) Began as a Kobold Monk on Feb 15, 2016. Slain by a worm (10 damage) ... on level 1 of the Dungeon. The game lasted 00:01:19 (37 turns). glosham the Insei (Kobold Monk) Turns: 37, Time: 00:01:19 Health: 0/14 AC: 2 Str: 9 XL: 1 Next: 22% Magic: 1/1 EV: 16 Int: 8 God: Gold: 0 SH: 0 Dex: 18 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (shield restricted) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: carnivore 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of teleportation {unknown} Potions d - 2 potions of flight {unknown} Comestibles b - 2 meat rations Skills: - Level 3.2 Fighting - Level 3.6 Dodging - Level 2.6 Stealth * Level 4.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are carnivorous and can eat meat at any time. Message History Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found five items. Found two stairs. You see here a scroll labeled ZAKUMEIZUZ. Autopickup is now on. c - a scroll labeled ZAKUMEIZUZ Found a robe. b - 2 meat rations (gained 1) d - 2 grey potions c - 2 scrolls labeled ZAKUMEIZUZ (gained 1) Found an escape hatch in the floor. e - a scroll labeled XUUMAJAUKA Read which item? (? for menu, Esc to quit) Okay, then. There is a stone staircase leading down here. You climb downwards. A bat, an adder, a worm and a goblin come into view. The goblin shouts! Found 13 stones and a bubbling golden potion. There is a stone staircase leading up here. The bat completely misses you. You miss the bat. The bat hits you but does no damage. The goblin hits you with a club. You closely miss the goblin. The bat hits you but does no damage. The bat closely misses you. The goblin misses you. The bat barely misses you. The goblin barely misses you. You climb upwards. There is a stone staircase leading down here. You hit the goblin. The goblin is almost dead. The goblin hits you with a club. You hit the goblin. You kill the goblin! You hit the worm. The worm is lightly wounded. You hit the worm. You punch the worm, but do no damage. The worm is lightly wounded. The worm bites you! Ouch! That really hurt! You die... ##............##.... .................... ................... ........>........# . .......<.........##... ...................... ...........).......... ##............##...... #..........w@##...... .......##...........>. ....... #............# ...................### #.................# ..[.........####..# # .....#### #.# ......# ## .......# You could see a worm. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham the Kobold Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 37 | D:1 | Slain by a worm Vault maps used: D:1: dpeg_arrival_stonehenge_8_columns, serial_bayou_crossing D:2: grunt_pakellas_basics Action || total -------------------------++------- Melee: Unarmed || 6 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 17.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 17.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_stonehenge_8_columns, serial_bayou_crossing D:2: grunt_pakellas_basics