Dungeon Crawl Stone Soup version 0.17.0 (webtiles) character file. 1 glosham the Charmwright (level 1, 17/17 HPs) Began as a Demigod Skald on Nov 6, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:00:54 (14 turns). glosham the Charmwright (Demigod Skald) Turns: 14, Time: 00:00:54 Health: 17/17 AC: 3 Str: 15 XL: 1 Next: 13% Magic: 5/5 EV: 11 Int: 16 God: Gold: 0 SH: 0 Dex: 15 Spells: 1 memorised, 2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . a - +0 leather armour rNeg . . . SustAt + (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: high mp 1, sustain attributes a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 leather armour (worn) d - a +0 centaur barding Books b - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles c - a bread ration Skills: - Level 1.7 Fighting - Level 0.8 Armour - Level 0.8 Dodging * Level 1.9 Unarmed Combat - Level 1.7 Spellcasting - Level 2.6 Charms You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger O - Infusion Chrm ##.... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic (+10% MP). Your attributes are resistant to harm. Message History Welcome, glosham the Demigod Skald. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a centaur barding, a hand axe and a meat ration. Found a staircase leading out of the dungeon. You see here a centaur barding. d - a centaur barding There are no items here. A goblin comes into view. It is wielding a club. The goblin shouts! Found 7 gold pieces. The goblin closely misses you. You hit the goblin. The goblin is moderately wounded. You closely miss the goblin. The goblin is moderately wounded. The goblin closely misses you. You hit the goblin but do no damage. The goblin is moderately wounded. The goblin hits you but does no damage. You closely miss the goblin. The goblin is moderately wounded. The goblin barely misses you. You hit the goblin. You kill the goblin! Found a chain mail. Things that are here: a club; a meat ration; a goblin corpse Okay, then. Things that are here: a club; a meat ration; a goblin corpse Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##....[. ##...... ##...... ##...... ####...... ...$.....## #. #......## #... #..@..)## #.... ##......## #..... ##......###...... ##......#......# ##...........# ##.........# ##...<...## ##.....## ##...## There were no monsters in sight! Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham the Demigod Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 5/5 14 | D:1 | Quit the game Action || total -------------------------++------- Melee: Unarmed || 5 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 18.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 18.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_central