Dungeon Crawl Stone Soup version 0.17-a0-1954-g0dddeaa (webtiles) character file. 25 glosham the Skirmisher (level 2, 0/26 HPs) Began as a Demigod Wanderer on Oct 4, 2015. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:06:47 (350 turns). glosham the Skirmisher (Demigod Wanderer) Turns: 350, Time: 00:06:47 Health: 0/26 AC: 3 Str: 14 XL: 2 Next: 63% Magic: 4/4 EV: 12 Int: 16 God: Gold: 9 SH: 0 Dex: 16 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +2 short sword rCold . . . Clarity . X - +0 leather armour rNeg . . . SustAt + (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Rnd*Tele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) A - ring of teleportation (curse) @: lethally poisoned (0 -> -9), not resistant to hostile enchantments, unstealthy A: high mp 1, sustain attributes a: Evoke Teleportation You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 9 gold pieces. Inventory: Hand weapons a - a +2 short sword (weapon) b - a +0 dagger Missiles c - 51 bolts f - 21 arrows g - 12 stones (quivered) Armour T - a +0 robe X - a +0 leather armour (worn) Jewellery A - a cursed ring of teleportation (left hand) Potions d - 2 potions of lignification Comestibles e - 2 bread rations Skills: - Level 3.6 Fighting - Level 1.7 Short Blades Level 1.0 Axes * Level 2.6 Dodging - Level 1.7 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic (+10% MP). Your attributes are resistant to harm. Message History You hit the bat zombie. The bat zombie closely misses you. The bat zombie hits you. The bat zombie barely misses you. You hit the bat zombie. The bat zombie barely misses you. The bat zombie hits you but does no damage. You hit the bat zombie. You destroy the bat zombie! A ball python skeleton comes into view. The ball python skeleton misses you. x2 Found 2 needles of frenzy. You hit the ball python skeleton. The ball python skeleton closely misses you. The ball python skeleton grabs you. The ball python skeleton constricts you. You hit the ball python skeleton. You destroy the ball python skeleton! Found a stone staircase leading down. You open the large door. An adder and a jackal come into view. You closely miss the adder. The jackal barks! The adder bites you. The adder misses you. You hit the adder. The adder is moderately wounded. The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder. The adder is moderately wounded. You feel sick. The jackal bites you. The adder completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. The adder is heavily wounded. The adder misses you. The jackal closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You closely miss the adder. The adder is heavily wounded. You die... .# #. #.# . #. +.# #.#.. +.# #....## #####.# #..... ..#...## #...#.#S'#.#..# #....@h......# ยง.+#.# #.......###..# .....###..###.####.## ....##.888......#.# ....##.P.8##.##.#.# ##+#.....8...##.##.#.# ......(..8.P......#.# #.#.######.###.####.# ##'#.................# You could see an adder and a jackal. Vanquished Creatures An adder (D:2) A bat zombie (D:2) 7 jackals (D:2) A quokka (D:2) A ball python skeleton (D:2) 2 bats A giant newt (D:2) 2 kobolds (D:1) A rat (D:2) 17 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham the Demigod Wanderer began the quest for the Orb. 0 | D:1 | glosham set off with: a +2 short sword, 2 potions of lignification, a +0 robe, a +0 dagger, a bread ration, a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0) 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 3/3 233 | D:2 | Reached skill level 2 in Dodging 248 | D:2 | Reached XP level 2. HP: 12/26 MP: 4/4 349 | D:2 | HP: 1/26 [adder (3)] 350 | D:2 | Succumbed to an adder's poison Vault maps used: D:1: scummos_arrival_checkerplants D:2: first_bread, serial_undead, serial_undead_c, serial_undead_f, serial_undead_b, serial_undead_b, minmay_mini_jars, uniq_natasha Action || total -------------------------++------- Melee: Short sword || 49 Stab: Sleeping || 4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 160.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 160.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 18.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 18.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: scummos_arrival_checkerplants D:2: first_bread, serial_undead, serial_undead_c, serial_undead_f, serial_undead_b, serial_undead_b, minmay_mini_jars, uniq_natasha