Dungeon Crawl Stone Soup version 0.17-a0-1954-g0dddeaa (webtiles) character file. 0 glosham the Vexing (level 1, 14/14 HPs) Began as a Demigod Wanderer on Oct 4, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:00:40 (0 turns). glosham the Vexing (Demigod Wanderer) Turns: 0, Time: 00:00:40 Health: 14/14 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 4/4 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 16 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Clarity . d - +0 robe rNeg . . . SustAt + (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: high mp 1, sustain attributes a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons e - a +0 dagger (weapon) Armour d - a +0 robe (worn) Potions c - a potion of lignification Books b - the Catalogue of Aid Spells Type Level a - Infusion Charms 1 b - Ozocubu's Armour Charms/Ice 3 Miscellaneous a - a stone of tremors Comestibles f - a bread ration Skills: + Level 1.0 Dodging + Level 1.7 Unarmed Combat + Level 1.0 Spellcasting Level 2.6 Hexes Level 1.0 Charms + Level 1.7 Evocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic (+10% MP). Your attributes are resistant to harm. Message History Welcome, glosham the Demigod Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a black potion. Found a staircase leading out of the dungeon. You don't know any spells. Read which item? (? for menu, Esc to quit) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### ..!.. ####### #..#.....#..# #.#..@..#..# #.#.....#..# #.#.....#..# # ##+++## .# There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham the Demigod Wanderer began the quest for the Orb. 0 | D:1 | glosham set off with: a stone of tremors, the Catalogue of Aid, a potion of lignification, a +0 robe, a +0 dagger, a bread ration, a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0) 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 0 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_windows_large_door, lemuel_another_geyser Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 5.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 5.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_windows_large_door, lemuel_another_geyser