Dungeon Crawl Stone Soup version 0.17-a0-1951-g62301d3 (webtiles) character file. 72 glosham the Skirmisher (level 3, -10/33 HPs) Began as a Demigod Skald on Oct 3, 2015. Mangled by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (16 damage) ... on level 2 of the Dungeon. The game lasted 00:24:36 (1575 turns). glosham the Skirmisher (Demigod Skald) Turns: 1575, Time: 00:24:36 Health: -10/33 AC: 9 Str: 17 XL: 3 Next: 82% Magic: 17/17 EV: 11 Int: 16 God: Gold: 80 SH: 0 Dex: 13 (15) Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . a - +2 mace (protect) rCold . . . Clarity . X - +0 leather armour (curse) rNeg + . . SustAt + (no shield) rPois . Gourm . (no helmet) rElec . Spirit . Y - +0 cloak rCorr . Warding + (no gloves) rMut . Stasis . (no boots) MR ..... z - amulet of warding Stlth +......... (no ring) A - ring of magical power @: infused, very slightly contaminated, drained, invisible, not resistant to hostile enchantments, very unstealthy A: yellow scales 1, deformed body, high mp 1, sustain attributes a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand weapons a - a +2 mace of protection (weapon) b - a +1 mace of holy wrath c - a +0 trident d - a +0 short sword Missiles e - 14 poisoned needles h - 14 bolts i - 65 stones (quivered) Armour g - a +0 robe X - a cursed +0 leather armour (worn) Y - a +0 cloak (worn) Jewellery z - an amulet of warding (around neck) A - a ring of magical power (left hand) Scrolls o - a scroll of remove curse Potions f - 2 potions of brilliance j - a potion of curing {unknown} m - a potion of flight {unknown} Books p - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles k - 2 chunks of flesh n - a beef jerky q - 4 bread rations Skills: * Level 4.0(3.8) Fighting - Level 1.7(1.6) Short Blades - Level 0.8(0.7) Armour - Level 0.8(0.7) Dodging - Level 1.7(1.6) Spellcasting - Level 2.6(2.5) Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger i - Infusion Chrm #..... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic (+10% MP). Your attributes are resistant to harm. You are partially covered in yellow scales (AC +2). Armour fits poorly on your strangely shaped body. Message History Drink which item? (? for menu, Esc to quit) Okay, then. You start resting. You are feeling hungry. Eat one of 3 chunks of flesh? (ye/n/q/i?) This raw flesh tastes terrible. Drink which item? (? for menu, Esc to quit) You fade into invisibility! You are very lightly contaminated with residual magic. Found four maces and two runed maces. You see here a mace. Crazy Yiuf the Enlightened comes into view. He is wielding a quarterstaff of chaos. Found a mace. You see here a mace. You see here a mace. Found two maces. You see here a mace. Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. Crazy Yiuf shouts! Crazy Yiuf shouts! Crazy Yiuf hits you with a quarterstaff of chaos. You sock Crazy Yiuf! Crazy Yiuf is moderately wounded. Crazy Yiuf hits you with a quarterstaff of chaos! You partially resist. You feel drained. You see here a mace. You hit Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf closely misses you. You see here a runed mace. You closely miss Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf hits you with a quarterstaff of chaos! Crazy Yiuf freezes you. * * * LOW HITPOINT WARNING * * * Crazy Yiuf hits you but does no damage. You are electrocuted! You die... .....#...#..............###...... ........................'.+...... .....#.#..######........###...... ####......# ########## #...... #.#.#.## #...... #.....# #...... #.#...# ##### ♣♣##...... #.....# #)).#♣♣ ♣♣))))..... ###...# #.g@.)♣♣♣♣P)))...... ##### #)).#♣))♣.P).)...... #####♣♣♣)♣.)))...... ♣♣♣♣♣######## You could see Crazy Yiuf. Vanquished Creatures Jessica (D:2) An adder (D:2) 2 worms (D:2) 4 bats 2 giant cockroaches 6 goblins 4 hobgoblins 4 kobolds 5 giant newts 3 jackals (D:1) 2 rats 34 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham the Demigod Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 5/5 60 | D:1 | Reached skill level 2 in Fighting 204 | D:1 | Reached XP level 2. HP: 22/25 MP: 7/7 697 | D:1 | Reached skill level 3 in Fighting 1146 | D:2 | Found a stormy altar of Qazlal. 1147 | D:2 | Found a basalt altar of Yredelemnul. 1148 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1148 | D:2 | Found a shimmering altar of Xom. 1148 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1150 | D:2 | Found a white marble altar of Elyvilon. 1152 | D:2 | Found a radiant altar of Vehumet. 1200 | D:2 | Noticed Jessica 1202 | D:2 | Gained mutation: Armour fits poorly on your strangely shaped body. [potion of mutation] 1202 | D:2 | Gained mutation: You are partially covered in yellow scales (AC +2). [potion of mutation] 1212 | D:2 | Killed Jessica 1212 | D:2 | Reached XP level 3. HP: 14/33 MP: 8/8 1424 | D:2 | Reached skill level 4 in Fighting 1564 | D:2 | Noticed Crazy Yiuf 1575 | D:2 | Mangled by Crazy Yiuf Vault maps used: D:1: nicolae_arrival_somewhat_less_tricky_arrival D:2: grunt_temple_overflow_open, serial_glass, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, first_bread, uniq_crazy_yiuf_cottage, uniq_jessica Action || total -------------------------++------- Melee: Short sword || 124 Mace || 3 Cast: Infusion || 17 Use: Scroll || 7 Potion || 4 Eat: Chunk || 3 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 0.3 | 0.1 | 590.5 Dungeon | 100.0 | 100.0 | 0.2 | 0.3 | 0.1 | 590.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 52.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 52.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: nicolae_arrival_somewhat_less_tricky_arrival D:2: grunt_temple_overflow_open, serial_glass, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, first_bread, uniq_crazy_yiuf_cottage, uniq_jessica