Dungeon Crawl Stone Soup version 0.17-a0-1951-g62301d3 (webtiles) character file. 7 glosham the Charmwright (level 1, -2/18 HPs) Began as a Demigod Skald on Oct 2, 2015. Slain by a kobold ... wielding a +0 dagger (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:15 (135 turns). glosham the Charmwright (Demigod Skald) Turns: 135, Time: 00:02:15 Health: -2/18 AC: 3 Str: 15 XL: 1 Next: 66% Magic: 5/5 EV: 11 Int: 16 God: Gold: 0 SH: 0 Dex: 15 Spells: 1 memorised, 2 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAt + (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: high mp 1, sustain attributes a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons a - a +0 hand axe (weapon) e - a +0 mace Missiles g - 26 stones (quivered) Armour b - a +0 leather armour (worn) Potions f - 2 potions of might {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration Skills: * Level 2.4 Fighting - Level 1.7 Axes - Level 0.8 Armour - Level 0.8 Dodging - Level 1.7 Spellcasting - Level 2.6 Charms You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic (+10% MP). Your attributes are resistant to harm. Message History Your Fighting skill increases to level 2! You hit the rat. You kill the rat! An ooze comes into view. A giant newt comes into view. A kobold comes into view. It is wielding a dagger. The kobold shouts! The kobold throws a stone. The stone closely misses you. You see here a stone. The kobold throws a stone. The stone misses you. The kobold throws a stone. The stone hits you. The kobold throws a stone. The stone hits you. You hit the ooze. The ooze is moderately wounded. The ooze hits you. You hit the ooze but do no damage. The ooze is moderately wounded. The ooze hits you. A kobold comes into view. You completely miss the ooze. The ooze is moderately wounded. The kobold shouts! The ooze misses you. The ooze hits you. You barely miss the ooze. The ooze is moderately wounded. The ooze hits you. You barely miss the ooze. The ooze is moderately wounded. The ooze closely misses you. You hit the ooze. The ooze is heavily wounded. The ooze barely misses you. You hit the ooze. You kill the ooze! You hit the kobold but do no damage. The kobold hits you with a dagger. * * * LOW HITPOINT WARNING * * * You hit the kobold but do no damage. The kobold hits you but does no damage. The kobold closely misses you. You barely miss the kobold. The kobold hits you with a dagger. You die... .....##...#..###≈#≈<≈#≈ ........##.....#≈#≈###≈ ##########.#..†#≈≈≈≈≈≈# #..###.#######≈ ##.## #.'..#≈≈≈# #..# ###.##≈##≈ ######### ##.## #....##. ........####..# #######' .........KK@.## #. ..........#### #. ........♣♣♣ #. .......♣♣ #. ....##♣ #. l.. #. .. #. ## You could see 2 kobolds. Vanquished Creatures An ooze (D:1) A hobgoblin (D:1) 2 rats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham the Demigod Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 5/5 95 | D:1 | Reached skill level 2 in Fighting 135 | D:1 | Slain by a kobold Vault maps used: D:1: ncdulo_wetmaze, serial_forest, infiniplex_forest_pool, infiniplex_forest_straight_2, infiniplex_forest_clump_curved, infiniplex_forest_lined_ring, infiniplex_forest_clump_curved, infiniplex_forest_clump_medium, infiniplex_forest_pool, infiniplex_forest_end_double, infiniplex_forest_end_double, infiniplex_forest_join Action || total -------------------------++------- Melee: Hand axe || 15 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 136.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 136.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 10.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: ncdulo_wetmaze, serial_forest, infiniplex_forest_pool, infiniplex_forest_straight_2, infiniplex_forest_clump_curved, infiniplex_forest_lined_ring, infiniplex_forest_clump_curved, infiniplex_forest_clump_medium, infiniplex_forest_pool, infiniplex_forest_end_double, infiniplex_forest_end_double, infiniplex_forest_join