Dungeon Crawl Stone Soup version 0.17-a0-1951-g62301d3 (webtiles) character file. 105 glosham the Skirmisher (level 4, -2/40 HPs) Began as a Demigod Skald on Oct 2, 2015. Splashed by a jelly's acid (9 damage) ... on level 3 of the Dungeon. The game lasted 00:27:39 (2253 turns). glosham the Skirmisher (Demigod Skald) Turns: 2253, Time: 00:27:39 Health: -2/40 AC: -3 Str: 17 XL: 4 Next: 29% Magic: 9/9 EV: 11 Int: 16 God: Gold: 113 SH: 0 Dex: 15 Spells: 2 memorised, 2 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Clarity . k - +0 leather armour rNeg . . . SustAt + (no shield) rPois . Gourm . (no helmet) rElec . Spirit . Y - +0 cloak rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) A - +4 ring of protection @: corroded equipment, not resistant to hostile enchantments, very unstealthy A: high mp 1, sustain attributes a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 113 gold pieces. Inventory: Hand weapons a - a +1 hand axe (weapon) b - a +0 spear m - a +0 mace Missiles e - 82 stones f - 30 bolts i - 44 arrows r - 10 javelins (quivered) v - 5 tomahawks Armour k - a +0 leather armour (worn) n - a +0 ring mail X - a +0 scale mail Y - a +0 cloak (worn) Z - a +0 buckler Jewellery A - a +4 ring of protection (left hand) Q - an uncursed ring of teleportation Scrolls l - a scroll of teleportation p - a scroll of noise Potions h - 3 potions of curing o - a potion of degeneration {unknown} q - 2 potions of heal wounds {unknown} s - a potion of lignification {unknown} t - a potion of poison {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 w - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles d - 2 bread rations g - 3 meat rations j - 6 chunks of flesh u - a slice of pizza Skills: - Level 4.2 Fighting - Level 1.7 Axes - Level 1.0 Armour - Level 0.8 Dodging - Level 1.7 Spellcasting - Level 2.6 Charms * Level 0.8 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger i - Infusion Chrm ##.... 10% 1 ##..... r - Regeneration Chrm/Necr #......... 38% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic (+10% MP). Your attributes are resistant to harm. Message History You slash the hobgoblin! You kill the hobgoblin! You see here a hobgoblin corpse. You butcher the hobgoblin corpse. j - 8 chunks of flesh (gained 4) A goblin comes into view. It is wielding a club. The goblin shouts! Found a stone staircase leading up. You hit the goblin but do no damage. The goblin barely misses you. Some of the chunks of flesh in your inventory have rotted away. You slash the goblin! You kill the goblin! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You enter the shallow water. Moving in this stuff is going to be slow. Found 10 gold pieces. You now have 113 gold pieces (gained 10). A jelly comes into view. The helpless jelly fails to defend itself. You hit the jelly. The acid corrodes you! Your hands burn! The jelly is moderately wounded. The jelly hits you. You are splashed with acid! The acid corrodes you! The acid burns! You barely miss the jelly. The jelly is moderately wounded. The jelly hits you. You are splashed with acid! The acid corrodes you! The acid burns! The jelly hits you. You are splashed with acid! The acid corrodes you! The acid burns! * * * LOW HITPOINT WARNING * * * You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is heavily wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! The acid burns! You die... ♣.♣##.# ##...## #..##.# #.....# ♣.♣##.# ##...## #..##.# ##.## ##.##.# #.# ##.##.# #%# ...#♣♣♣♣♣ ##### #.# ###♣♣.♣.♣ #...#####.# ♣♣♣≈≈♣♣♣ #.#..@J...# ♣.≈≈≈≈P♣ #...####### ♣♣P≈≈♣.♣ ##.## #♣♣♣♣...♣ #.# #.♣♣P...♣ #.# ##...♣..♣♣ #.# .......P♣# #.# ##.).♣♣♣.####.# #............# You could see a jelly. Vanquished Creatures An orc wizard (D:3) An ooze (D:3) A worm (D:3) A giant gecko (D:2) 4 orcs (D:3) 6 goblins 6 hobgoblins 10 jackals 4 kobolds A quokka (D:3) 2 ball pythons 7 bats 4 giant cockroaches 4 giant newts 6 rats 58 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham the Demigod Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 5/5 189 | D:1 | Reached skill level 2 in Fighting 538 | D:1 | Reached XP level 2. HP: 8/25 MP: 7/7 898 | D:2 | Reached skill level 3 in Fighting 1586 | D:2 | Reached skill level 1 in Armour 1646 | D:3 | Reached XP level 3. HP: 19/31 MP: 8/8 1897 | D:3 | Found a faded altar to an unknown god. 1959 | D:3 | Reached skill level 4 in Fighting 1959 | D:3 | Reached XP level 4. HP: 21/40 MP: 9/9 2016 | D:3 | Learned a level 3 spell: Regeneration 2253 | D:3 | Splashed by a jelly's acid Vault maps used: D:1: dpeg_arrival_leaves_temple_mockup D:3: ecumenical_altar_2, serial_forest, infiniplex_forest_lined_corner, infiniplex_forest_pool, infiniplex_forest_straight_2, infiniplex_forest_lined_corner, infiniplex_forest_join, infiniplex_forest_clump_small, first_bread Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 215 | 38 || 253 Throw: Javelin | 1 | || 1 Abil: Evoke Teleportati | 1 | || 1 Use: Scroll | 7 | || 7 Stab: Sleeping | 1 | 1 || 2 Eat: Chunk | 4 | 1 || 5 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 0.4 | 0.1 | 524.7 Dungeon | 100.0 | 100.0 | 0.3 | 0.4 | 0.1 | 524.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 50.3 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 50.3 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_leaves_temple_mockup D:3: ecumenical_altar_2, serial_forest, infiniplex_forest_lined_corner, infiniplex_forest_pool, infiniplex_forest_straight_2, infiniplex_forest_lined_corner, infiniplex_forest_join, infiniplex_forest_clump_small, first_bread