Dungeon Crawl Stone Soup version 0.17-a0-1951-g62301d3 (webtiles) character file. 4 glosham the Charmwright (level 1, -3/17 HPs) Began as a Demigod Skald on Oct 2, 2015. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:46 (104 turns). glosham the Charmwright (Demigod Skald) Turns: 104, Time: 00:02:47 Health: -3/17 AC: 3 Str: 15 XL: 1 Next: 40% Magic: 2/5 EV: 11 Int: 16 God: Gold: 0 SH: 0 Dex: 15 Spells: 1 memorised, 2 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAt + (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: lethally poisoned (-3 -> -8), infused (expiring), not resistant to hostile enchantments, very unstealthy A: high mp 1, sustain attributes a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls e - a scroll of enchant weapon {unknown} f - a scroll of teleportation {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration Skills: - Level 1.7 Fighting * Level 2.1 Axes - Level 0.8 Armour - Level 0.8 Dodging - Level 1.7 Spellcasting - Level 2.6 Charms You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger i - Infusion Chrm ##.... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic (+10% MP). Your attributes are resistant to harm. Message History There is a stone staircase leading down here. You climb downwards. A giant newt, a rat and a kobold come into view. Found 7 gold pieces. There is a stone staircase leading up here. The kobold shouts! A goblin comes into view. It is wielding a dagger. The goblin shouts! The goblin moves out of view. An adder comes into view. You closely miss the kobold. The kobold hits you but does no damage. A giant cockroach comes into view. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? a - Infusion Adjust to which letter? i - Infusion Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The kobold hits you with a short sword. You completely miss the kobold. The kobold hits you but does no damage. You hit the kobold. You kill the kobold! The adder misses you. You barely miss the adder. The adder bites you. The adder bites you but does no damage. You closely miss the adder. The adder closely misses you. You closely miss the adder. The adder bites you. The adder bites you. * * * LOW HITPOINT WARNING * * * You miss the adder. Your magical infusion is running out. The adder barely misses you. You hit the adder. The adder is moderately wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder bites you. You die... ### #@# #S# #ls gr.. ....# ..$... ......# ........ You could see an adder, a giant cockroach, a goblin, a giant newt and a rat. Vanquished Creatures A giant cockroach (D:1) 2 kobolds A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham the Demigod Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 5/5 81 | D:1 | Reached skill level 2 in Axes 104 | D:2 | HP: 1/17 [adder (1)] 104 | D:2 | Slain by an adder Vault maps used: D:1: lightli_arrival_statue_moat D:2: kennysheep_big_flooded_room, first_bread Action || total -------------------------++------- Melee: Hand axe || 16 Cast: Infusion || 1 Stab: Sleeping || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 50.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 50.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: lightli_arrival_statue_moat D:2: kennysheep_big_flooded_room, first_bread