giann Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, 2, D:1) a +0 club (1, 6, D:1) a stone (8, 9, D:1) a +0 club (18, 11, D:1) a +0 club (4, 15, D:1) a +0 whip (27, 22, D:1) a +0 spear (28, 28, D:1) 25 stones (-15, 32, D:1) 24 stones (-7, 42, D:1) 14 stones (7, 47, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (23, 2, D:2) a +0 dagger (-7, 6, D:2) a potion of mutation (7, 6, D:2) a +2 spear of pain a +0 spear a +0 spear (-5, 20, D:2) a +0 club (-13, 21, D:2) a +0 leather armour (-11, 22, D:2) a +0 dagger (-10, 22, D:2) a +0 short sword (-2, 24, D:2) 2 stones (32, 30, D:2) 25 stones (-10, 32, D:2) a +0 short sword (34, 34, D:2) a +0 spear (-9, 40, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (-49, 7, D:3) a +0 dagger of protection (-10, 7, D:3) a +0 chain mail (-31, 9, D:3) a +0 ring mail (-24, 9, D:3) a cursed +0 scale mail (-21, 9, D:3) a +0 leather armour (-20, 11, D:3) a +0 spear (-43, 12, D:3) a +0 hand axe (-52, 13, D:3) a cursed +0 club (-35, 14, D:3) a +0 club (-32, 14, D:3) a +0 leather armour (-12, 17, D:3) 9 bolts of frost (-33, 18, D:3) a +0 dagger a +0 robe (-34, 23, D:3) a +0 dagger a +0 robe (-33, 25, D:3) a +0 whip a cursed +0 ring mail (-32, 25, D:3) a +0 mace a cursed +0 leather armour (-33, 26, D:3) a +0 dagger (-44, 28, D:3) a +0 whip (-41, 29, D:3) a +0 club (-45, 30, D:3) a +0 hand axe a +0 falchion a +0 leather armour (-20, 30, D:3) a +1 hat (0, 33, D:3) a +0 dagger a +0 hunting sling 10 stones (-15, 36, D:3) a +0 whip 2 poisoned tomahawks (-26, 38, D:3) a +0 dagger (-25, 38, D:3) a +0 dagger (13, 49, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 16 stones (5, 0, D:4) a +0 dagger a +0 robe a +0 rapier (-20, 9, D:4) a +0 club (6, 9, D:4) a +0 whip (7, 9, D:4) a +2 scythe of protection a +0 robe (0, 11, D:4) a +0 dagger (-30, 12, D:4) a +0 plate armour (-24, 14, D:4) a +0 chain mail (-30, 16, D:4) a scroll of random uselessness (-13, 16, D:4) a +0 mace (-51, 18, D:4) a plain deck of defence (-38, 18, D:4) 12 stones (-33, 18, D:4) 30 stones (-17, 18, D:4) a +0 ring mail (-35, 20, D:4) a +4 short sword of holy wrath a +0 robe (-32, 20, D:4) a +0 giant club (-23, 20, D:4) a +0 robe (-29, 21, D:4) a cursed -2 whip a +0 blowgun 9 poisoned needles (-18, 32, D:4) a +0 robe (-24, 35, D:4) a +0 whip (-18, 36, D:4) 2 throwing nets (-35, 38, D:4) a +0 club (-18, 40, D:4) a +0 large shield (4, 56, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) a scroll of random uselessness (-54, 9, D:5) 2 stones (-30, 13, D:5) a +0 short sword (-50, 14, D:5) 24 stones (-47, 31, D:5) a +0 club (-46, 31, D:5) a +0 club a +0 leather armour (-47, 34, D:5) a +0 hand axe a +0 short sword (-48, 40, D:5) a +2 shield (-32, 41, D:5) a +0 flail (-34, 42, D:5) 30 bolts (-45, 44, D:5) a +0 flail (-44, 44, D:5) a +0 dagger a +0 robe (-45, 45, D:5) a +0 dagger a +0 leather armour (-33, 46, D:5) a potion of degeneration (-46, 49, D:5) a +0 mace Level 6 of the Dungeon [Shop] Wak Ajic's Book Shop a book of Cantrips (280 gold) a book of Conjurations (420 gold) a book of Air (490 gold) a Young Poisoner's Handbook (560 gold) the Collected Works on Arcane Weapons and Snow (714 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Ozocubu's Armour Charms/Ice 3 c - Throw Icicle Conjuration/Ice 4 d - Freezing Cloud Conjuration/Ice/Air 6 e - Iron Shot Conjuration/Earth 6 a book of Necromancy (420 gold) a book of Cantrips (280 gold) a book of Enchantments (700 gold) a manual of Unarmed Combat (1545 gold) (0, 0, D:6) a +0 short sword (5, 0, D:6) a +0 spear (8, 0, D:6) a +0 giant club (33, 0, D:6) a cursed +0 ring mail (21, 2, D:6) a +0 quarterstaff (20, 3, D:6) 17 stones (-11, 4, D:6) a +0 dagger (-9, 4, D:6) a scroll of noise (45, 4, D:6) a +0 whip (38, 6, D:6) a scroll of noise (-5, 7, D:6) a +0 club (55, 14, D:6) a cursed +0 chain mail (10, 20, D:6) a +0 club (28, 22, D:6) 14 stones (49, 27, D:6) a +0 whip (-9, 32, D:6) a +0 robe (50, 38, D:6) 14 bolts (2, 39, D:6) a +2 trident of flaming a +0 robe (3, 40, D:6) a +0 club (6, 40, D:6) a +0 battleaxe a +0 robe (7, 40, D:6) a +0 long sword a +0 robe (3, 41, D:6) a cursed +0 war axe a +0 robe (37, 48, D:6) 27 sling bullets Level 7 of the Dungeon (0, 0, D:7) 2 poisoned needles (-4, 7, D:7) a cursed +0 club (18, 10, D:7) a +0 mace (24, 11, D:7) a cursed -1 mace (0, 25, D:7) a +0 whip a +0 leather armour (-1, 26, D:7) a +0 dagger a +2 robe of magic resistance (0, 26, D:7) a +0 club (49, 27, D:7) 17 stones (0, 28, D:7) a +0 hand axe (51, 41, D:7) a cursed +0 falchion (28, 43, D:7) a +2 scimitar a +0 robe (1, 44, D:7) a +0 leather armour (28, 45, D:7) a potion of poison a +2 spear a +0 robe a +2 short sword a +0 robe (40, 50, D:7) a +0 giant club (3, 53, D:7) an arrow (-2, 56, D:7) a +0 shortbow 18 arrows Level 8 of the Dungeon (-30, 15, D:8) a +0 long sword a +0 leather armour (-7, 33, D:8) a +0 giant club (-21, 35, D:8) 8 poisoned needles (-5, 36, D:8) a +0 club (-2, 40, D:8) a +0 shortbow 10 arrows (-22, 46, D:8) a +0 shortbow 19 arrows (-16, 48, D:8) an arrow the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 16 stones (16, 7, Lair:1) a +0 club (-29, 8, Lair:1) the +2 ring mail "Wyn Ruax" {-Tele rElec Dex+4 Slay+5} It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It insulates you from electricity. It prevents most forms of teleportation. (31, 12, Lair:1) a +0 leather armour (29, 17, Lair:1) a +0 robe (-15, 32, Lair:1) a scroll of random uselessness (5, 36, Lair:1) 8 silver tomahawks (5, 41, Lair:1) a cursed +0 trident 2 throwing nets a +0 ring mail (6, 47, Lair:1) 22 stones (7, 48, Lair:1) a throwing net (3, 52, Lair:1) a cursed ring of loudness (-2, 57, Lair:1) a +0 dagger (4, 60, Lair:1) a +0 hunting sling (-3, 62, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a water moccasin corpse a giant frog corpse (-7, 12, Lair:2) a +0 flail (-57, 18, Lair:2) 13 bolts (-24, 18, Lair:2) 22 bolts (-25, 19, Lair:2) a wolf corpse (skeletalised by now) (-41, 27, Lair:2) a +0 short sword (0, 30, Lair:2) a +0 ring mail (-37, 35, Lair:2) a +0 leather armour (-7, 39, Lair:2) 16 stones (0, 40, Lair:2) a +0 quarterstaff (-14, 42, Lair:2) a +0 falchion (-66, 52, Lair:2) 13 stones