ghjk Level 1 of the Dungeon (2, 7, D:1) a +0 club (10, -22, D:1) a +0 short sword (10, -5, D:1) a cursed -1 spear (12, -12, D:1) a stone (15, -16, D:1) a +0 whip a stone (24, 9, D:1) a +0 whip (37, 8, D:1) 13 poisoned needles (42, -10, D:1) a +0 club (44, -10, D:1) a +0 club (48, -7, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 4 large rocks (2, -7, D:2) 6 gold pieces (2, -6, D:2) 7 gold pieces (2, -5, D:2) 12 gold pieces (3, -7, D:2) a meat ration (3, -6, D:2) a cursed +0 scale mail (3, -5, D:2) 9 gold pieces (4, -7, D:2) 9 gold pieces (4, -6, D:2) 7 arrows (4, -5, D:2) a scroll of remove curse (6, -5, D:2) a +0 dagger (9, -16, D:2) a +0 leather armour (10, -16, D:2) a +0 dagger (13, 5, D:2) a +0 club (14, 6, D:2) a +0 club (14, 22, D:2) 30 stones (15, -19, D:2) 20 stones (15, 9, D:2) 17 arrows (16, -17, D:2) a throwing net (17, -16, D:2) a throwing net (20, -16, D:2) a +3 spear (20, 18, D:2) a stone (22, -16, D:2) a cursed -3 club a +0 spear (28, -7, D:2) 26 arrows (34, 20, D:2) a +0 club (38, 6, D:2) 17 stones (40, 10, D:2) a +0 shield Level 3 of the Dungeon (0, 0, D:3) a +0 war axe a cursed +0 leather armour a +0 club (0, 1, D:3) a +3 trident (1, 0, D:3) a +0 flail a +0 leather armour (11, -27, D:3) 22 arrows (14, -36, D:3) a +0 hand axe (14, -35, D:3) a +0 dagger a +0 ring mail (14, 1, D:3) a +0 ring mail (14, 2, D:3) a +0 mace a cursed +0 chain mail (18, -25, D:3) 16 arrows (20, -16, D:3) 30 stones (22, -25, D:3) a +2 dagger of speed a +0 ring mail (22, -14, D:3) a +0 robe a +0 chain mail (23, 1, D:3) a +0 dagger a +2 leather armour of poison resistance (23, 2, D:3) a +0 dagger a +0 robe a +0 dagger (25, -39, D:3) a cursed -2 club a +0 robe (34, 12, D:3) a +0 club (35, -3, D:3) a +0 leather armour (36, -17, D:3) a +0 mace of venom a +0 ring mail (48, -36, D:3) a +0 dagger 3 scrolls of immolation (49, -2, D:3) 18 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 spear (5, 17, D:4) a +0 flail a cursed +0 ring mail a +0 dagger a cursed +0 robe a +0 ring mail a +0 short sword (8, -3, D:4) a potion of degeneration (9, 10, D:4) a potion of degeneration (14, 16, D:4) a +0 robe (18, 15, D:4) 23 stones (23, 29, D:4) 10 bolts (27, -5, D:4) a +2 long sword of electrocution (27, 32, D:4) a +0 ring mail (28, 30, D:4) the cursed +3 hand axe of Boleanig {flame, rF- Int+7} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+7). It makes you vulnerable to fire. It has a curse placed upon it. (28, 32, D:4) a +0 short sword a +0 trident a +0 ring mail (41, 17, D:4) a cursed -3 long sword (52, 33, D:4) 18 stones (57, 1, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 pair of boots (2, -30, D:5) a +0 giant spiked club (8, -20, D:5) a +0 robe (12, 12, D:5) a cursed -2 dagger a +0 robe an orc skeleton (12, 14, D:5) 24 sling bullets (14, -22, D:5) 12 stones (14, -19, D:5) an uncursed staff of power (17, 5, D:5) a +0 robe (23, 20, D:5) 17 stones Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (unseen) (0, 1, D:6) a +0 leather armour (unseen) (1, -2, D:6) a +2 quarterstaff of crushing (1, -1, D:6) 11 gold pieces (2, -1, D:6) a +0 trident (5, 4, D:6) a potion of mutation (7, 1, D:6) 12 gold pieces the Ecumenical Temple