georgeearnest Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 4, D:1) 18 sling bullets (22, -6, D:1) a +0 robe (23, -12, D:1) a stone (23, -10, D:1) a +0 short sword 3 stones (27, -17, D:1) a stone (27, -9, D:1) a +0 hand axe (31, -19, D:1) a +0 club (41, 2, D:1) 15 bolts (45, 2, D:1) 13 stones (53, -9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (10, -25, D:2) a cursed +0 club (12, -29, D:2) 20 stones (13, -12, D:2) 25 arrows (22, -19, D:2) 20 stones (28, -25, D:2) a +0 club (34, -16, D:2) 15 stones (37, 0, D:2) a stone (37, 3, D:2) a stone (37, 4, D:2) a stone (37, 7, D:2) a cursed -3 club (38, -33, D:2) a +0 club (43, -6, D:2) a +0 dagger of electrocution Level 3 of the Dungeon (0, 0, D:3) a +0 club (15, 21, D:3) 21 arrows (22, -5, D:3) a +0 trident (22, -1, D:3) a +0 falchion (28, 10, D:3) a +0 dagger (33, 22, D:3) a +0 hand axe (35, -16, D:3) a +0 club (39, 7, D:3) a +0 flail (41, -13, D:3) a +0 spear (44, 4, D:3) a +0 quarterstaff (50, -11, D:3) a +0 hand axe (51, -2, D:3) a +0 quarterstaff Level 4 of the Dungeon [Shop] Tyibb's Magic Scroll Emporium a scroll of identify (24 gold) a scroll of immolation (42 gold) a scroll of magic mapping (42 gold) a scroll of noise (12 gold) a scroll of remove curse (36 gold) a scroll of immolation (42 gold) a scroll of immolation (42 gold) (0, 0, D:4) a +0 scimitar a +0 robe (3, 6, D:4) a +0 robe (6, -1, D:4) 13 bolts (17, 0, D:4) 23 sling bullets (18, -7, D:4) a +0 ring mail (22, -13, D:4) a +0 mace (22, 14, D:4) a +0 hand axe (37, -9, D:4) 12 bolts (39, 0, D:4) 18 bolts the cursed +0 glaive of Outrage {vamp, rElec rN+++ Str+2 Dex-2} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+2). It affects your dexterity (-2). It insulates you from electricity. It renders you almost immune to negative energy. It has a curse placed upon it. a +2 scythe of venom a +1 whip of draining (41, 4, D:4) a +0 leather armour (43, -11, D:4) a +0 robe Level 5 of the Dungeon [Shop] Rasawaev's Antique Armour Shop a +0 scale mail (100 gold) a +2 ring mail of fire resistance (525 gold) a +0 chain mail (112 gold) a cursed +0 cloak (37 gold) a +0 chain mail (112 gold) a cursed +0 ring mail (25 gold) a +0 leather armour (50 gold) a +0 plate armour (575 gold) a +0 robe (17 gold) a +2 chain mail of magic resistance (537 gold) a +0 fire dragon armour (1500 gold) a +0 shield (112 gold) (0, 0, D:5) a +0 leather armour a +0 falchion (1, -28, D:5) 20 arrows (3, -7, D:5) a +0 spear (4, -26, D:5) an arrow (5, -32, D:5) a +0 shortbow 13 arrows (5, -30, D:5) an arrow (5, -29, D:5) an arrow (5, -28, D:5) an arrow (5, -26, D:5) 2 arrows (6, -24, D:5) 31 stones (7, -1, D:5) a +0 rapier (8, -37, D:5) a +0 falchion (20, -1, D:5) 21 arrows (30, -29, D:5) a +0 shortbow (36, -10, D:5) the +6 hunting sling of Megalomania {velocity, Stlth+} Any stone fired from it inflicts extra damage. It makes you more stealthy. (38, -6, D:5) a +0 shortbow of velocity 19 arrows Level 6 of the Dungeon (0, 0, D:6) 18 stones (2, 12, D:6) a +0 trident (8, -14, D:6) 13 poisoned needles (13, -15, D:6) a +0 long sword (17, -3, D:6) a +2 short sword of venom (26, -34, D:6) 14 sling bullets (29, -34, D:6) a +0 robe (30, -30, D:6) a +0 dagger a +0 robe a +0 dagger a +0 flail (30, -11, D:6) 14 stones (37, 0, D:6) a +0 robe (48, 10, D:6) a +0 plate armour (58, -23, D:6) a +0 flail (64, -17, D:6) (unseen) Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (0, 11, D:7) a +0 robe (0, 24, D:7) a +0 dagger a +0 dagger a +0 robe (3, 31, D:7) a +0 dagger a +0 robe (4, 30, D:7) a +2 dagger of holy wrath a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 leather armour (6, 29, D:7) a cursed +0 club a +0 club a +0 club a +0 leather armour a +0 dagger a +0 robe (7, 40, D:7) 25 stones (8, -11, D:7) 13 bolts (10, -1, D:7) a +0 robe (15, -7, D:7) a +2 halberd of freezing a +0 robe (18, -4, D:7) a throwing net (28, -11, D:7) (unseen) (29, -11, D:7) a +0 dagger (unseen) (29, -5, D:7) 19 stones (30, -11, D:7) a +0 flail (unseen) (38, -5, D:7) a cursed +0 halberd a +0 robe (39, -5, D:7) a cursed -1 robe (43, -3, D:7) a cursed -3 hand axe (44, -4, D:7) a +0 club a +0 war axe (45, -3, D:7) a +0 trident a +0 club (46, -3, D:7) a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (48, 24, D:7) 18 stones (50, -9, D:7) a +0 war axe a cursed +0 plate armour (51, 25, D:7) 14 arrows a +0 shortbow (51, 27, D:7) an arrow (52, 10, D:7) a +0 dagger of flaming Level 8 of the Dungeon (0, 0, D:8) 25 arrows (19, 6, D:8) a +0 robe a cursed +1 dire flail of freezing (35, -12, D:8) 18 stones (39, 6, D:8) a +2 short sword of venom (40, 17, D:8) a +0 dagger (42, 11, D:8) a +0 great mace (58, -4, D:8) a +0 flail Level 9 of the Dungeon [Shop] Toddiy's Armour Shop a +0 chain mail (58 gold) a +1 helmet (149 gold) a +0 pair of gloves (58 gold) a +0 pair of boots (58 gold) a +0 scale mail (52 gold) the +3 scale mail of Yredelemnul's Reproof {Regen+ rCorr MP-9 Str-3} (328 gold) It affects your strength (-3). It affects your magic capacity (-9). It increases your rate of regeneration. It protects you from acid and corrosion. a +1 helmet (149 gold) a +2 helmet of see invisible (279 gold) a +0 ring mail (52 gold) a cursed +0 leather armour (13 gold) [Shop] Vierr's Weapon Shop 9 stones (9 gold) a +0 whip (27 gold) a +3 blowgun (214 gold) the +3 war axe of Hacking and Slashing {flame, Str+6 SInv} (496 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+6). It lets you see invisible. a +0 rapier (44 gold) a +0 dagger (22 gold) a +4 mace of draining (301 gold) a +0 club (11 gold) (0, 0, D:9) 3 stones (0, 1, D:9) a +1 dagger of protection a stone (0, 5, D:9) a stone (1, 0, D:9) a +0 whip a stone (1, 1, D:9) a +0 short sword (2, 6, D:9) a stone (16, 11, D:9) a +0 leather armour (17, -3, D:9) 6 tomahawks (17, 5, D:9) a +0 chain mail (18, 21, D:9) a tomahawk (21, 21, D:9) 3 tomahawks (21, 23, D:9) a +0 club (22, 13, D:9) a +0 club (22, 14, D:9) a +0 club a +0 leather armour a +0 hand axe a +0 war axe 4 tomahawks a +0 leather armour (22, 21, D:9) a tomahawk (22, 24, D:9) a tomahawk (22, 26, D:9) a tomahawk (23, 24, D:9) a tomahawk (25, -4, D:9) a +0 hand axe a +0 robe (26, -6, D:9) a +2 hand axe a +0 robe (26, 36, D:9) a +0 ring mail a +0 plate armour a +0 dire flail (26, 43, D:9) a +0 club a +0 leather armour (27, 36, D:9) a +0 leather armour (30, 11, D:9) a +0 leather armour (30, 32, D:9) a +0 chain mail a +2 mace of protection (30, 33, D:9) a tomahawk a cursed -3 short sword (32, 4, D:9) a +3 halberd of freezing a +0 robe a +1 long sword (43, -8, D:9) 16 stones (43, 27, D:9) a +1 chain mail of cold resistance a cursed -1 halberd (44, 27, D:9) a +0 giant club (46, 25, D:9) 23 stones (46, 28, D:9) a +0 robe a +0 dagger (53, 33, D:9) 11 sling bullets (54, 14, D:9) a +2 short sword a +0 robe (54, 20, D:9) a +0 flail a +0 robe a cursed -2 short sword a +0 robe a +1 battleaxe a +0 robe (54, 26, D:9) a +0 rapier Level 10 of the Dungeon [Shop] Unewas's Jewellery Shop a cursed ring of teleportation (72 gold) an uncursed ring of sustain attributes (280 gold) a +3 ring of strength (251 gold) an uncursed ring of resist corrosion (320 gold) a +4 ring of strength (432 gold) an uncursed amulet of the gourmand (480 gold) an uncursed amulet of guardian spirit (480 gold) an uncursed amulet of harm (480 gold) an uncursed ring of protection from fire (400 gold) a cursed amulet of inaccuracy (32 gold) an uncursed ring of protection from cold (400 gold) (0, 0, D:10) a +0 giant club a +0 hand axe a +0 animal skin (4, -12, D:10) a +0 hunting sling (6, 23, D:10) a +0 scale mail a +0 flail (7, -5, D:10) a +0 giant club (7, -1, D:10) a tomahawk (7, 15, D:10) a +0 plate armour a +0 short sword (8, -1, D:10) a tomahawk (11, 8, D:10) 14 stones (11, 13, D:10) a +0 war axe (12, -1, D:10) a +0 robe a +0 dagger a +0 long sword 6 tomahawks a +0 plate armour (12, 13, D:10) 2 stones (16, 29, D:10) a +0 whip (28, 21, D:10) a +0 scale mail (29, 37, D:10) a +0 shortbow 17 arrows (31, 36, D:10) 14 poisoned needles (35, 21, D:10) a +0 flail (35, 27, D:10) 20 sling bullets (37, 2, D:10) a +0 rapier (37, 16, D:10) a +0 flail Level 11 of the Dungeon (0, 0, D:11) 22 sling bullets (2, -10, D:11) a +0 giant spiked club (8, -27, D:11) a +0 dagger a +0 cloak (12, -47, D:11) a scroll of noise (25, -11, D:11) a +0 whip a +0 blowgun 14 poisoned needles (26, -17, D:11) a poisoned needle (26, -14, D:11) a poisoned needle (26, -13, D:11) a poisoned needle (26, -11, D:11) a +0 dagger 4 stones (26, -10, D:11) a cursed +0 dagger (30, -18, D:11) the +0 robe "Jekkyni" {rN+ MR- Regen+ Int+6} It affects your intelligence (+6). It protects you from negative energy. It affects your resistance to hostile enchantments. It increases your rate of regeneration. (30, -11, D:11) a +0 robe (31, -18, D:11) a +0 club (31, -12, D:11) a +0 long sword (31, -11, D:11) 16 stones (36, -17, D:11) 10 stones (36, -11, D:11) a +0 quarterstaff (37, -11, D:11) a +0 pair of gloves (48, -6, D:11) a +0 giant club (53, -47, D:11) a +0 ring mail a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 rapier (unseen) (4, 3, D:12) a wand of iceblast (10/15) (7, -10, D:12) 2 large rocks a cyclops corpse (9, -8, D:12) a large rock (11, -8, D:12) a large rock (14, 3, D:12) a +0 long sword (36, -11, D:12) a +0 leather armour a +0 hand axe a +0 short sword a cursed +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (36, -10, D:12) a +2 flail of draining a +0 ring mail (37, -48, D:12) 20 arrows (39, -38, D:12) 21 arrows (39, -30, D:12) a +0 plate armour (42, 0, D:12) an iguana corpse Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (0, 1, Orc:1) a +0 giant club (1, -8, Orc:1) a +0 club a +0 leather armour a cursed +0 glaive a +0 plate armour (2, -7, Orc:1) a +0 dagger a +0 robe (12, -7, Orc:1) 2 tomahawks a +0 flail (13, -7, Orc:1) a +0 plate armour a +0 mace (18, -8, Orc:1) a +0 giant club (20, -8, Orc:1) a +0 war axe (24, -5, Orc:1) a +0 robe a +0 dagger (26, -7, Orc:1) a +0 club (26, -6, Orc:1) a +0 ring mail (27, -6, Orc:1) 4 tomahawks (28, -5, Orc:1) a +0 leather armour (28, -4, Orc:1) a +0 leather armour a +0 mace (29, -2, Orc:1) a +0 chain mail a +0 mace a +0 mace (31, -8, Orc:1) a tomahawk (31, -2, Orc:1) a +0 giant spiked club (31, -1, Orc:1) a +0 ring mail a cursed +0 hand axe (32, -1, Orc:1) a +0 ring mail a +0 flail (33, 1, Orc:1) a +0 ring mail a +0 short sword (34, 3, Orc:1) a +0 whip a +0 plate armour a +0 scimitar (35, 5, Orc:1) a +0 dagger a +0 robe (40, 5, Orc:1) a +0 plate armour a +0 war axe Level 2 of the Orcish Mines [Shop] Tivuleok's General Store a wand of digging (13/24) (442 gold) 15 stones (19 gold) a +0 flail (45 gold) 17 arrows (44 gold) a manual of Unarmed Combat (1435 gold) the cursed +1 short sword of Exhibitionism {elec, Fragile rC+ Str+2 Dex+9} (533 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It affects your dexterity (+9). It protects you from cold. It will be destroyed if unequipped. It has a curse placed upon it. a +0 flail (45 gold) a wand of acid (9/15) (338 gold) a book of Conjurations (390 gold) a potion of agility (52 gold) a scroll of identify (26 gold) [Shop] Estrawk's Antique Weapon Emporium a +0 war axe (115 gold) a +1 battleaxe of venom (488 gold) a +0 hand axe (99 gold) a cursed -2 whip (3 gold) a +1 rapier of venom (389 gold) a +0 long sword (115 gold) a +4 broad axe (858 gold) a +0 dagger (66 gold) [Shop] Upuricogy's Book Shop a book of Spatial Translocations (1040 gold) a book of Annihilations (1766 gold) a book of Cantrips (320 gold) a book of the Earth (1040 gold) a book of the Warp (1440 gold) a book of Clouds (720 gold) a book of the Warp (1440 gold) a book of Ice (1040 gold) a book of Geomancy (560 gold) (0, 0, Orc:2) a +0 dagger a +0 robe (2, -8, Orc:2) a tomahawk (3, -8, Orc:2) 2 tomahawks (3, -7, Orc:2) a +0 giant spiked club (4, -8, Orc:2) a tomahawk (4, -3, Orc:2) a tomahawk (5, -7, Orc:2) a cursed +0 battleaxe a +0 chain mail (5, -6, Orc:2) a +0 war axe a +0 plate armour (5, 0, Orc:2) a tomahawk a +4 dagger of chaos a +0 robe (6, -6, Orc:2) a +0 trident a +0 plate armour (6, -4, Orc:2) a tomahawk (6, -3, Orc:2) a tomahawk (7, 25, Orc:2) a cursed +0 hand axe (8, 27, Orc:2) a +2 vampiric short sword a +0 plate armour (9, 23, Orc:2) a tomahawk (9, 24, Orc:2) a tomahawk (9, 26, Orc:2) a +0 club a +0 short sword a +0 chain mail (9, 27, Orc:2) 2 bolts a +0 war axe a +2 ring mail of poison resistance a +0 dagger a +0 robe (10, 28, Orc:2) a bolt (unseen) (10, 29, Orc:2) a tomahawk a +0 glaive a +0 chain mail (10, 30, Orc:2) a +0 dagger a +0 robe (11, -6, Orc:2) a +0 club (11, 24, Orc:2) a bolt (11, 29, Orc:2) a bolt a +0 whip a +0 scale mail 15 gold pieces a +0 robe a +0 dagger (12, -4, Orc:2) a +0 dagger (12, 28, Orc:2) a +0 battleaxe a +0 plate armour a +0 long sword a +0 chain mail (12, 29, Orc:2) a +0 ring mail a cursed +0 flail a +0 plate armour a +0 hand axe (13, -6, Orc:2) a +0 halberd a +0 plate armour (13, -5, Orc:2) a +0 hand axe a +0 hand axe a +0 giant club a +0 giant club (14, -5, Orc:2) a +0 dagger a +0 chain mail a +1 vampiric scimitar a +0 plate armour (14, 24, Orc:2) a +0 dagger (unseen) (14, 29, Orc:2) a +0 ring mail a +0 trident (16, 27, Orc:2) a bolt (17, 35, Orc:2) 24 gold pieces (19, 27, Orc:2) a bolt (20, 28, Orc:2) a +0 dagger a +0 robe (20, 29, Orc:2) a +3 short sword a +0 dagger a +0 dagger a +0 robe (24, 37, Orc:2) the +3 trident "Wojim" {pain, +Fly Str+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It lets you fly. (35, 13, Orc:2) a +0 dagger (36, 24, Orc:2) a +0 hand axe a +0 chain mail (36, 25, Orc:2) a +0 giant spiked club (40, 27, Orc:2) a +0 flail a +0 chain mail (40, 28, Orc:2) a +0 giant club (44, 33, Orc:2) a +0 giant spiked club (49, 34, Orc:2) a +0 dire flail a +0 chain mail (50, 34, Orc:2) a +0 war axe a +0 plate armour (53, 29, Orc:2) a +0 long sword a +0 whip (53, 30, Orc:2) a +0 hand axe a +0 chain mail (53, 31, Orc:2) a +0 war axe a +0 plate armour a +0 hand axe 2 tomahawks of dispersal (54, 29, Orc:2) a +0 hand axe a +0 scale mail (54, 31, Orc:2) a cursed +0 leather armour (57, 26, Orc:2) a +0 battleaxe (57, 27, Orc:2) a +0 dagger a +0 robe (57, 28, Orc:2) a +0 giant club (58, 28, Orc:2) a +0 dagger a +0 robe (60, 28, Orc:2) a +0 scimitar a +0 chain mail (60, 30, Orc:2) a +0 whip a +0 ring mail (61, 30, Orc:2) a +3 long sword a cursed +0 chain mail a +0 dagger a +0 leather armour (62, 14, Orc:2) a +0 dagger a +0 robe (62, 15, Orc:2) a +0 short sword a +0 hand axe a +3 mace a +0 plate armour a +0 hand axe a +0 scale mail a +0 dagger a +0 robe a +0 dagger a +0 robe (62, 16, Orc:2) a +0 trident a +0 chain mail a +0 hand axe a +0 flail a +0 leather armour a +0 dire flail a +0 chain mail 2 tomahawks