geeseburger Level 1 of the Dungeon (1, 2, D:1) a +0 whip (2, -1, D:1) 12 sling bullets (4, 44, D:1) a +0 robe (6, 39, D:1) 13 poisoned needles (19, 35, D:1) a +0 club (20, 24, D:1) a +0 club (20, 34, D:1) 7 curare-tipped needles (25, 10, D:1) 25 stones (40, 24, D:1) a +0 whip (41, 45, D:1) a stone (42, 44, D:1) a stone (45, 40, D:1) 26 stones (46, 44, D:1) 2 stones (54, 8, D:1) a +0 robe Level 2 of the Dungeon (3, 8, D:2) a cursed +0 robe (10, -19, D:2) a +0 scale mail (27, 20, D:2) a +0 club (33, -13, D:2) a +0 club (34, 27, D:2) 7 stones (43, 7, D:2) a +0 whip (43, 9, D:2) a +0 club (43, 11, D:2) 12 bolts (47, -15, D:2) 25 bolts (48, 12, D:2) a +0 scale mail a +0 whip a +0 leather armour (50, -12, D:2) a +0 dagger (55, 10, D:2) 19 arrows (57, 16, D:2) 18 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 mace (0, 14, D:3) a scroll of teleportation (1, 0, D:3) a +0 club (12, 23, D:3) a +0 hand axe a +0 scale mail (20, 17, D:3) 6 poisoned needles (31, 21, D:3) a +0 leather armour (32, 23, D:3) a +0 mace (38, 12, D:3) a +0 dagger (52, 26, D:3) 2 scrolls of random uselessness (52, 27, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 helmet (7, -14, D:4) a +0 whip (14, -40, D:4) a +0 hunting sling (16, 2, D:4) a scroll of teleportation (26, -13, D:4) a cursed +0 chain mail (27, -20, D:4) 9 poisoned needles (29, -7, D:4) a +0 ring mail (33, -26, D:4) 24 sling bullets (36, -32, D:4) a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe (38, -33, D:4) a +0 flail a +0 scale mail (39, -32, D:4) a +0 scale mail (51, -9, D:4) 7 javelins Level 5 of the Dungeon (0, 0, D:5) a +0 robe (0, 1, D:5) a +0 scale mail (3, -11, D:5) a +0 hand axe (21, 9, D:5) a jackal corpse (skeletalised by now) (22, 8, D:5) 6 large rocks (22, 9, D:5) a jackal corpse (skeletalised by now) (26, 15, D:5) 2 scrolls of teleportation (28, 13, D:5) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It protects you from mutation. (29, -12, D:5) a +0 trident (32, -12, D:5) a +0 scale mail (32, 34, D:5) a +0 giant club an ogre corpse (skeletalised by now) (38, -12, D:5) a +0 dagger (38, 20, D:5) 27 stones (42, -14, D:5) 12 arrows (43, -11, D:5) a +1 helmet of intelligence (43, 16, D:5) 11 arrows (43, 21, D:5) 12 stones Level 7 of the Dungeon (0, 0, D:7) a +0 mace a +0 chain mail a +0 dagger a +0 dagger a +0 club a cursed -2 leather armour a +0 leather armour a +0 dagger a +1 vampiric dagger a +0 robe a +0 leather armour an orc corpse an orc corpse an orc corpse