gbos Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, -32, D:1) a +0 club (4, -35, D:1) a +0 scale mail (5, -33, D:1) a +0 club (9, -36, D:1) 29 arrows (12, -36, D:1) 15 bolts (22, 5, D:1) a +0 club (34, -23, D:1) a +0 club (35, -22, D:1) a +0 whip a +0 mace (37, -28, D:1) 2 stones (42, -17, D:1) 20 sling bullets Level 2 of the Dungeon (0, 0, D:2) 18 sling bullets (6, -4, D:2) a +0 club (10, -12, D:2) 4 large rocks (12, 22, D:2) 21 stones (13, 23, D:2) a +0 mace (18, -16, D:2) a +0 hunting sling (19, 31, D:2) a +0 robe (27, 23, D:2) a +0 spear (34, -3, D:2) a +0 robe (39, 1, D:2) a +0 hunting sling (39, 2, D:2) 9 bolts (42, 26, D:2) 16 arrows Level 4 of the Dungeon [Shop] Zaotuxa's Antique Weapon Shop a +2 vorpal quarterstaff (450 gold) a +2 morningstar of draining (480 gold) a +5 mace of holy wrath (810 gold) a +0 rapier (100 gold) a +0 short sword (75 gold) a +3 trident (512 gold) a +0 club (25 gold) a +0 trident (87 gold) the +6 halberd of the Cup {elec, Int+7 SInv} (1647 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+7). It lets you see invisible. a +0 war axe (87 gold) a +0 long sword (87 gold) a +0 dagger (50 gold)