Dungeon Crawl Stone Soup version 0.26-a0-651-gb41185065b (webtiles) character file. Game seed: 8460952222089848089 0 gbos the Ducker (level 1, 17/17 HPs) Began as a Gnoll Wanderer on Oct 15, 2020. Got out of the dungeon alive. The game lasted 00:00:03 (1 turns). gbos the Ducker (Gnoll Wanderer) Turns: 1, Time: 00:00:04 Health: 17/17 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 16 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 4.4 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 4.4 Armour + Level 6.4 Dodging + Level 4.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +2 hand axe (weapon) e - a +0 dagger Armour d - a +0 robe (worn) Scrolls b - a scroll of teleportation {@r4} Potions c - a potion of curing {@q1} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ▒▒▒ ∆▒▒.▒ ▒.g▒ ▒....▒ ▒)....▒▒ ......▒ ....▒▒ ..▒▒ + There were no monsters in sight! Message History Welcome, gbos the Gnoll Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found a hunting sling. Found a staircase leading out of the dungeon. You begin with the following items: a +2 hand axe, a scroll of teleportation {@r4}, a potion of curing {@q1}, a +0 robe, a +0 dagger. Currently training: Fighting(2.3), Short Blades(0), Long Blades(0), Axes(4.4), Maces & Flails(0), Polearms(0), Staves(0), Unarmed Combat(0), Bows(0), Crossbows(0), Throwing(0), Slings(0), Armour(4.4), Dodging(6.4), Shields(0), Spellcasting(0), Conjurations(0), Hexes(0), Summonings(0), Necromancy(0), Translocations(0), Transmutations(0), Fire Magic(0), Ice Magic(0), Air Magic(0), Earth Magic(0), Poison Magic(0), Invocations(0), Evocations(0), Stealth(4). Choose a target skill level: Unknown command. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_loops_ring Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gbos the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | gbos set off with the following items: a +2 hand axe, a | scroll of teleportation {@r4}, a potion of curing {@q1}, a | +0 robe, a +0 dagger 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 1 | D:$ | Got out of the dungeon alive.