gbos Level 1 of the Dungeon (0, 0, D:1) 10 bolts (7, -38, D:1) 18 stones (11, -30, D:1) a +0 club (20, 2, D:1) a +0 dagger (21, -38, D:1) 17 stones (28, -30, D:1) a +0 short sword (28, 5, D:1) a +0 leather armour (34, -36, D:1) a +0 leather armour (36, -40, D:1) 8 arrows (37, -42, D:1) 14 bolts (40, -9, D:1) 26 stones (50, -35, D:1) a +0 club (51, -7, D:1) a +0 ring mail Level 2 of the Dungeon (1, 46, D:2) a +0 short sword (3, 1, D:2) a +0 mace (7, 27, D:2) a +0 plate armour (9, 26, D:2) 14 stones (10, -4, D:2) a stone (11, 24, D:2) 2 stones (12, 23, D:2) 2 stones (13, 22, D:2) a stone (15, 0, D:2) a stone (19, 20, D:2) a +0 short sword (33, 20, D:2) 22 stones (33, 25, D:2) a +0 scythe a +1 robe of fire resistance (35, -17, D:2) 16 bolts (39, -3, D:2) 19 arrows (43, 1, D:2) a +0 plate armour (46, -2, D:2) 4 stones (48, -1, D:2) a stone (49, 10, D:2) 22 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (1, 0, D:3) a +0 mace (1, 1, D:3) a +0 dagger a +0 robe (11, -34, D:3) 15 bolts (18, -26, D:3) a +0 war axe (19, -13, D:3) 10 stones (29, -31, D:3) a +0 dagger a +0 robe a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 club (29, -15, D:3) a +0 trident (29, -14, D:3) a +0 leather armour a +0 war axe a +0 dagger (30, -31, D:3) a +0 dagger a +0 robe (40, -10, D:3) a +0 dagger (41, 4, D:3) a +0 chain mail Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed ring of Waar {+Blink EV-4 Dex+2} (1470 gold) [ring of evasion] It affects your evasion (-4). It affects your dexterity (+2). It lets you blink. It has a curse placed upon it. the +9 hand axe of Beogh's Reproof {flame, rElec Str-3 Int+4} (6650 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-3). It affects your intelligence (+4). It insulates you from electricity. the amulet of Mimul {+Blink +Fly rN+ Regen+ Str-4} (4190 gold) [amulet of regeneration] It affects your strength (-4). It protects you from negative energy. It lets you fly. It lets you blink. It increases your rate of regeneration. the cursed +2 dagger of the Evening {flame, *Drain +Blink rF++ rC+} (4350 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. It protects you from cold. It lets you blink. It causes draining when unequipped. It has a curse placed upon it. [Shop] Zodihaho's Armour Shop a +0 pair of boots (54 gold) a +0 pair of boots (54 gold) a +0 scale mail (48 gold) a +0 leather armour (24 gold) a scarf of harm (108 gold) a +0 kite shield (54 gold) a +0 plate armour (276 gold) a +0 kite shield (54 gold) a +0 leather armour (24 gold) (0, 0, D:4) a +0 flail (0, 39, D:4) a +0 robe (1, 11, D:4) a +0 flail a +0 chain mail (1, 23, D:4) a +0 pair of gloves (1, 24, D:4) a +0 club (4, 34, D:4) a +0 leather armour (4, 44, D:4) 15 arrows (6, 32, D:4) a +0 scimitar (11, 30, D:4) a +0 robe a cursed -3 dagger (12, 31, D:4) a +0 robe a +0 dagger (16, 5, D:4) a +0 war axe (16, 38, D:4) a +0 robe (17, 9, D:4) a +0 war axe a +0 chain mail (23, 17, D:4) a +0 leather armour a +0 leather armour (24, 17, D:4) a cursed -2 hand axe a +0 ring mail (49, 25, D:4) a +0 long sword (50, 34, D:4) 31 stones (54, 28, D:4) a +0 scale mail (57, 28, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a cursed +0 ring mail (6, 0, D:5) a +0 robe (11, -18, D:5) 21 arrows (11, -12, D:5) a cursed -2 dagger (12, -14, D:5) 20 arrows a +0 shortbow (12, -13, D:5) a +0 scimitar a +0 chain mail (13, -14, D:5) an arrow (25, 21, D:5) a +0 hunting sling (35, 14, D:5) a +0 mace (42, -17, D:5) a cursed -3 club (43, 2, D:5) 13 stones a +0 club (44, 10, D:5) a +0 ring mail a +0 club (45, 11, D:5) a +0 robe a +0 dagger (52, 30, D:5) a +0 shortbow 18 arrows (53, -20, D:5) a +0 dagger a +0 robe (53, -19, D:5) a +0 hand axe 5 boomerangs a +0 leather armour (53, 0, D:5) a +0 flail (55, 11, D:5) a +0 trident a cursed +0 chain mail (57, -11, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) 8 gold pieces (6, -9, D:6) 16 gold pieces (11, -9, D:6) 7 arrows (13, -7, D:6) a +0 chain mail (16, -24, D:6) 8 gold pieces (17, -18, D:6) 8 gold pieces (18, 2, D:6) 17 gold pieces (20, -21, D:6) 16 gold pieces (22, -20, D:6) 9 gold pieces (24, -6, D:6) 12 gold pieces (25, 5, D:6) 6 gold pieces (25, 7, D:6) an arrow (28, 7, D:6) 12 poisoned darts (33, -19, D:6) 13 gold pieces (33, -9, D:6) 10 gold pieces (still there?) a +0 whip (still there?) a +0 halberd (still there?) (33, -8, D:6) 5 gold pieces (still there?) a cursed -2 club (still there?) (33, -7, D:6) 8 gold pieces (still there?) a +0 dagger (still there?) a +0 robe (still there?) (34, -8, D:6) 8 gold pieces (36, -8, D:6) 9 gold pieces (37, -8, D:6) a book of Conjurations (41, 13, D:6) 13 gold pieces (45, -21, D:6) a +0 hunting sling (48, -20, D:6) 8 gold pieces the Ecumenical Temple