galech Level 1 of the Dungeon (0, 0, D:1) (unseen) (8, 12, D:1) a +0 club a +0 spear (8, 23, D:1) a +0 short sword (31, 42, D:1) 193 stones (32, 32, D:1) a +0 whip (33, 41, D:1) a +0 chain mail (35, 31, D:1) a +0 robe (58, 43, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, 1, D:2) a +0 rapier a +0 leather armour (7, 31, D:2) a +0 ring mail (11, 33, D:2) a +0 leather armour (12, 13, D:2) a +0 dagger (12, 17, D:2) a +0 whip a cursed +0 animal skin a +0 club a +0 dagger a +0 club (12, 19, D:2) a +0 club (12, 23, D:2) a +0 club 116 stones (18, 28, D:2) a +0 flail (19, 28, D:2) a +0 club (20, 26, D:2) a +0 hand axe a +0 ring mail (21, 29, D:2) a +0 robe (22, 9, D:2) 128 bolts (28, 40, D:2) (unseen) (34, 22, D:2) a +0 spear (36, 28, D:2) a cursed -2 club (39, 21, D:2) a +0 club (40, 32, D:2) 4 stones (41, 26, D:2) a +0 leather armour (41, 27, D:2) 130 stones (41, 32, D:2) a +0 hunting sling 161 stones (46, 28, D:2) a +0 club (48, 19, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 spear (9, -12, D:3) 116 arrows (15, -47, D:3) a +0 hand axe 87 poisoned tomahawks (16, -11, D:3) a +0 hand axe (18, -48, D:3) a +0 mace a +0 war axe (18, -15, D:3) 66 javelins (24, -38, D:3) a +0 hand axe (29, -48, D:3) a +2 dagger of protection (36, 2, D:3) a +0 club (39, -1, D:3) a +0 falchion (44, -50, D:3) a +0 scale mail (44, -25, D:3) a +0 whip (48, -6, D:3) the +4 leather armour of the Twelve Spirits {rN+ Int+2 Slay-6} It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It protects you from negative energy. (49, -50, D:3) a +0 spear (49, -40, D:3) 95 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (8, 0, D:4) a +0 trident (22, 7, D:4) 51 bolts (29, 42, D:4) 42 bolts a +0 long sword (52, 11, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) (unseen) (1, -21, D:5) a +0 buckler (4, -2, D:5) a +0 dagger (16, 7, D:5) (unseen) (21, -24, D:5) 136 arrows (21, 20, D:5) (unseen) (22, 10, D:5) a +0 robe (43, 0, D:5) a +0 short sword (47, 14, D:5) a +0 robe (48, -22, D:5) 179 stones (50, 4, D:5) a +0 morningstar (54, -18, D:5) 127 stones (56, -2, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) 166 bolts (1, 6, D:6) a +0 hand axe (15, 17, D:6) (unseen) (16, 2, D:6) a +0 leather armour (16, 34, D:6) a +0 short sword (20, -27, D:6) a +0 trident (unseen) (21, -22, D:6) a ration {!d} (24, 18, D:6) the -7 buckler of Stained Tender Moments {rPois rF- MR++ Int+2} It affects your intelligence (+2). It makes you vulnerable to fire. It protects you from poison. It affects your resistance to hostile enchantments. (26, 5, D:6) a +0 chain mail (35, -4, D:6) a +0 quarterstaff (36, 2, D:6) (unseen) (51, 8, D:6) 206 sling bullets (52, -1, D:6) a +0 helmet the Ecumenical Temple (0, 4, Temple) (unseen) (2, 4, Temple) (unseen) (4, 4, Temple) (unseen) (12, 0, Temple) (unseen)