galech the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (7, 6, D) a scroll of holy word (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) a +0 scale mail the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the +5 scythe of Wevvede {slice, Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 0, D) the Guide on Heat and Blows and Bruises Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Sting Conjuration/Poison 1 c - Shock Conjuration/Air 1 d - Throw Flame Conjuration/Fire 2 e - Static Discharge Conjuration/Air 3 f - Dazzling Spray Conjuration/Hexes 3 g - Ignite Poison Fire/Transmutation/Poison 3 h - Freezing Cloud Conjuration/Ice/Air 6 (19, 1, D) an uncursed staff of fire (19, 16, D) an uncursed staff of earth (19, 33, D) a book of Beasts (20, 1, D) an uncursed amulet of magic regeneration (20, 16, D) the Disquisition on Poisonous Clay Spells Type Level a - Sting Conjuration/Poison 1 b - Stone Arrow Conjuration/Earth 3 c - Spider Form Transmutation/Poison 3 d - Iron Shot Conjuration/Earth 6 e - Statue Form Transmutation/Earth 6 (20, 17, D) an uncursed staff of poison (20, 33, D) an uncursed ring of protection from magic (21, 0, D) a +0 hand crossbow of velocity (21, 1, D) a +0 eveningstar of protection (21, 16, D) an uncursed staff of fire (21, 17, D) a book of Flames (21, 33, D) a book of Fire (21, 34, D) a +2 morningstar of flaming (22, 0, D) a +2 glaive of chopping (22, 16, D) the Papyrus of Protection and Transformation Spells Type Level a - Swiftness Charms/Air 2 b - Ozocubu's Armour Charms/Ice 3 c - Ice Form Ice/Transmutation 4 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Statue Form Transmutation/Earth 6 (22, 17, D) a +5 broad axe of flaming (22, 33, D) a fan of gales (22, 34, D) a crystal ball of energy (23, 0, D) the cursed +1 spear "Esar" {pierce, rF+ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from fire. It has a curse placed upon it. (23, 1, D) the +8 hand crossbow of Cheibriados's Regard {venom, rPois} It poisons the ammo it fires. It protects you from poison. (23, 3, D) a cursed -2 halberd (23, 16, D) a phantom mirror (23, 17, D) a +1 chain mail of magic resistance (23, 18, D) a phial of floods (23, 19, D) the ring "Miryg" {*Drain rElec rPois AC+3 SInv} [ring of protection] It affects your AC (+3). It insulates you from electricity. It protects you from poison. It lets you see invisible. It causes draining when unequipped. a +5 ring of dexterity an uncursed ring of wizardry the amulet of Ahedaug {Spirit Slay+2} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your accuracy and damage with ranged weapons and melee attacks (+2). a +2 amulet of reflection a +3 amulet of reflection an uncursed ring of positive energy (23, 23, D) a hornet corpse a redback corpse (23, 24, D) a spark wasp corpse (23, 33, D) the Volume of Igneous Talismans Spells Type Level a - Swiftness Charms/Air 2 b - Shroud of Golubria Charms/Translocation 2 c - Throw Flame Conjuration/Fire 2 d - Ignite Poison Fire/Transmutation/Poison 3 e - Inner Flame Hexes/Fire 3 f - Ignition Fire 8 (23, 34, D) a +0 demon whip (23, 40, D) the +11 lajatang of Gloom {slice, rC+ rN+ Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It protects you from cold. It protects you from negative energy. (24, 0, D) an uncursed staff of cold (24, 1, D) a +2 shield of cold resistance (24, 16, D) the +1 robe "Hehegu" {Regen+ Str+4 Dex+4} It affects your strength (+4). It affects your dexterity (+4). It increases your rate of regeneration. (24, 17, D) Panamni's Advanced Witchcraft Spells Type Level a - Fulminant Prism Conjuration/Hexes 4 b - Sticky Flame Conjuration/Fire 4 c - Cause Fear Hexes 4 d - Summon Ice Beast Ice/Summoning 4 e - Ice Form Ice/Transmutation 4 f - Passage of Golubria Translocation 4 (24, 22, D) a wolf spider corpse (24, 23, D) a demonic crawler corpse (24, 33, D) a +2 dagger of speed (24, 34, D) an uncursed amulet of harm (25, 0, D) +2 shadow dragon scales (25, 1, D) an uncursed staff of conjuration (25, 5, D) a +0 dire flail (25, 6, D) +0 ice dragon scales an ice dragon skeleton (25, 17, D) an uncursed staff of conjuration (25, 22, D) a redback corpse (still there?) a hornet corpse (still there?) (25, 23, D) a spark wasp corpse a jumping spider corpse (25, 24, D) a jumping spider corpse (25, 33, D) an uncursed ring of stealth (25, 34, D) the +1 great sword of Spontaneous Combustion {pain, Int+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+2). (26, 0, D) a +0 short sword of speed (26, 1, D) a book of Spatial Translocations (26, 16, D) the +8 dire flail of Eternal Vigilance {drain, Int+4 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It lets you see invisible. (26, 33, D) a +2 whip of draining (26, 34, D) a +7 hand axe of venom (27, 0, D) a +2 shortbow of flaming (27, 1, D) a crystal ball of energy (27, 17, D) a +1 glaive of protection (27, 33, D) a +2 hunting sling of flaming (27, 34, D) +2 ice dragon scales (28, 0, D) a +1 chain mail of positive energy (28, 1, D) a +1 flail of venom (28, 16, D) Sif Muna's Compendium of Freezing Moulding Spells Type Level a - Beastly Appendage Transmutation 1 b - Passwall Transmutation/Earth 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Throw Icicle Conjuration/Ice 4 e - Irradiate Conjuration/Transmutation 5 f - Yara's Violent Unravelling Hexes/Transmutation 5 (28, 17, D) the +10 spear "Otsywk" {holy, Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It makes you more stealthy. (28, 33, D) a +2 large shield of protection (29, 0, D) a +1 short sword of venom (29, 1, D) a cursed -3 ring of dexterity (29, 16, D) a Grand Grimoire (29, 33, D) a Necronomicon (35, 0, D) a +3 ring mail of cold resistance (35, 15, D) the +3 leather armour of Xuebrorch {rPois Str+4 Int+2} It affects your strength (+4). It affects your intelligence (+2). It protects you from poison. (35, 28, D) a +0 long sword (35, 29, D) a Grand Grimoire (36, 0, D) a phantom mirror (36, 1, D) the +3 great sword of the Land of Plenty {antimagic, Str+7} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+7). (36, 14, D) a book of Minor Magic (36, 15, D) a +3 scythe of protection (36, 28, D) a +0 short sword (36, 29, D) a +0 dagger (37, 0, D) a +1 plate armour of cold resistance (37, 1, D) a +0 hand axe of flaming (37, 14, D) a sack of spiders (37, 15, D) a +2 plate armour of cold resistance (37, 29, D) an uncursed staff of power (37, 35, D) a cursed +0 halberd a +0 robe (37, 36, D) a +3 flail of crushing a +0 robe a +2 rapier of flaming a +0 robe a +2 flail a +2 ring mail of cold resistance (38, 0, D) a +3 shortbow (38, 14, D) an uncursed staff of cold (38, 15, D) an uncursed ring of flight (38, 28, D) a +3 trident of venom (38, 36, D) a +1 quarterstaff of protection a +0 robe (39, 1, D) the +2 chain mail of Ennui {Str+6 SInv} It affects your strength (+6). It lets you see invisible. (39, 14, D) a +1 arbalest of flaming (39, 15, D) a +1 rapier of speed (39, 28, D) a crystal ball of energy (39, 29, D) a +0 robe (39, 35, D) a +2 spear of piercing (39, 36, D) a cursed +4 morningstar a +0 robe a +2 short sword of freezing a +5 hand crossbow of freezing a potion of blood a necrophage corpse (39, 37, D) a cursed -1 mace (unseen) (39, 38, D) the +7 glaive "Raisin" {flame, Dex+7} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+7). a +0 plate armour (40, 0, D) the cursed +1 quarterstaff "Juoc Tae" {crush, Dex+7} It inflicts extra damage upon your enemies. It affects your dexterity (+7). It has a curse placed upon it. (40, 1, D) a +6 battleaxe of electrocution (40, 14, D) a +6 long sword of venom (40, 15, D) a book of Frost (40, 19, D) a komodo dragon corpse (skeletalised by now) (still there?) a hippogriff corpse (skeletalised by now) (still there?) (40, 20, D) a spiny frog corpse (skeletalised by now) (still there?) a basilisk corpse (skeletalised by now) (still there?) (40, 28, D) a +0 pair of boots of running (40, 29, D) an uncursed staff of energy (41, 0, D) a phantom mirror (41, 1, D) a sack of spiders (41, 14, D) an uncursed ring of wizardry the ring of Life {MR- Int+5 SInv Stlth+} [ring of see invisible] It affects your intelligence (+5). It affects your resistance to hostile enchantments. It lets you see invisible. It makes you more stealthy. a +0 war axe a +0 shield (41, 15, D) a +1 whip of venom (41, 19, D) a water moccasin corpse (skeletalised by now) (42, 0, D) the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. (42, 1, D) an uncursed staff of earth (42, 15, D) the +6 arbalest "Damnation" {damnation} (42, 19, D) a yak corpse (skeletalised by now) (still there?) a komodo dragon corpse (skeletalised by now) (still there?) (42, 29, D) an uncursed staff of fire (43, 14, D) a +0 quarterstaff of protection (43, 15, D) a box of beasts (43, 19, D) a crocodile corpse (skeletalised by now) (43, 28, D) a fan of gales (44, 28, D) a sack of spiders (47, 17, D) a +0 trident (unseen) (47, 19, D) a +6 battleaxe of venom (unseen) (48, 17, D) a +0 spear (unseen) (48, 18, D) 5 javelins a large rock (48, 19, D) a large rock 7 javelins (49, 0, D) an uncursed staff of conjuration (49, 1, D) an uncursed staff of summoning (49, 12, D) a +0 dagger of protection (49, 17, D) a +1 spear of distortion 3 javelins a +0 leather armour (49, 18, D) a +3 great mace of crushing a +0 robe a +1 spear of flaming 9 javelins a +0 leather armour (49, 24, D) a +2 chain mail of poison resistance (50, 1, D) an uncursed staff of energy (50, 12, D) a +2 falchion of draining (50, 13, D) an uncursed amulet of regeneration (50, 19, D) a +2 trident of flaming a +0 robe (50, 20, D) a +0 trident (50, 24, D) a +0 robe (50, 36, D) an uncursed staff of summoning (50, 37, D) an uncursed amulet of harm (51, 1, D) a phantom mirror (51, 13, D) a fan of gales (51, 19, D) a large rock (51, 20, D) 3 javelins (51, 24, D) a +0 long sword (51, 25, D) an uncursed staff of conjuration (51, 31, D) a +1 great sword a +0 chain mail a +2 trident of piercing a +0 robe (51, 32, D) a +0 battleaxe a +0 chain mail (51, 36, D) a cursed ring of poison resistance (52, 0, D) an uncursed staff of cold (52, 1, D) a lightning rod (4/4) (52, 23, D) the amulet "Gasisiga" {Faith Str+4} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+4). the cursed ring "Osatuequ" {rPois AC-5 Str-5 Dex+6} [ring of protection] It affects your AC (-5). It affects your strength (-5). It affects your dexterity (+6). It protects you from poison. It has a curse placed upon it. an uncursed ring of magical power an uncursed ring of positive energy (52, 24, D) a phial of floods (52, 25, D) a +0 hand axe (52, 31, D) a +4 rapier of holy wrath a +0 robe an uncursed staff of wizardry a cursed +0 robe a +0 battleaxe a +0 robe (52, 37, D) a cursed staff of conjuration (53, 0, D) a +2 whip of draining (53, 1, D) a +1 ring mail of cold resistance (53, 12, D) an uncursed staff of summoning (53, 13, D) a book of Minor Magic (53, 24, D) a +0 dagger (53, 31, D) the +3 hand axe of Beogh's Favour {chop, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. the cursed +1 scale mail of the Solstice {Str+2 Stlth+} It affects your strength (+2). It makes you more stealthy. It has a curse placed upon it. (53, 36, D) a book of Callings (53, 37, D) the +5 ring mail "Nonnie" {rC+ rCorr Str+3} It affects your strength (+3). It protects you from cold. It provides partial protection from all sources of acid and corrosion. (53, 39, D) a +0 halberd (54, 0, D) a book of Frost (54, 12, D) a +0 demon trident of electrocution (54, 13, D) a cursed -3 ring of slaying (54, 24, D) a +0 dagger (54, 32, D) the +9 trident "Levevor" {pierce, +Inv rF- MR+ Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It lets you turn invisible. a +0 chain mail (54, 36, D) a +2 crystal plate armour (55, 1, D) a book of the Tempests (55, 12, D) a cursed amulet of inaccuracy (55, 13, D) a +0 rapier (55, 24, D) the Grimoire of the Frostbite Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Summon Ice Beast Ice/Summoning 4 c - Freezing Cloud Conjuration/Ice/Air 6 (59, 36, D) a +0 trident (59, 37, D) a lamp of fire (59, 39, D) a +0 demon trident (60, 11, D) an uncursed staff of cold (60, 13, D) an uncursed staff of earth (60, 36, D) the Handbook of the Rocks Spells Type Level a - Sandblast Earth 1 b - Leda's Liquefaction Hexes/Earth 4 c - Petrify Transmutation/Earth 4 d - Lee's Rapid Deconstruction Earth 5 e - Borgnjor's Vile Clutch Necromancy/Earth 5 (60, 37, D) the +6 rapier "Dihar" {pierce, rF+ Int+2 Dex-4 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your dexterity (-4). It protects you from fire. It lets you see invisible. (60, 39, D) a +1 spear of venom (61, 0, D) a +2 spear of venom (61, 16, D) an uncursed ring of poison resistance (61, 36, D) a +3 leather armour of fire resistance (61, 37, D) an uncursed staff of cold (62, 0, D) a +2 dagger of venom (62, 1, D) the +5 great mace "Jaefew" {crush, Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). (62, 9, D) a book of the Dragon (62, 16, D) the +2 robe of Ru's Vengeance {rCorr} It provides partial protection from all sources of acid and corrosion. (62, 17, D) a book of Summonings (62, 26, D) an uncursed staff of death (62, 27, D) the +1 spear of Upheaval {drain, rPois MP+9 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It affects your magic capacity (+9). It makes you more stealthy. (62, 29, D) a +0 club (62, 30, D) a +0 halberd (unseen) (62, 36, D) a +2 chain mail of fire resistance (63, 0, D) a book of Unlife (63, 16, D) a book of Clouds (63, 17, D) a book of Spatial Translocations (63, 20, D) a cursed +1 dire flail (unseen) (63, 26, D) a +0 short sword (63, 27, D) the +2 scale mail of Immorality {Dex+3} It affects your dexterity (+3). (63, 29, D) a +0 trident (63, 30, D) a +0 dagger (63, 36, D) a +1 plate armour of cold resistance (63, 37, D) the +2 dagger of a Labyrinth {flame, rC++ Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It greatly protects you from cold. (64, 16, D) the +3 shortbow of Brawling {flame, rElec rPois Stlth-} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It protects you from poison. It makes you less stealthy. (64, 17, D) a +2 mace of protection (64, 27, D) a book of Callings (64, 29, D) a +0 dagger (unseen) (64, 30, D) a +3 flail of crushing (unseen) (65, 26, D) a +3 plate armour of fire resistance (67, 0, D) a book of Transfigurations (68, 0, D) the Disquisition on Unstable Stones Spells Type Level a - Beastly Appendage Transmutation 1 b - Stone Arrow Conjuration/Earth 3 c - Statue Form Transmutation/Earth 6 d - Dragon Form Transmutation 7 (69, 0, D) a book of Transfigurations (69, 36, D) a book of the Dragon (70, 8, D) a +2 scale mail of cold resistance (70, 9, D) an uncursed staff of conjuration (70, 36, D) a book of Summonings (70, 37, D) a book of Necromancy (71, 8, D) a +1 spear of venom (71, 16, D) a +4 arbalest of flaming (71, 17, D) an uncursed amulet of magic regeneration (71, 26, D) a +1 shortbow of flaming (71, 27, D) a +2 robe of magic resistance (71, 36, D) an uncursed ring of stealth a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity (71, 37, D) a book of Clouds (71, 40, D) +0 acid dragon scales (72, 8, D) the +10 giant spiked club "Cimeh" {antimagic, Str+5 Int+3 Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+5). It affects your intelligence (+3). It makes you more stealthy. (72, 9, D) an uncursed amulet of faith (72, 16, D) a book of the Earth (72, 17, D) a +0 quarterstaff of crushing (72, 26, D) a +2 spear of freezing (72, 27, D) a +1 scale mail of cold resistance (72, 37, D) the cursed +0 shield of Hynlil {+Inv} It lets you turn invisible. It has a curse placed upon it. (72, 40, D) +0 steam dragon scales +0 acid dragon scales (73, 1, D) a book of the Sky (73, 16, D) a cursed staff of wizardry (73, 17, D) a lightning rod (4/4) (73, 27, D) an uncursed staff of power (73, 36, D) a book of Clouds (73, 37, D) a sack of spiders (75, 1, D) an uncursed staff of summoning