Dungeon Crawl Stone Soup version 0.23-a0-309-ge7838e6 (webtiles) character file. 44 galech the Skirmisher (level 3, -1/29 HPs) Began as a Demonspawn Fighter on Oct 11, 2018. Slain by Sigmund ... wielding a +0 scythe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:15 (1073 turns). galech the Skirmisher (Demonspawn Fighter) Turns: 1073, Time: 00:01:16 Health: -1/29 AC: 7 Str: 21 XL: 3 Next: 41% Magic: 3/3 EV: 7 Int: 9 God: Gold: 56 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... l - +0 pair of boots Stlth .......... h - amulet of magic regeneration HPRegen 0.09/turn (no ring) MPRegen 0.33/turn (no ring) @: confused, mighty A: powered by death 2 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) l - a +0 pair of boots (worn) Jewellery h - an amulet of magic regeneration (around neck) Scrolls e - a scroll of identify {unknown} g - a scroll of remove curse {unknown} k - a scroll of enchant armour {unknown} o - a scroll of blinking {unknown} Potions d - a potion of might i - a potion of brilliance {unknown} j - a potion of ambrosia {unknown} m - a potion of mutation {unknown} n - a potion of curing {unknown} Comestibles f - 2 rations p - 3 chunks of flesh Skills: + Level 3.4 Fighting + Level 2.4 Axes + Level 3.0 Armour + Level 3.0 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate health from kills. Message History You are confused. You completely miss something. Something hits you. Something hits you but does no damage. You bump into the rock wall. Something completely misses you. You bump into the rock wall. You bump into the rock wall. You feel less confused. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! Something hits you! * * * LOW HITPOINT WARNING * * * You slash something! You hear some strange, mumbled words. Something tries to affect you, but you resist. You completely miss something. You hear some strange, mumbled words. You are confused. Something hits you. You die... #.w{####.# #... .... #... .... ..... ...# ###.## ##.# .. ..# .#. ..## #.# <....##.#### ........{@.######. ######.##........ #.########## ##..#####......... ..........######## ..#.#####รท# #.# .. #.# #.# #.# There were no monsters in sight! Vanquished Creatures A bullfrog skeleton (D:2) A worm (D:2) A leopard gecko (D:2) A giant cockroach (D:2) 2 goblins A hobgoblin (D:1) A quokka (D:1) A bat (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) 5 rats 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | galech the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 336 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 336 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 620 | D:2 | Noticed Sigmund 879 | D:2 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 879 | D:2 | Reached XP level 3. HP: 18/29 MP: 3/3 1073 | D:2 | Slain by Sigmund Vault maps used: D:1: dpeg_arrival_solitude D:2: good_gods_mini_temple, xom_teletrap_fun, grunt_temple_overflow_open, chequers_ecumenical_altar_island, nemelex_spade_bored_becter, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Axes | 2 | 2.4 Armour | 3 | 3.0 Shields | 3 | 3.0 Fighting | | 3.4 Action || total -------------------------++------- Melee: War axe || 76 Use: Potion || 1 Eat: Chunk || 1 Armor: Scale mail || 30 Dodge: Dodged || 21 Block: Shield || 43 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 64 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 16 | 0 | 0.0 | 12 | 0 | 0.0 D:2 | 48 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------