Dungeon Crawl Stone Soup version 0.23-a0-241-g3b46b07 (webtiles) character file. 16 galech the Skirmisher (level 2, 10/24 HPs) Began as a Demonspawn Fighter on Sept 26, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (105 turns). galech the Skirmisher (Demonspawn Fighter) Turns: 105, Time: 00:00:20 Health: 10/24 AC: 6 Str: 16 XL: 2 Next: 41% Magic: 2/2 EV: 6 Int: 9 God: Gold: 11 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Potions d - a potion of might e - a potion of haste {unknown} h - a potion of flight {unknown} Comestibles f - a ration g - a chunk of flesh Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 2.9 Armour + Level 2.9 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm #####...#.#≈.<.≈#.#..### #[(....#.#.≈≈≈≈≈.#.### .#####.#.#.#.#.#.#.# ##.#.#.#.#.#.## ###.)##.###...# #...## .# .#.# #.### # # # #.# #@# #.....b..J....# #######.###.##. #.# #.# ..# ### You could see an ooze and a bat. Vanquished Creatures A gnoll (D:1) 3 jackals (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | galech the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 63 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 63 | D:1 | Reached XP level 2. HP: 8/24 MP: 2/2 105 | D:1 | Quit the game Vault maps used: D:1: ncdulo_watergridlock, minmay_distorted Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.0 Fighting | | 3.2 Armour | | 2.9 Shields | | 2.9 Action || total -------------------------++------- Melee: War axe || 18 Armor: Scale mail || 9 Dodge: Dodged || 1 Block: Shield || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 24 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 24 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------