galech Level 1 of the Dungeon (2, -10, D:1) a +0 club (3, 9, D:1) 22 stones (5, 9, D:1) a +0 club (6, 8, D:1) 2 stones (8, 23, D:1) 23 stones (17, 20, D:1) a +0 club (19, 10, D:1) 17 stones (30, 16, D:1) a cursed +0 club (44, 6, D:1) 15 arrows (51, -14, D:1) a +0 mace (55, -12, D:1) a stone (55, -10, D:1) a stone (55, -7, D:1) a cursed -1 dagger 2 stones Level 2 of the Dungeon (2, 0, D:2) a stone (4, 8, D:2) a stone (5, 7, D:2) a stone (6, 8, D:2) a +0 short sword 3 stones (23, -11, D:2) a +0 dagger 4 stones (24, -12, D:2) a +0 dagger a stone (32, 32, D:2) an uncursed amulet of harm (36, 18, D:2) 18 stones (39, 1, D:2) a +0 whip a stone (62, 15, D:2) a +0 short sword a +0 leather armour a +0 short sword (65, 17, D:2) 4 stones a cursed -3 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (21, -16, D:3) a stone (22, -15, D:3) a +0 ring mail (23, -16, D:3) a stone (24, -16, D:3) a stone (25, 11, D:3) a +0 robe a +0 dagger (27, -16, D:3) a +0 short sword (37, -20, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail a +0 falchion (0, 1, D:4) a +0 falchion (0, 2, D:4) a +0 arbalest a +0 club a +0 scale mail a +0 falchion (8, -9, D:4) a +0 short sword (8, -8, D:4) a +0 war axe (11, -4, D:4) a +0 flail (15, -21, D:4) a +0 giant spiked club (17, -24, D:4) a +0 spear (19, 3, D:4) 7 poisoned needles (21, -26, D:4) a +0 ring mail (24, -20, D:4) a +0 dagger a +0 robe (24, -18, D:4) a cursed +0 club (27, -17, D:4) a +0 hand axe (32, -2, D:4) a +0 short sword (32, 5, D:4) a +1 leather armour of fire resistance (38, -18, D:4) a +0 robe (41, 0, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +5 scimitar (3, 3, D:5) a +0 dagger (3, 5, D:5) a cursed +0 ring mail (3, 11, D:5) a +0 ring mail (10, 22, D:5) a +0 trident (12, -5, D:5) 10 poisoned needles (20, 24, D:5) 17 stones (25, 25, D:5) 23 stones (30, 37, D:5) a +0 shortbow of freezing 20 arrows (32, 36, D:5) 2 arrows (35, 33, D:5) a +0 hunting sling (37, 12, D:5) 6 large rocks (41, 16, D:5) a +0 spear (45, 36, D:5) 8 poisoned needles (49, 25, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) the cursed +1 hunting sling of Glory {velocity, *Drain Int+3 Dex+3} Any stone fired from it inflicts extra damage. It affects your intelligence (+3). It affects your dexterity (+3). It causes draining when unequipped. It has a curse placed upon it. (7, -6, D:6) a +0 leather armour (12, -25, D:6) 9 arrows (12, -8, D:6) a +0 whip of freezing a +0 robe (24, -9, D:6) a +0 scale mail a +0 club a +0 leather armour a +0 dagger (25, -9, D:6) a +0 whip a +0 chain mail (25, -7, D:6) a +0 giant club (39, -12, D:6) a +0 leather armour (42, -18, D:6) 23 bolts (42, -11, D:6) a +0 helmet (45, 1, D:6) a +0 ring mail (47, -20, D:6) a +0 leather armour a +1 trident of distortion (47, -19, D:6) a +0 ring mail a +0 short sword (47, 23, D:6) a +0 scale mail (48, -20, D:6) a cursed -2 trident (48, -19, D:6) a +0 short sword a +0 hand axe a +0 robe (49, -19, D:6) a +0 whip a +0 ring mail (49, -18, D:6) an arrow (49, -16, D:6) 21 arrows a +0 shortbow (50, -19, D:6) a +0 halberd a +0 plate armour (56, 14, D:6) 12 stones Level 7 of the Dungeon [Shop] Fyowoa's Book Shop a book of Minor Magic (280 gold) a Young Poisoner's Handbook (560 gold) a book of Clouds (630 gold) Ipefule's Reference Book on Fiery Feathers (711 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Conjure Flame Conjuration/Fire 3 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Summon Lightning Spire Summoning/Air 4 f - Lightning Bolt Conjuration/Air 5 a book of Conjurations (420 gold) a book of Cantrips (280 gold) a book of Conjurations (420 gold) a book of the Earth (910 gold) a Fen Folio (1050 gold) (12, 2, D:7) a +0 giant club (13, -24, D:7) a +0 robe (24, -16, D:7) a poisoned needle (26, -17, D:7) an arrow (27, -20, D:7) a +0 shortbow 11 arrows (27, -19, D:7) a stone a poisoned needle (27, -18, D:7) a poisoned needle (28, -19, D:7) a poisoned needle (29, -19, D:7) 4 poisoned needles a stone (30, -20, D:7) a +0 club (30, -19, D:7) a +0 club a +0 short sword (31, -20, D:7) a cursed -1 blowgun 10 poisoned needles (31, -19, D:7) a +0 blowgun 8 poisoned needles (35, -14, D:7) a +0 robe (35, -11, D:7) a +1 mace of venom (37, 4, D:7) a +0 leather armour (46, -33, D:7) a +0 ring mail (49, -42, D:7) 4 stones (51, -40, D:7) 4 stones (51, -39, D:7) a +2 dagger of venom (52, -40, D:7) a +1 whip of freezing 2 stones a +0 short sword (52, -39, D:7) a cursed -3 short sword (58, -48, D:7) a +0 giant spiked club (61, -18, D:7) 10 poisoned needles Level 8 of the Dungeon (0, 0, D:8) a potion of heal wounds (1, -5, D:8) a potion of magic (2, -3, D:8) a +0 flail (4, -4, D:8) a +0 robe (5, 17, D:8) 13 stones (12, 12, D:8) a -3 ring of evasion (13, 20, D:8) a +2 dagger of draining (19, -4, D:8) 9 arrows (20, -3, D:8) a +0 trident (21, 4, D:8) a +2 robe of magic resistance a +3 dagger of chaos (21, 8, D:8) 22 arrows (21, 34, D:8) a +0 hand axe a +0 chain mail (22, 25, D:8) 20 arrows (35, 23, D:8) 25 stones (35, 31, D:8) an arrow a +0 club (36, 32, D:8) an arrow (36, 34, D:8) a +0 shortbow 12 arrows (38, 3, D:8) 6 arrows (39, 2, D:8) an arrow (39, 4, D:8) an arrow (39, 5, D:8) a +0 shortbow 6 arrows (43, 12, D:8) a +0 mace (46, -2, D:8) a +0 rapier Level 9 of the Dungeon [Shop] Lukim's Antique Weapon Boutique a +0 club (26 gold) a +0 quarterstaff of draining (239 gold) a +0 glaive (169 gold) a cursed -1 club (2 gold) a +1 dire flail of crushing (338 gold) a +0 glaive (169 gold) a +0 club (26 gold) a +0 hand crossbow (91 gold) the +3 sling "Punk" {acid, rCorr} (1692 gold) It provides partial protection from all sources of acid and corrosion. a +4 hand crossbow of freezing (735 gold) a +0 morningstar (104 gold) (0, 0, D:9) a stone (2, -2, D:9) a +0 short sword 4 stones (2, -1, D:9) a +0 dagger a +0 robe a +0 short sword 2 stones a +0 club a +0 club (7, 1, D:9) a +1 scimitar a +0 robe (8, 1, D:9) a +4 long sword a +0 robe (9, -5, D:9) 16 arrows (9, 0, D:9) a +0 trident a +0 robe (9, 1, D:9) a +0 war axe a +0 robe (9, 2, D:9) a +5 spear a +0 robe (15, 6, D:9) a +0 war axe (21, 19, D:9) 22 stones (26, 16, D:9) a +0 leather armour (27, -14, D:9) a +0 leather armour (30, 26, D:9) a +0 flail 2 tomahawks (31, 26, D:9) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a +0 club (32, 26, D:9) a tomahawk (34, -8, D:9) 5 stones a +0 club (35, -9, D:9) a +1 spear of venom a +0 ring mail (35, -8, D:9) a +0 dagger (35, 1, D:9) a +0 halberd 4 tomahawks a +0 plate armour (35, 2, D:9) a +0 dagger a +0 giant club (35, 3, D:9) a +0 hand axe a +0 leather armour (35, 4, D:9) a tomahawk (36, -10, D:9) a +0 spear a +0 ring mail (36, -9, D:9) a +0 club (36, -8, D:9) a +0 club a +0 leather armour a +0 giant club (36, -7, D:9) a +0 club 4 stones (38, -3, D:9) a +0 flail a cursed -2 chain mail (38, -2, D:9) a +0 whip (39, 0, D:9) a +0 mace (44, 17, D:9) a +4 broad axe of holy wrath (56, -13, D:9) a +0 giant club a cursed +0 giant spiked club (61, 16, D:9) a +5 halberd a +0 robe (62, 15, D:9) a +3 dagger a +0 robe (62, 16, D:9) a +3 falchion of freezing a +0 robe (63, 15, D:9) a +0 giant club Level 10 of the Dungeon [Shop] Siashe's Armour Shoppe a +0 scale mail (68 gold) a +0 chain mail (76 gold) a +3 chain mail of magic resistance (450 gold) the +5 scale mail of Vehumet's Hope {Dex+3} (719 gold) It affects your dexterity (+3). a +3 leather armour of cold resistance (408 gold) the +5 chain mail "Veupputobu" {rF+ rCorr Int-4} (691 gold) It affects your intelligence (-4). It protects you from fire. It provides partial protection from all sources of acid and corrosion. a +0 leather armour (34 gold) a +1 robe (130 gold) a +2 ring mail of fire resistance (357 gold) a +0 robe (11 gold) the +5 scale mail of Infinity {rC+ Int+7} (980 gold) It affects your intelligence (+7). It protects you from cold. a cursed -2 ring mail (1 gold) a +0 helmet (76 gold) a +2 plate armour of magic resistance (680 gold) a +0 plate armour (391 gold) a +0 scale mail (68 gold) (0, 0, D:10) a +0 ring mail (0, 43, D:10) a +0 flail a cursed +0 leather armour (4, 42, D:10) a +0 leather armour (7, 9, D:10) a +0 giant club a cursed -1 dire flail (7, 10, D:10) a stone a +0 club a +0 dagger (8, -2, D:10) 20 arrows (8, 9, D:10) 3 stones a +0 short sword (8, 10, D:10) a cursed +0 whip (10, 31, D:10) a +2 dagger of protection a +0 robe (11, 30, D:10) a cursed -2 dire flail 27 stones a +0 chain mail (11, 34, D:10) a +0 dagger a +0 robe (30, 8, D:10) a +0 dagger (31, 7, D:10) a +0 giant club (32, 33, D:10) 31 sling bullets (33, -6, D:10) a +0 long sword (33, -5, D:10) a +5 mace a +0 robe (33, -4, D:10) a +0 falchion a +0 robe (33, 36, D:10) a cursed -2 arbalest (34, -4, D:10) a cursed -3 spear a +0 robe (34, 8, D:10) a wand of flame (17) (34, 9, D:10) 18 stones (34, 10, D:10) a potion of resistance (34, 11, D:10) a scroll of remove curse (44, 10, D:10) a potion of curing (53, 16, D:10) a +0 dagger a +0 robe (57, -4, D:10) a cursed +0 ring mail (57, 5, D:10) a curare-tipped needle (57, 6, D:10) a curare-tipped needle (57, 8, D:10) 2 curare-tipped needles (57, 9, D:10) a curare-tipped needle (57, 10, D:10) a curare-tipped needle Level 2 of the Abyss (0, 0, Abyss:2) a ration (1, 2, Abyss:2) 48 gold pieces