Dungeon Crawl Stone Soup version 0.23-a0-141-g456867d (webtiles) character file. 32 galech the Skirmisher (level 3, -2/29 HPs) Began as a Demonspawn Monk on Aug 31, 2018. Slain by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:32 (1658 turns). galech the Skirmisher (Demonspawn Monk) Turns: 1658, Time: 00:01:32 Health: -2/29 AC: 5 Str: 11 XL: 3 Next: 8% Magic: 3/3 EV: 12 Int: 11 God: Gold: 77 SH: 0 Dex: 16 Spells: 2/2 levels left rFire + . . SeeInvis . a - +0 hand axe rCold + . . Gourm . (no shield) rNeg . . . Faith . m - +0 ring mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr + Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn j - ring of protection from fire MPRegen 0.08/turn l - ring of resist corrosion @: no status effects A: cold resistance 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour m - a +0 ring mail (worn) Jewellery j - a ring of protection from fire (left hand) l - a ring of resist corrosion (right hand) Scrolls b - a scroll of fear {unknown} g - 2 scrolls of identify {unknown} h - a scroll of remove curse {unknown} Potions d - a potion of mutation {unknown} e - 2 potions of flight {unknown} f - 3 potions of curing {unknown} i - a potion of degeneration {unknown} k - a potion of berserk rage {unknown} Comestibles c - a ration n - 2 chunks of flesh Skills: + Level 3.3 Fighting + Level 3.1 Axes + Level 3.1 Dodging + Level 2.0 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your flesh is cold resistant. (rC+) Message History You barely miss the rat. The rat bites you but does no damage. You closely miss Sigmund. Sigmund is moderately wounded. You hit the rat. You kill the rat! Sigmund barely misses you. You closely miss Sigmund. Sigmund is moderately wounded. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hit something but do no damage. Something hits you. You hit something. Something hits you. You barely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You hit something. You hit something. Something barely misses you. You miss something. Something hits you but does no damage. You closely miss something. Something hits you! You die... .. ......(##.# #.#. #.##.#.#.##.# #.#. #......#.##.# #.#. .###.##.#.#.##.# #.#. .rb..........รท.# #.#. ###.##.#.#.##.# #.#. #.#.#.##.# #.#.#.##.# #@#....... #{#.#.##.# ..#.#.##.# ####.#.# .# There were no monsters in sight! Vanquished Creatures 3 dart slugs A ball python (D:1) 2 bats 2 giant cockroaches A goblin (D:1) 6 hobgoblins 2 frilled lizards 4 kobolds 3 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | galech the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 403 | D:1 | Gained mutation: Your flesh is cold resistant. (rC+) | [demonic ancestry] 403 | D:1 | Reached XP level 2. HP: 13/24 MP: 2/2 1457 | D:2 | Reached XP level 3. HP: 28/29 MP: 3/3 1637 | D:2 | Noticed Sigmund 1658 | D:2 | Slain by Sigmund Vault maps used: D:1: doesnt_arrival_eight_statues, minmay_misc_feat_pillars, hex_large, kennysheep_pointless_box, minmay_misc_feat_encased D:2: chequers_ecumenical_altar_simple, kennysheep_generic_room_14, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.1 Axes | 3 | 3.1 Stealth | 2 | 2.0 Fighting | | 3.3 Action || total -------------------------++------- Melee: Hand axe || 93 Stab: Sleeping || 6 Eat: Chunk || 2 Armor: Robe || 8 Ring mail || 8 Dodge: Dodged || 57 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 46 | 0 | 0.0 | 24 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 24 | 0 | 0.0 | 13 | 0 | 0.0 D:2 | 22 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+-------