galech Level 1 of the Dungeon (1, -15, D:1) 14 arrows (1, 6, D:1) a +0 club (7, -3, D:1) a +0 pair of boots (11, 5, D:1) a +0 leather armour (12, 11, D:1) a +0 scale mail (14, 5, D:1) a +0 pair of boots (15, -8, D:1) a +0 club (20, 4, D:1) a +0 club a +0 club (25, -13, D:1) 21 arrows (31, -7, D:1) a +0 dagger Level 2 of the Dungeon (3, -12, D:2) 12 arrows (3, -8, D:2) 9 stones (3, 6, D:2) 26 arrows (25, -10, D:2) 24 arrows (26, 10, D:2) a +0 pair of boots (37, 16, D:2) 11 sling bullets (38, 8, D:2) a +0 robe (39, 23, D:2) a +0 club (39, 24, D:2) a +0 leather armour a +0 mace a +0 leather armour a +0 club Level 3 of the Dungeon (0, 0, D:3) a stone (0, 4, D:3) a +0 dagger a +0 robe (0, 5, D:3) a +0 dagger a +0 robe (3, 2, D:3) 3 stones (8, 15, D:3) a tomahawk (9, 15, D:3) a +0 flail a +0 leather armour a +0 flail a +0 club (10, 16, D:3) a +0 short sword 2 tomahawks (12, 17, D:3) a tomahawk (15, 8, D:3) 28 bolts (15, 12, D:3) a tomahawk (20, 34, D:3) a +0 falchion of electrocution (29, 5, D:3) a stone a +0 club (30, 5, D:3) a +0 club a +0 short sword (31, 6, D:3) 2 stones (36, 33, D:3) a +0 dagger a +0 leather armour (36, 35, D:3) a +0 hand axe (38, 34, D:3) a +0 flail a +0 scale mail (40, 29, D:3) a +0 hand axe a +0 war axe a +0 leather armour a +0 whip (40, 30, D:3) a +0 robe a +0 dagger (40, 31, D:3) a +0 mace (41, 31, D:3) 9 arrows Level 4 of the Dungeon (0, 0, D:4) a cursed +0 ring mail (3, -8, D:4) a +0 leather armour (5, -1, D:4) 13 stones (9, 11, D:4) a +0 giant club (14, 4, D:4) 22 arrows (14, 13, D:4) a +0 short sword (16, 1, D:4) a +0 hunting sling (32, 31, D:4) a +0 scale mail (33, 15, D:4) a +0 giant spiked club (35, 30, D:4) a cursed -3 war axe (38, 14, D:4) a +0 robe (41, 1, D:4) a cursed +0 long sword (41, 25, D:4) a +0 giant spiked club (44, -2, D:4) 31 sling bullets (45, 18, D:4) a +0 dagger (47, -2, D:4) a +0 hand axe (54, 17, D:4) a cursed +0 leather armour a +0 short sword (54, 18, D:4) a +0 leather armour a +0 flail Level 5 of the Dungeon (3, -14, D:5) a cursed +0 robe (7, -50, D:5) a +0 leather armour (7, -43, D:5) 10 sling bullets (10, -57, D:5) 16 stones (10, -41, D:5) a +0 leather armour (17, -53, D:5) 17 bolts (17, -50, D:5) 10 stones (18, -51, D:5) 8 stones (21, -45, D:5) a +0 flail (28, -7, D:5) a +0 robe (34, -42, D:5) 14 stones (37, -35, D:5) a +0 cloak (53, -22, D:5) a cursed -3 giant club Level 6 of the Dungeon [Shop] Xizeloiw's Magic Scroll Boutique a scroll of remove curse (45 gold) a scroll of acquirement (780 gold) a scroll of teleportation (45 gold) a scroll of magic mapping (52 gold) [Shop] Qutell's Weapon Emporium 19 arrows (53 gold) the cursed +1 halberd "Killer Bee's Curse" {chop, rF+ Dex+5} (455 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+5). It protects you from fire. It has a curse placed upon it. 9 stones (12 gold) a +2 flail of venom (226 gold) a +0 hand crossbow (49 gold) 22 sling bullets (154 gold) (0, 0, D:6) a +0 hunting sling (1, 3, D:6) a +0 short sword a +0 leather armour (1, 4, D:6) a +1 dagger of venom a +0 robe a +0 mace a +0 chain mail a +0 dagger a +0 robe (3, 0, D:6) 4 tomahawks (11, 2, D:6) 16 stones (11, 16, D:6) a +0 plate armour (13, -12, D:6) a +4 hand axe a +0 robe (15, -12, D:6) a cursed +0 flail a +0 robe (16, -21, D:6) a +0 leather armour (16, -12, D:6) a cursed +3 dagger a cursed +0 robe (17, -12, D:6) a cursed +3 halberd a +0 robe (20, 6, D:6) a +0 long sword (40, 10, D:6) a +0 pair of gloves (41, 5, D:6) 31 stones (43, -25, D:6) a +0 leather armour (49, -12, D:6) 13 arrows a +0 shortbow (49, -11, D:6) a +0 ring mail a +0 dagger (50, -26, D:6) a +0 hunting sling (52, -16, D:6) 20 stones (56, -14, D:6) the +0 war axe "Xiphi" {protect, rC+} It protects the one who uses it against injury (+AC on strike). It protects you from cold. the +4 dagger of Farphok {protect, rF++ MR-} It protects the one who uses it against injury (+AC on strike). It greatly protects you from fire. It affects your resistance to hostile enchantments. Level 7 of the Dungeon (0, 0, D:7) a +0 trident (12, 8, D:7) a +0 rapier (13, 8, D:7) a +0 robe (15, 31, D:7) a +0 shortbow 27 arrows (15, 32, D:7) an arrow (16, 30, D:7) a +0 war axe (21, -26, D:7) 13 arrows (24, -11, D:7) 3 needles of frenzy (27, -9, D:7) a +0 hand axe a +0 leather armour a +0 flail a +0 leather armour (28, -9, D:7) a +0 mace a +0 ring mail (28, -7, D:7) a +0 flail (29, -9, D:7) a +0 war axe a +0 quarterstaff a +0 hunting sling 29 sling bullets a +0 ring mail (36, -1, D:7) a +0 mace (36, 0, D:7) a +0 mace (36, 1, D:7) a +0 mace (36, 22, D:7) 8 bolts (37, -3, D:7) a +0 mace (37, -1, D:7) a +2 quarterstaff of chaos a +0 mace (37, 0, D:7) the +1 mace of Moram {flame, +Rage Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It lets you go berserk. a +0 mace (38, -7, D:7) a +0 mace (38, -5, D:7) a +0 mace (38, -4, D:7) a +0 mace (38, -1, D:7) a +0 mace (38, 0, D:7) a +2 mace of crushing (38, 1, D:7) a cursed -1 mace (39, -8, D:7) a +0 mace (39, -6, D:7) a +0 mace (41, 10, D:7) 15 stones (41, 12, D:7) a +0 broad axe (44, -1, D:7) a +0 quarterstaff (46, -5, D:7) 17 bolts (46, 9, D:7) a cursed +0 leather armour (50, 15, D:7) a +0 dagger a +0 chain mail (51, 15, D:7) a +1 dagger of venom a +0 scale mail a +0 dire flail a +0 plate armour (52, 14, D:7) a +0 club a +0 dagger a +0 robe (53, -3, D:7) 19 stones Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (3, -9, D:8) a +0 dagger (3, 38, D:8) a +0 short sword (10, 37, D:8) a +0 animal skin (12, 17, D:8) 17 stones (14, -3, D:8) 15 arrows (16, 37, D:8) a +0 shortbow (19, 39, D:8) 16 stones (20, -2, D:8) a +0 spear (24, 36, D:8) a +0 ring mail a +0 flail (24, 37, D:8) a +0 chain mail a +0 hand axe a +0 giant club a +0 giant spiked club (25, 33, D:8) an arrow (26, 33, D:8) 2 arrows (27, 31, D:8) an arrow (27, 33, D:8) 7 arrows a +0 shortbow (28, 43, D:8) 5 sling bullets (34, -2, D:8) a cursed -2 hand axe a +0 animal skin (36, 13, D:8) an uncursed ring of loudness a +0 cloak (39, 13, D:8) a +0 robe (43, 4, D:8) a +0 ring mail (46, 2, D:8) an uncursed staff of earth (52, 15, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) a cursed +0 chain mail (0, 11, D:9) a +0 ring mail (1, 17, D:9) an uncursed staff of conjuration (2, -31, D:9) 23 stones (3, -31, D:9) a +1 pair of gloves (5, -14, D:9) a +0 whip (5, -2, D:9) a +0 ring mail (6, 25, D:9) 13 stones (9, -2, D:9) a +0 falchion (10, 27, D:9) a +0 quarterstaff (14, -3, D:9) a cursed -3 club (15, -4, D:9) 2 curare-tipped needles a +0 blowgun a +0 club (15, -3, D:9) a +0 hand axe (19, -18, D:9) 3 arrows (19, -17, D:9) 2 arrows (19, -15, D:9) a +0 ring mail (20, -18, D:9) a +0 mace (20, -17, D:9) an arrow (20, -15, D:9) 8 arrows a +0 shortbow (26, -13, D:9) 19 stones (29, 5, D:9) a +0 club (40, -6, D:9) a +0 hand axe a +0 chain mail (40, -5, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (5, 3, D:10) a +0 shortbow 9 arrows (6, 5, D:10) an arrow (6, 6, D:10) a +0 shortbow 19 arrows (12, -6, D:10) a +0 flail 5 tomahawks a +0 chain mail a +0 giant club a +0 giant spiked club (13, -7, D:10) a cursed +0 scale mail a +1 flail of holy wrath (14, -4, D:10) a tomahawk (15, -21, D:10) a +0 giant spiked club (16, -4, D:10) a +0 dagger a cursed +0 cloak (17, -4, D:10) a cursed -1 short sword a cursed +0 leather armour (20, -6, D:10) a curare-tipped needle (20, 5, D:10) a +0 chain mail (23, -14, D:10) 22 stones (23, -4, D:10) a +0 dagger (24, -3, D:10) 2 stones (25, -21, D:10) a +0 cloak (25, -17, D:10) a +0 ring mail (25, -3, D:10) 12 poisoned needles a +0 club a +0 blowgun (25, 0, D:10) a +0 whip a +0 short sword (26, -2, D:10) a poisoned needle (26, -1, D:10) a curare-tipped needle a stone (26, 0, D:10) a +0 club a +0 whip (30, -3, D:10) 11 stones (32, -16, D:10) a +0 club a +0 ring mail (32, -1, D:10) a +0 ring mail (33, -16, D:10) a +0 whip a +0 leather armour a cursed +0 leather armour (35, -18, D:10) a +0 dagger a +0 robe (35, -17, D:10) a +0 mace of crushing a +0 short sword a +0 shortbow 24 arrows a +0 robe (40, 5, D:10) a cursed -3 giant club a +0 giant spiked club (44, 13, D:10) 24 stones (45, -19, D:10) 9 stones Level 11 of the Dungeon (0, 0, D:11) a +0 halberd (1, -1, D:11) a +0 halberd (1, 0, D:11) a +0 whip (11, -11, D:11) a +0 rapier (18, -10, D:11) a -2 ring of evasion (21, -6, D:11) a +0 leather armour (22, 24, D:11) 6 javelins (29, -6, D:11) 15 arrows (32, 19, D:11) a +0 club (33, 18, D:11) a +0 shortbow 14 arrows (34, 18, D:11) a +0 shortbow a +0 shortbow 40 arrows (36, 18, D:11) an arrow a +0 flail a +0 chain mail (38, 18, D:11) a +0 mace (40, -13, D:11) a +1 rapier of venom (40, -12, D:11) 24 gold pieces (40, -11, D:11) 13 gold pieces (40, 12, D:11) 17 stones (40, 18, D:11) an arrow (41, -13, D:11) an uncursed staff of energy (41, -11, D:11) 13 gold pieces (42, -13, D:11) an uncursed staff of air (42, -12, D:11) 11 gold pieces (42, -11, D:11) 14 gold pieces (50, 20, D:11) a cursed -2 trident (54, 16, D:11) a +2 antimagic falchion a cursed +0 leather armour (54, 17, D:11) a +0 mace a +3 ring mail (54, 19, D:11) a +0 flail a +0 leather armour (58, 0, D:11) a +0 great sword (62, -8, D:11) a cursed +0 ring mail Level 1 of the Lair of Beasts (0, 0, Lair:1) 23 bolts (10, -12, Lair:1) a cursed +0 ring mail (23, -8, Lair:1) 5 needles of confusion (28, -6, Lair:1) a +0 scale mail (35, -9, Lair:1) 17 stones (37, -19, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 cloak (5, -8, Lair:2) the +3 hand axe of Accord {flame, Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). (5, -6, Lair:2) the ring of the Messenger {*Tele rC- rN+++ MR+++ Dex-2} [ring of teleportation] It may teleport you next to monsters. It affects your dexterity (-2). It makes you vulnerable to cold. It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. (6, -7, Lair:2) a +2 cloak of magic resistance (6, -6, Lair:2) a scroll of identify (10, -2, Lair:2) 16 poisoned needles (15, -8, Lair:2) a book of Clouds (17, -24, Lair:2) a +0 hunting sling (20, -36, Lair:2) a +0 club (28, 8, Lair:2) a +0 dagger (36, -32, Lair:2) a +0 mace (55, -13, Lair:2) 22 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (2, 11, Lair:3) 14 arrows (10, -4, Lair:3) a +5 battleaxe of electrocution a +0 ring mail (12, 44, Lair:3) a book of Changes (19, -5, Lair:3) a cursed +0 club (29, 5, Lair:3) a +0 robe (41, 32, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 6, Lair:4) a +1 scimitar of holy wrath a +0 robe a +0 battleaxe (0, 7, Lair:4) a +0 war axe a cursed +0 robe (1, 7, Lair:4) a box of beasts (2, 8, Lair:4) a +0 dire flail of protection (12, -30, Lair:4) 12 poisoned needles (16, -39, Lair:4) an uncursed amulet of magic regeneration (16, -19, Lair:4) a +0 vampiric spear (20, 6, Lair:4) a wand of disintegration (11) a wand of clouds (3) an uncursed amulet of magic regeneration a scroll of torment a scroll of random uselessness an uncursed amulet of rage a scroll of noise a wand of acid (13) 6 scrolls of amnesia 2 scrolls of immolation a wand of flame (44) an uncursed ring of stealth a wand of paralysis (7) Level 5 of the Lair of Beasts (0, 0, Lair:5) a death yak corpse (4, 9, Lair:5) 17 stones