galech Level 1 of the Dungeon (0, 0, D:1) 8 tomahawks (1, 17, D:1) a +0 whip (12, 0, D:1) a +0 ring mail (26, 30, D:1) a +0 club (31, 5, D:1) a stone a cursed -2 club a +0 club a +0 club a +0 dagger (31, 6, D:1) a stone (31, 7, D:1) 2 stones (31, 10, D:1) a cursed -1 dagger (31, 19, D:1) 8 arrows (31, 37, D:1) a +0 dagger (32, 36, D:1) a +0 short sword 5 stones (34, 3, D:1) a +0 short sword (34, 10, D:1) a +0 helmet (35, 6, D:1) a stone (36, 36, D:1) a +0 hunting sling (37, 8, D:1) a stone (37, 18, D:1) a +0 club (38, -1, D:1) a +0 hunting sling (42, -1, D:1) a +0 spear (55, 27, D:1) a +0 whip (55, 28, D:1) a +0 club Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +7 whip of the Thing {antimagic, *Corrode rF- rN+ Str+9} (6000 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+9). It makes you vulnerable to fire. It protects you from negative energy. It may corrode you when you take damage. the ring of Yluy {+Fly rC+ MR- Dex+4 Slay+5} (5670 gold) [ring of flight] It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from cold. It affects your resistance to hostile enchantments. It lets you fly. the +3 dagger of Slow Death {pierce, +Blink} (3200 gold) It inflicts extra damage upon your enemies. It lets you blink. the cursed +1 leather armour "Ikutruih" {+Inv} (1800 gold) It lets you turn invisible. It has a curse placed upon it. (0, 0, D:2) a +0 club (12, -5, D:2) 23 arrows (13, -19, D:2) a +0 club (25, -21, D:2) a cursed -1 club (27, -23, D:2) a +0 spear (27, -22, D:2) a +0 spear (29, -5, D:2) 28 stones (47, -15, D:2) a +0 club (57, -8, D:2) a +0 dagger 2 stones (61, -17, D:2) a +0 short sword (67, 0, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 animal skin (1, -45, D:3) 7 stones (2, -19, D:3) a +0 spear (3, -26, D:3) a +0 club (3, -19, D:3) a +0 halberd (4, -19, D:3) a +0 whip (4, -18, D:3) a +0 halberd (5, -18, D:3) a +0 club (7, -45, D:3) a +0 trident (8, 3, D:3) a +0 club (16, 1, D:3) a +0 leather armour (21, -17, D:3) 17 stones (22, -40, D:3) a +0 ring mail (22, 3, D:3) 15 bolts (39, -17, D:3) 12 arrows (42, -34, D:3) a +0 club (42, -15, D:3) 21 stones (44, -46, D:3) a +0 scale mail (46, 5, D:3) a +0 dagger (48, -42, D:3) 3 javelins of penetration (58, -25, D:3) 30 stones Level 4 of the Dungeon (0, 21, D:4) a +0 hunting sling (2, 31, D:4) a +0 war axe (16, 9, D:4) 13 stones (16, 14, D:4) a +0 ring mail (44, 32, D:4) a +0 hand axe (45, 27, D:4) a +0 hand axe a +0 dagger a cursed +0 robe a +0 morningstar (45, 41, D:4) a +0 whip (55, 12, D:4) a +0 club (55, 13, D:4) a +0 club (56, 19, D:4) 9 stones (56, 34, D:4) a +0 dagger a +0 whip a +0 scale mail (57, 12, D:4) a +0 war axe (57, 13, D:4) a +0 hand axe (57, 36, D:4) a +0 flail a +0 morningstar a +0 leather armour a +0 giant spiked club (57, 38, D:4) a +0 flail (58, 37, D:4) a +0 short sword a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 dagger a +0 robe a +0 short sword (8, -31, D:5) a +0 club (unseen) (8, -29, D:5) a scorpion corpse (8, -23, D:5) 2 tomahawks (9, -31, D:5) a +0 scythe (unseen) (12, -30, D:5) 8 javelins of returning (12, -26, D:5) a book of Cantrips (13, -21, D:5) a +0 giant club (16, -29, D:5) 21 arrows (17, -30, D:5) 10 gold pieces