galech Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (10, 22, D:1) 23 stones (12, 7, D:1) a +0 club (14, 8, D:1) a +0 club (14, 29, D:1) 15 stones (16, -1, D:1) 21 stones (17, -6, D:1) a +0 club (17, -5, D:1) a +0 club a stone (17, 1, D:1) 2 stones (22, -12, D:1) a +0 robe (24, 0, D:1) 16 stones (25, 28, D:1) a +0 club (26, 28, D:1) a +0 dagger (28, 37, D:1) a +0 club (31, 3, D:1) a +0 club (32, 3, D:1) 2 stones (33, 14, D:1) a cursed -2 club (40, 23, D:1) a +0 dagger (44, 3, D:1) a stone (44, 26, D:1) a cursed -2 dagger a +0 dagger of speed Level 2 of the Dungeon (0, 0, D:2) a stone (0, 1, D:2) a +0 club 16 stones (2, 3, D:2) a +0 short sword (2, 4, D:2) a +0 leather armour (8, 13, D:2) 8 arrows (11, 15, D:2) a +0 dagger (13, 10, D:2) a +0 falchion (21, -9, D:2) 13 bolts (29, -19, D:2) a +0 club (43, -9, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe 3 tomahawks a +0 leather armour (1, 12, D:3) 27 stones (2, -6, D:3) a +0 trident a +0 robe (9, 7, D:3) a +0 flail (10, -30, D:3) a +0 flail (13, 12, D:3) a cursed -3 hand axe a cursed +0 scale mail (21, -13, D:3) a +0 hand axe (22, 4, D:3) a +0 dagger (22, 13, D:3) a +0 whip (29, -8, D:3) 32 stones (34, -14, D:3) 18 bolts (37, 11, D:3) a -1 whip (46, 12, D:3) a +0 short sword a +0 ring mail (47, -19, D:3) a +0 club (61, -13, D:3) 22 sling bullets Level 4 of the Dungeon [Shop] Tusad's Jewellery Shop a cursed ring of loudness (45 gold) an uncursed amulet of regeneration (300 gold) a cursed -2 ring of evasion (20 gold) an uncursed ring of flight (175 gold) the amulet "Xeohoirr" {Harm *Drain MR+ Int+4 Dex+3} (573 gold) [amulet of harm] It increases damage dealt and taken. It affects your intelligence (+4). It affects your dexterity (+3). It affects your resistance to hostile enchantments. It causes draining when unequipped. an uncursed ring of ice (250 gold) an uncursed ring of poison resistance (200 gold) (1, -4, D:4) a -1 flail (4, 23, D:4) a +0 giant club (13, -4, D:4) a +0 leather armour (14, -4, D:4) a +0 dagger the +3 ring mail of Limitation {rElec Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. (15, -4, D:4) a +0 dagger a +0 robe (17, 25, D:4) a +0 robe (19, 11, D:4) 17 bolts (22, 2, D:4) a +0 ring mail (23, -13, D:4) a cursed -3 dagger (24, 9, D:4) 24 sling bullets (29, -7, D:4) a +0 pair of boots Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (0, 17, D:5) a +0 ring mail (8, 3, D:5) a +2 hunting sling of freezing (13, 16, D:5) a book of Battle (15, 5, D:5) 17 stones (18, 0, D:5) a +0 hand axe (19, 4, D:5) a +0 long sword (21, 10, D:5) 21 stones (22, -15, D:5) a +0 falchion (26, -10, D:5) a +0 club (27, -10, D:5) a cursed +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail a +0 spear (1, 0, D:6) a +0 spear (2, 0, D:6) a +0 whip (3, -2, D:6) a +0 spear (19, 2, D:6) 11 stones (25, -18, D:6) a +0 rapier (29, -24, D:6) 24 stones (31, -24, D:6) 22 arrows (34, -21, D:6) 19 stones (37, 13, D:6) a +0 robe (43, 0, D:6) a +0 falchion (44, 0, D:6) a +0 club (45, 2, D:6) a +0 short sword a +0 scale mail Level 7 of the Dungeon (5, 1, D:7) a bullfrog corpse (still there?) a black bear corpse (still there?)