galech Level 1 of the Dungeon (0, 0, D:1) a +0 spear (9, -3, D:1) a +0 chain mail (10, -13, D:1) a +1 antimagic dagger (10, 7, D:1) a cursed -2 short sword (10, 28, D:1) a +0 dagger (11, 22, D:1) a +0 mace (11, 23, D:1) a stone (11, 25, D:1) a stone (12, 5, D:1) 19 stones (20, 3, D:1) a +0 club (22, 26, D:1) 18 sling bullets (24, 31, D:1) a +0 pair of gloves (26, -14, D:1) a +0 spear (29, -15, D:1) a +0 pair of gloves (30, 34, D:1) a +0 short sword (32, -2, D:1) a +0 helmet (33, -8, D:1) a +0 club (41, -10, D:1) a +0 club (55, 18, D:1) a +0 club (63, 15, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a stone (3, 1, D:2) a +0 dagger (10, -15, D:2) a +0 club (11, 3, D:2) a +0 leather armour (13, 5, D:2) 8 stones (13, 9, D:2) a +0 dagger (21, 8, D:2) 12 bolts (35, -3, D:2) a +0 dagger of venom (54, 13, D:2) a +0 club (57, -7, D:2) 11 stones Level 3 of the Dungeon (0, 0, D:3) 18 stones (3, 6, D:3) a +0 dagger (10, -9, D:3) a poisoned needle (10, -6, D:3) a poisoned needle (10, -2, D:3) a +0 blowgun 6 poisoned needles (11, -5, D:3) a poisoned needle (12, -6, D:3) a poisoned needle (26, 0, D:3) a +0 whip 3 tomahawks (26, 12, D:3) 12 poisoned needles (27, 0, D:3) a +0 leather armour (27, 14, D:3) 15 poisoned needles (28, 0, D:3) a tomahawk (30, 0, D:3) a tomahawk (41, -15, D:3) a +0 club a +0 club (42, -15, D:3) a +0 animal skin 2 stones a +0 club a +0 falchion a cursed +0 helmet (43, -15, D:3) a +0 club a +0 club a +0 club a +0 club (44, -15, D:3) a +0 dagger a +0 dagger a +0 hunting sling 13 stones (48, -17, D:3) 7 poisoned needles (50, 14, D:3) a +0 short sword (51, 9, D:3) a +0 dagger a +0 robe (51, 10, D:3) a +0 club a +0 leather armour (51, 11, D:3) a +0 dagger a +0 robe (52, 11, D:3) a +0 hand axe a +0 leather armour (57, -21, D:3) a +0 club a +0 ring mail (62, -10, D:3) a +0 mace (62, 1, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 morningstar a +0 leather armour (13, 3, D:4) a +0 robe (24, 6, D:4) a +0 trident (26, 19, D:4) 2 tomahawks (29, -18, D:4) a +0 quarterstaff (29, 6, D:4) a +0 rapier (30, 21, D:4) a tomahawk (33, 22, D:4) a tomahawk (36, 6, D:4) a +0 dagger a cursed -3 club a +0 club a +0 scale mail a +0 club a +0 chain mail (36, 8, D:4) a +0 flail a +0 flail a +0 flail (49, -9, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 whip a cursed -2 club a +0 halberd (6, 15, D:5) 18 sling bullets (15, 16, D:5) a +0 club a +0 robe (16, -2, D:5) 18 poisoned needles (17, 3, D:5) a +0 club (17, 23, D:5) a +0 battleaxe (19, -8, D:5) a +0 pair of boots (19, 18, D:5) a +3 dagger (19, 19, D:5) a +0 club (19, 20, D:5) a +0 club a +0 club (20, 17, D:5) a +0 club (20, 18, D:5) a +0 club (20, 19, D:5) a +0 club a kobold corpse (skeletalised by now) (21, -18, D:5) 10 arrows (22, -18, D:5) a +0 robe (28, 7, D:5) a +0 flail a +0 leather armour (28, 9, D:5) a +0 giant club (36, 13, D:5) a +0 buckler (40, -20, D:5) a +0 broad axe (40, 5, D:5) a +0 ring mail (42, 19, D:5) 25 stones (44, 18, D:5) a +0 war axe of electrocution Level 6 of the Dungeon (0, 0, D:6) the +1 scale mail of the Doldrums {rElec rCorr Dex-4 SInv} It affects your dexterity (-4). It insulates you from electricity. It lets you see invisible. It protects you from acid and corrosion. (11, -1, D:6) a +0 falchion (12, -2, D:6) a +0 dagger a +0 robe (13, -2, D:6) a +0 trident (21, -6, D:6) a +0 flail (21, 12, D:6) a +0 robe (39, 22, D:6) a ration