galech Level 1 of the Dungeon (3, 0, D:1) a stone (4, 0, D:1) a stone (6, 2, D:1) 2 stones (10, 9, D:1) 13 poisoned needles (11, -13, D:1) 25 stones (11, -7, D:1) a +0 dagger (12, -11, D:1) 25 stones (17, 13, D:1) a +0 hunting sling (20, 21, D:1) a +0 ring mail (21, -7, D:1) a +0 leather armour (22, 9, D:1) 30 stones (23, 3, D:1) a +0 club (27, -8, D:1) 24 stones (28, -13, D:1) a +0 club (30, -12, D:1) a +0 dagger (34, -10, D:1) a +0 dagger (48, 13, D:1) a +0 dagger (50, 21, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (0, 7, D:2) 22 arrows (3, -14, D:2) a +0 whip of flaming (12, 4, D:2) a +0 club (13, 2, D:2) 22 arrows (17, 4, D:2) a stone (18, 4, D:2) a stone (19, 0, D:2) 20 arrows (19, 3, D:2) a stone (19, 7, D:2) a +0 dagger a +0 hunting sling 13 stones (20, 7, D:2) a stone (22, -15, D:2) 17 stones (30, -16, D:2) a +0 dagger (31, -16, D:2) a stone (32, -16, D:2) a stone (41, -5, D:2) a +0 robe (44, -17, D:2) a +0 trident a +0 chain mail (45, -25, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, -32, D:3) 16 sling bullets (8, -20, D:3) 18 poisoned needles (11, -3, D:3) a +0 mace (18, -38, D:3) a cursed -2 dagger (18, 2, D:3) a +0 club (20, -30, D:3) a +0 robe (24, -34, D:3) 5 arrows (24, -2, D:3) a +0 ring mail (28, 6, D:3) 12 stones (30, -10, D:3) a +0 robe a +0 dagger a +0 hand axe (32, -13, D:3) a +0 morningstar (32, -8, D:3) 6 stones (33, -14, D:3) a +0 dagger (33, -13, D:3) a +1 dagger of venom (35, -7, D:3) a +0 leather armour (35, 1, D:3) a +0 ring mail (40, -11, D:3) a +0 chain mail (44, -17, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) the cursed +1 ring mail of the Slug {Str+3 Slay+2} It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It has a curse placed upon it. (9, -7, D:4) 12 stones (10, 36, D:4) 17 sling bullets (26, 30, D:4) a +2 leather armour of fire resistance a +0 short sword (30, -14, D:4) a +0 robe (33, 29, D:4) a +0 dagger a cursed +0 robe (36, -12, D:4) a +2 whip of flaming (40, 21, D:4) a +0 buckler (43, 17, D:4) a +0 war axe (51, -17, D:4) a +0 dagger a +3 leather armour of poison resistance (59, 34, D:4) 19 arrows Level 5 of the Dungeon [Shop] Zykol's General Store a +0 leather armour (28 gold) the +7 short sword of Fowuesia {pierce, rElec rF+++ Dex+2 Stlth-} (1278 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). It renders you almost immune to fire. It insulates you from electricity. It makes you less stealthy. a ration (70 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (1503 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. a +0 club (14 gold) a +0 robe (9 gold) a +1 leather armour of cold resistance (196 gold) (0, 0, D:5) a +0 ring mail (1, -4, D:5) a +0 shortbow 13 arrows 5 stones (5, 19, D:5) a +0 robe (8, 16, D:5) a +0 giant club (10, 0, D:5) 5 bolts (21, -10, D:5) 28 arrows (39, 14, D:5) 2 large rocks (44, 22, D:5) a +0 fustibalus (49, 13, D:5) a +0 ring mail (55, -28, D:5) a +0 robe (56, -27, D:5) a +0 longbow (56, -26, D:5) a +0 helmet Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 hand axe (3, -28, D:6) 14 arrows (5, -17, D:6) a +0 mace a +0 chain mail (12, -14, D:6) a +0 dagger a +0 robe (13, -14, D:6) a +0 dagger a +0 robe (14, -16, D:6) a +0 giant club (14, -15, D:6) a +0 trident a +0 leather armour (14, 9, D:6) a +0 ring mail (27, -31, D:6) a +0 broad axe (30, -10, D:6) 3 needles of sleeping (30, 12, D:6) 15 stones (39, -3, D:6) a +0 robe (53, -29, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) 18 stones (12, -32, D:7) 8 arrows (19, -21, D:7) a +0 robe a +0 dagger (20, -21, D:7) a +0 club a +0 robe a +0 dagger (21, -5, D:7) a +2 quarterstaff of chaos (22, -7, D:7) a +0 mace (30, -14, D:7) a +0 dagger a +0 robe (31, -15, D:7) a -3 flail a +1 flail of draining a +0 mace (31, -14, D:7) a +0 dagger a +0 robe a +0 club (34, -29, D:7) a +0 animal skin (36, -20, D:7) a book of Debilitation (39, -13, D:7) a +0 mace (47, 8, D:7) a +0 spear (48, -25, D:7) 25 stones (52, -16, D:7) a +0 short sword a stone (52, -15, D:7) a +0 club a poisoned needle 6 stones (52, -14, D:7) a poisoned needle 2 stones a +0 short sword a +0 club (52, -13, D:7) 2 stones (52, -9, D:7) a stone (53, -16, D:7) a +1 whip of venom a +0 blowgun 3 poisoned needles (53, -5, D:7) 24 arrows (67, -10, D:7) a +0 club a cursed -1 flail a +0 leather armour (67, -9, D:7) a cursed -3 dagger a cursed -2 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (1, -12, D:8) a +0 robe (1, 8, D:8) a +0 trident (3, 25, D:8) a +0 giant club (4, 20, D:8) the +2 pair of boots of the Cuttlefish {Int+3 Stlth-} It affects your intelligence (+3). It makes you less stealthy. (5, -11, D:8) a +0 club (8, 20, D:8) 21 stones (16, 28, D:8) 13 arrows (17, -2, D:8) 19 stones (19, 23, D:8) 17 poisoned needles (20, -3, D:8) a +0 giant club a +0 giant spiked club (20, -2, D:8) a +0 giant club (21, -6, D:8) a +0 leather armour (21, -4, D:8) 33 arrows (26, -7, D:8) a +0 hand axe (29, 32, D:8) an uncursed ring of teleportation (31, 25, D:8) 10 poisoned needles (39, 22, D:8) 11 stones (40, -12, D:8) a +0 trident (40, -11, D:8) a +0 giant club a throwing net (40, 25, D:8) 23 stones (46, 18, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) a +0 flail (3, -7, D:9) a +0 hand axe (10, 22, D:9) a +3 short sword a +0 cloak (16, 28, D:9) a +0 flail (24, 4, D:9) a +0 club a +0 scimitar a +0 plate armour (24, 6, D:9) a +0 dagger a +0 leather armour (26, 4, D:9) a +0 dagger a +0 robe (33, 30, D:9) a +0 long sword (33, 36, D:9) a +0 ring mail (50, -2, D:9) 24 bolts (50, 3, D:9) a +0 flail a +0 dagger a +0 robe (50, 4, D:9) a +0 mace a +0 chain mail (51, 7, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (1, 0, D:10) a +0 blowgun 18 poisoned needles (1, 1, D:10) a +0 short sword 12 stones (1, 10, D:10) a +0 giant club (6, 24, D:10) a +0 giant club a +0 giant spiked club (12, -27, D:10) a +0 bardiche (12, -21, D:10) a +0 mace (14, -18, D:10) a +0 chain mail (22, -19, D:10) a +0 leather armour (22, -17, D:10) 9 poisoned needles (23, -19, D:10) a +0 plate armour a +0 mace (24, -29, D:10) a +0 leather armour (24, -19, D:10) a +0 chain mail a cursed +0 hand axe a +0 dagger of holy wrath a +0 robe (24, -18, D:10) a +0 dagger a +0 robe (30, 6, D:10) 15 arrows (34, -24, D:10) a +0 flail (36, -24, D:10) a +0 flail (37, -22, D:10) a +0 hand axe a +0 ring mail (39, -22, D:10) a +0 mace (41, -22, D:10) a cursed +0 chain mail (44, -23, D:10) a +1 flail of protection (44, 4, D:10) a +0 dagger a +0 chain mail of cold resistance a +0 dagger a +0 robe (45, 4, D:10) a +0 war axe a +0 chain mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a blink frog corpse (skeletalised by now) (1, 1, Lair:1) a blink frog corpse (skeletalised by now) (3, 19, Lair:1) a cursed +0 falchion (20, 20, Lair:1) a book of Conjurations (33, 26, Lair:1) 26 stones (34, 29, Lair:1) a +0 short sword (37, 15, Lair:1) the +4 dagger "Ogre's Regret" {antimagic, MR+ Int+6} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+6). It affects your resistance to hostile enchantments. (40, 37, Lair:1) a -2 halberd a +0 animal skin (43, 45, Lair:1) 12 sling bullets (46, -2, Lair:1) a +0 mace 9 stones (47, 25, Lair:1) a +0 rapier (57, 26, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +1 plate armour of poison resistance (1, -25, Lair:2) a crocodile skeleton (1, -9, Lair:2) a +0 dagger (2, 8, Lair:2) a cursed +0 robe (4, -17, Lair:2) a +0 robe (12, -32, Lair:2) a water moccasin corpse (12, -15, Lair:2) a spiny frog corpse (14, 6, Lair:2) a spiny frog corpse (skeletalised by now) a water moccasin corpse (skeletalised by now)