galech Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 44, D:1) 2 stones (9, 31, D:1) a +0 spear (9, 41, D:1) a +0 robe (9, 44, D:1) a stone (11, 47, D:1) a stone (12, 50, D:1) a +0 dagger a stone (14, 25, D:1) a +0 hunting sling a +0 chain mail (17, 34, D:1) a +0 hand axe (17, 36, D:1) 24 stones (18, -5, D:1) a +0 dagger (18, 18, D:1) 2 stones (20, 18, D:1) a stone (20, 29, D:1) a +0 ring mail (22, 18, D:1) a stone (25, 14, D:1) a +0 leather armour (48, 8, D:1) 18 stones (48, 33, D:1) 4 tomahawks (51, 29, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (12, -22, D:2) 29 stones (17, -17, D:2) a +0 club (18, 30, D:2) a +0 robe (19, 25, D:2) a +0 dagger (20, -18, D:2) a +0 hunting sling (20, -9, D:2) a +0 robe (21, 14, D:2) a +0 club (23, -18, D:2) a +0 leather armour (23, 22, D:2) a +0 leather armour (27, 10, D:2) a +0 club (28, 0, D:2) a +0 ring mail (34, 13, D:2) a +0 hand crossbow (35, -21, D:2) a +0 spear (39, -19, D:2) 12 stones (40, -1, D:2) a +0 club (41, 11, D:2) 2 javelins (51, -22, D:2) a cursed -2 club a +0 hunting sling 12 stones (53, 19, D:2) a +2 quarterstaff of chaos (54, 20, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (7, 8, D:3) a +0 war axe (18, -2, D:3) 24 stones (20, 3, D:3) a +0 falchion (27, -4, D:3) a +0 club (29, 14, D:3) 26 bolts (32, 34, D:3) 20 stones (33, -6, D:3) 21 stones (36, 31, D:3) a cursed -1 club (42, 26, D:3) an uncursed amulet of harm (49, 39, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 13 arrows (8, -13, D:4) 10 stones (8, -5, D:4) a +0 leather armour (11, 0, D:4) a +0 short sword (15, 3, D:4) 20 bolts (22, 8, D:4) a +0 robe a +0 scythe (26, -15, D:4) a cursed +0 ring mail (29, 11, D:4) a +0 flail a +0 club a +0 short sword (34, -18, D:4) a +0 robe (43, 1, D:4) a +0 short sword (49, -2, D:4) a +0 robe Level 5 of the Dungeon [Shop] Heceusy's Armour Shop a +0 robe (10 gold) a +0 robe (10 gold) a +0 buckler (67 gold) a +0 ring mail (60 gold) a +0 leather armour (30 gold) a +0 leather armour (30 gold) a +1 robe of positive energy (145 gold) the +1 leather armour of the Fiddle {Str+2 Int+2 Dex+4} (462 gold) It affects your strength (+2). It affects your intelligence (+2). It affects your dexterity (+4). a +2 cloak (247 gold) a cursed +0 robe (1 gold) a +0 pair of gloves (67 gold) a +0 ring mail (60 gold) a +0 ring mail (60 gold) [Shop] Pexkadog's Weapon Boutique a +0 whip of freezing (78 gold) a cursed -2 flail (1 gold) 12 stones (14 gold) a +0 arbalest (54 gold) the +10 halberd of Syrhyuqy {chop, rElec Int+4 SInv Stlth-} (974 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). It insulates you from electricity. It lets you see invisible. It makes you less stealthy. a +0 shortbow (36 gold) 25 stones (30 gold) a +0 long sword (42 gold) a +0 hand axe (36 gold) the +1 mace "Orb Guardian's Foe" {pain, +Rage rF+} (360 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It lets you go berserk. the +5 whip of Pyromania {freeze, Int+7 Dex+2} (664 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+7). It affects your dexterity (+2). a +0 mace (36 gold) a +0 dagger (24 gold) [Shop] Jevi's Antique Weapon Emporium a +2 vampiric glaive (1008 gold) the +5 halberd of Darkness {antimagic, rPois Int+3} (1744 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+3). It protects you from poison. a +0 spear (96 gold) a +0 short sword (96 gold) a +0 quarterstaff (128 gold) a +0 dagger (64 gold) a +0 short sword (96 gold) the +8 halberd of Quantum Leap {flame, *Corrode rF+ MR+++ MP+9} (2742 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It may corrode you when you take damage. a +0 scimitar (128 gold) the +8 long sword of Immorality {drain, +Inv rElec rC+ Stlth-} (2332 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It insulates you from electricity. It lets you turn invisible. It makes you less stealthy. (3, -4, D:5) a book of Flames (3, -3, D:5) an uncursed staff of cold (9, -10, D:5) a +0 dagger (9, 1, D:5) 13 stones (10, -5, D:5) a +0 pair of gloves (17, -3, D:5) a +0 chain mail a +0 scimitar (17, 2, D:5) 19 stones (19, -4, D:5) a +0 giant club (36, 15, D:5) a +0 flail (39, 11, D:5) a +0 falchion (45, 2, D:5) a +0 animal skin (46, -28, D:5) 21 stones (46, 1, D:5) a +0 leather armour (59, 0, D:5) 10 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (1, 0, D:6) a +0 club (4, 6, D:6) a tomahawk a +0 mace (5, 6, D:6) a +0 leather armour a +0 short sword a +0 club (6, 6, D:6) a tomahawk a +0 plate armour a +0 trident (9, 9, D:6) a +0 chain mail (16, 11, D:6) a +1 short sword of protection (20, 5, D:6) 18 sling bullets (21, -4, D:6) a +0 leather armour a cursed -3 falchion a +0 robe a +0 dagger (21, 5, D:6) 23 stones (21, 43, D:6) a +1 whip of venom (22, -4, D:6) a +0 robe a +0 dagger (24, 23, D:6) 20 sling bullets (25, 18, D:6) a +0 giant spiked club (25, 19, D:6) a +0 whip a +0 halberd (29, 31, D:6) a +0 war axe (30, 11, D:6) 12 arrows (32, 36, D:6) a cursed +0 club (33, 42, D:6) 8 exploding tomahawks (38, 10, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a scroll of silence (0, 1, D:7) a cursed -1 hand axe (0, 2, D:7) 23 stones (1, 0, D:7) 10 gold pieces (1, 1, D:7) 23 gold pieces (1, 2, D:7) 11 gold pieces (2, 0, D:7) 15 gold pieces (2, 1, D:7) a +0 hand crossbow (2, 2, D:7) 12 gold pieces (2, 4, D:7) 12 stones (8, -22, D:7) a +0 leather armour (13, -16, D:7) a +0 spear (14, -25, D:7) a +0 dagger a +0 robe (15, -12, D:7) a +2 battleaxe of chopping (16, -39, D:7) a +0 giant club (16, -33, D:7) a +0 shortbow 29 arrows (20, -19, D:7) a +0 club (22, -50, D:7) 16 poisoned needles (26, -13, D:7) 5 javelins (32, 2, D:7) a +0 giant spiked club (33, -52, D:7) an uncursed ring of teleportation (33, -47, D:7) a +0 leather armour (34, -52, D:7) 20 poisoned needles (37, -49, D:7) a +0 whip a +0 leather armour a +0 club a +0 leather armour a +0 whip a +0 scale mail (41, -19, D:7) 27 arrows (41, -15, D:7) a book of Minor Magic (47, -11, D:7) 18 bolts (54, -4, D:7) a +4 scythe of protection (56, -17, D:7) 4 tomahawks Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (14, -7, D:8) a +0 halberd (15, -7, D:8) a +4 halberd (17, -8, D:8) a +0 spear a +0 ring mail a +0 spear (18, 4, D:8) 11 stones (19, -12, D:8) a +0 ring mail (33, 2, D:8) a +0 flail 19 stones (34, 1, D:8) a +0 dagger a +0 robe (34, 2, D:8) a +0 dagger a +0 robe (49, 15, D:8) 23 sling bullets (52, -4, D:8) 13 arrows (62, -25, D:8) a curare-tipped needle a +0 flail (62, -8, D:8) a +0 ring mail (62, 11, D:8) a +0 whip (63, -24, D:8) a +0 hand crossbow 12 bolts a stone (63, 8, D:8) a +0 mace a cursed -2 leather armour a +4 dagger a +0 robe (63, 9, D:8) a +0 dagger a +0 robe (63, 10, D:8) a cursed -2 club a +0 falchion a +0 ring mail (64, -24, D:8) a +0 dagger a +0 short sword of draining a +0 short sword a +3 blowgun 4 curare-tipped needles a +0 short sword 2 bolts (65, -24, D:8) a bolt (70, -17, D:8) a +0 chain mail a +0 dire flail a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 club (5, -27, D:9) a +0 leather armour (5, -13, D:9) a ring of the Octopus King {rC+ AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of protection from cold] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It protects you from cold. (5, -12, D:9) 18 gold pieces (5, -11, D:9) a scroll of remove curse (6, -27, D:9) a +0 mace a +0 ring mail a +0 battleaxe a +0 plate armour (6, -13, D:9) a ration (6, -11, D:9) a wand of acid (6) (7, -13, D:9) a ration (7, -12, D:9) 18 gold pieces (7, -11, D:9) 15 gold pieces (14, -4, D:9) a +0 falchion of draining (16, -4, D:9) a +0 hand axe a +0 dagger a +0 robe (21, -29, D:9) the +2 ring mail of Viweon Ireuth {rC++ rN++ Dex-2} It affects your dexterity (-2). It greatly protects you from cold. It greatly protects you from negative energy. (22, -20, D:9) a +0 pair of gloves (22, -15, D:9) a +0 robe a +0 long sword (23, -18, D:9) 2 sling bullets (23, -10, D:9) 16 stones (24, -24, D:9) a +2 ring mail of cold resistance a +0 hunting sling 18 sling bullets a +0 quarterstaff (24, -18, D:9) a sling bullet (24, -15, D:9) a +0 robe a +0 hand axe (24, -14, D:9) a +0 robe a +0 scimitar (24, -12, D:9) a +0 pair of gloves (26, -19, D:9) 10 stones a +0 hand axe (26, -16, D:9) a stone (26, -12, D:9) a +0 robe a +0 short sword (27, -13, D:9) a stone (27, -11, D:9) 23 arrows a +0 shortbow (27, -10, D:9) a +0 scale mail (28, -11, D:9) a +0 short sword (29, -16, D:9) a stone (31, -24, D:9) a +0 leather armour (36, -14, D:9) a +0 hand crossbow (40, -31, D:9) a +0 robe a +0 dagger (43, -33, D:9) a +0 hand axe (44, -38, D:9) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a cursed staff of poison (0, 1, D:10) the +4 dagger "Hydraslayer" {antimagic, rPois MR- Dex+8} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+8). It protects you from poison. It affects your resistance to hostile enchantments. the +5 short sword "Lethecza" {elec, rC+ MR- Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from cold. It affects your resistance to hostile enchantments. It makes you more stealthy. the +5 great sword of Armageddon {antimagic, *Contam rF+ rN+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. It protects you from negative energy. It causes magical contamination when unequipped. the +7 dagger of Fas Vos {freeze, rN+ Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It protects you from negative energy. a +0 morningstar a +0 mace (0, 12, D:10) a +0 scale mail (2, 0, D:10) a +0 arbalest (2, 1, D:10) 17 stones (2, 2, D:10) a +0 hand crossbow (4, -30, D:10) a +0 leather armour (4, 7, D:10) a +0 robe a +0 dagger (7, 6, D:10) a +0 club (8, 14, D:10) a +0 rapier 14 arrows a +2 shortbow of freezing (12, 11, D:10) a +1 morningstar of draining a +0 plate armour (14, -15, D:10) a cursed +0 hand axe (14, -11, D:10) 19 arrows a +0 shortbow (15, -16, D:10) a +0 robe a +0 dire flail (16, -14, D:10) a +0 robe a +0 halberd (21, -19, D:10) a +0 scale mail a +0 hand axe (22, -20, D:10) a +0 short sword a +0 animal skin (23, -21, D:10) a +1 dagger of distortion a +0 club (23, -20, D:10) a +0 chain mail 4 tomahawks a +0 trident (29, -19, D:10) a tomahawk (31, -19, D:10) a +0 animal skin a +0 club (33, -19, D:10) a +0 robe a +0 dagger (34, -21, D:10) a +0 ring mail a +0 dagger (34, -17, D:10) a +0 club (35, -20, D:10) a +0 short sword a +0 animal skin (35, -19, D:10) a +0 mace a +0 animal skin (36, -19, D:10) a +0 scale mail a +0 club (38, -21, D:10) a +0 robe a +0 dagger (41, -22, D:10) 11 arrows (41, -20, D:10) a +0 morningstar (41, -1, D:10) a +0 longbow 28 arrows (43, -8, D:10) a book of Power (50, -28, D:10) a +0 spear (51, -28, D:10) a +0 spear a cursed +0 scale mail (52, -28, D:10) a +0 halberd Level 11 of the Dungeon (0, 0, D:11) a +0 short sword (1, 11, D:11) a +0 dagger (2, 11, D:11) a +0 dire flail a +0 plate armour (2, 13, D:11) a +0 dagger a +0 ring mail (3, 0, D:11) a +0 short sword (3, 18, D:11) the cursed +0 hand axe of Bach {chop, rPois Str-3 Int+10} It inflicts extra damage upon your enemies. It affects your strength (-3). It affects your intelligence (+10). It protects you from poison. It has a curse placed upon it. (6, 24, D:11) a +0 dagger (16, 13, D:11) a +0 trident a +0 ring mail (16, 14, D:11) a +0 glaive a +0 plate armour (17, 13, D:11) a +0 dagger a +0 robe a +0 whip (18, 13, D:11) a +0 dagger (24, 36, D:11) a +1 leather armour of fire resistance (24, 37, D:11) a +0 hand axe a +0 leather armour (25, 22, D:11) a +0 hand crossbow (25, 37, D:11) a +0 falchion a cursed -2 dagger a +0 robe (26, 21, D:11) 15 stones (26, 36, D:11) 4 large rocks (33, 27, D:11) a +0 hunting sling (33, 33, D:11) 12 stones (41, 9, D:11) a +0 morningstar (42, 24, D:11) a +2 scale mail of fire resistance (46, 7, D:11) a wand of random effects (29) 6 potions of berserk rage (46, 29, D:11) a +0 giant club a +0 dire flail (49, 32, D:11) a +0 giant spiked club Level 12 of the Dungeon (0, 0, D:12) a +0 battleaxe (0, 5, D:12) 9 arrows (2, 5, D:12) a +0 giant spiked club a +0 giant club (3, 10, D:12) a cursed +1 flail of freezing a +0 robe (4, 20, D:12) a +0 hunting sling (6, 14, D:12) a +2 scimitar of flaming (11, 38, D:12) a +0 giant club (14, 11, D:12) 24 stones (14, 13, D:12) a +0 trident a +0 plate armour (15, 14, D:12) a +0 ring mail (15, 15, D:12) a +1 vampiric dagger a +0 robe (26, 36, D:12) an arrow (28, 5, D:12) 3 large rocks (28, 35, D:12) a +0 shortbow 24 arrows (32, 15, D:12) a scroll of amnesia (36, 38, D:12) an uncursed amulet of faith a cursed amulet of inaccuracy an uncursed amulet of the acrobat an uncursed amulet of inaccuracy an uncursed amulet of magic regeneration (50, 1, D:12) a +0 dagger a +0 robe Level 13 of the Dungeon (0, 0, D:13) 12 arrows (12, 1, D:13) a +0 longbow 20 arrows (13, 7, D:13) 6 large rocks (14, 7, D:13) the +1 leather armour "Poxtom" {Str+6 Int-4 Dex+3 Stlth+} It affects your strength (+6). It affects your intelligence (-4). It affects your dexterity (+3). It makes you more stealthy. (14, 16, D:13) a +0 dagger a +0 robe (16, 3, D:13) an arrow (16, 6, D:13) 21 arrows (17, 18, D:13) 12 stones (22, 18, D:13) a +0 ring mail (30, 26, D:13) a +0 flail a +3 leather armour of magic resistance 20 arrows (32, -9, D:13) a +0 shortbow of freezing 11 arrows (32, -8, D:13) a +0 shortbow a +3 shortbow 31 arrows (33, -7, D:13) a +0 shortbow 7 arrows (33, 19, D:13) a +0 shortbow 14 arrows (34, -10, D:13) an arrow (34, -9, D:13) an arrow (34, 21, D:13) an arrow (34, 22, D:13) 2 arrows (35, -10, D:13) 2 arrows (35, 25, D:13) an arrow (36, -21, D:13) a +0 hunting sling (36, -12, D:13) an arrow (36, -11, D:13) 5 arrows (36, -10, D:13) an arrow (37, -12, D:13) 2 arrows (47, -13, D:13) a book of Cantrips (47, 2, D:13) an arrow (48, 3, D:13) an arrow (49, 4, D:13) an arrow (51, 6, D:13) a +0 shortbow 15 arrows Level 14 of the Dungeon (0, 0, D:14) a +0 buckler (0, 6, D:14) an uncursed ring of wizardry (13, 4, D:14) 16 arrows a +0 longbow (14, -1, D:14) a bolt (16, -1, D:14) a bolt (17, -14, D:14) a +0 hand axe (17, -1, D:14) a bolt (17, 4, D:14) an arrow (18, -9, D:14) a +0 battleaxe a cursed +0 plate armour (19, -1, D:14) a +0 short sword of distortion a +0 blowgun a bolt (19, 3, D:14) an arrow (20, -1, D:14) a bolt (20, 4, D:14) 3 arrows (21, -14, D:14) a +0 chain mail (21, -1, D:14) 2 bolts (21, 7, D:14) 2 curare-tipped needles (22, -12, D:14) a +0 dagger a +0 arbalest a +0 scale mail (22, -2, D:14) a bolt (23, -11, D:14) a +0 robe (23, -10, D:14) a bolt a +0 long sword a +0 plate armour (23, -7, D:14) a bolt (23, -1, D:14) 2 bolts (23, 15, D:14) 2 stones (24, -16, D:14) a +0 long sword a +0 plate armour a +0 shield (24, -10, D:14) a cursed +0 buckler (24, -9, D:14) a +0 arbalest a +0 dagger 8 bolts a +0 scale mail (24, -6, D:14) a bolt (24, 11, D:14) 17 arrows (24, 15, D:14) a stone (24, 16, D:14) a stone (25, -12, D:14) a +0 arbalest a +0 dagger a cursed +0 ring mail (25, -1, D:14) 3 bolts (25, 17, D:14) a stone (25, 19, D:14) 2 bolts 2 stones (25, 20, D:14) a +0 hand crossbow 23 bolts a +0 dagger 3 stones a +0 short sword a cursed -2 club a +0 dagger (26, -1, D:14) a bolt (26, 19, D:14) a +0 short sword 20 stones (29, 18, D:14) a +0 leather armour (30, -9, D:14) a +2 war axe a +0 chain mail (30, 0, D:14) 3 bolts (31, -14, D:14) a +0 lajatang (31, -1, D:14) a bolt a +2 scimitar of flaming (31, 34, D:14) a scroll of holy word 3 scrolls of immolation a scroll of random uselessness a wand of flame (33) (35, 3, D:14) a +0 spear (37, 23, D:14) a cursed -3 dagger (38, 11, D:14) 19 sling bullets (40, 7, D:14) a curare-tipped needle (47, 30, D:14) 18 stones Level 15 of the Dungeon (0, 0, D:15) a +0 hand crossbow (11, 13, D:15) 4 arrows (12, -7, D:15) a +0 rapier (12, 13, D:15) an arrow a +0 short sword (12, 16, D:15) an arrow (13, 10, D:15) an arrow (13, 14, D:15) a +0 long sword a cursed +0 chain mail an arrow a +2 mace of protection (14, 4, D:15) a +0 rapier (14, 15, D:15) an arrow (14, 19, D:15) 13 stones (15, 12, D:15) a +0 trident a +0 plate armour (15, 15, D:15) an arrow (16, 15, D:15) an arrow (16, 16, D:15) a +0 shortbow a +0 shortbow 38 arrows (17, 5, D:15) a +0 chain mail (17, 14, D:15) a +0 shortbow 14 arrows (17, 16, D:15) a +0 battleaxe a +0 chain mail a +0 shortbow 25 arrows (17, 17, D:15) a +0 shortbow a +0 shortbow 36 arrows (18, 18, D:15) a +0 troll leather armour (21, 17, D:15) a +0 battleaxe a +0 plate armour (25, -6, D:15) a +0 short sword (30, 20, D:15) a +0 club (31, 21, D:15) a +0 robe a +0 dagger of venom (32, 20, D:15) a +0 dagger (37, 11, D:15) a +0 shortbow 18 arrows (41, 9, D:15) an arrow (41, 10, D:15) an arrow (42, 10, D:15) an arrow (43, 23, D:15) 11 arrows (47, 44, D:15) 13 stones (48, 22, D:15) a +0 dire flail a +0 ring mail (56, -7, D:15) a +0 dire flail a +0 plate armour Level 1 of the Orcish Mines [Shop] Aplirghai's Gadget Boutique a phantom mirror (360 gold) a crystal ball of energy (240 gold) a lamp of fire (480 gold) a phantom mirror (360 gold) a sack of spiders (240 gold) a crystal ball of energy (240 gold) a wand of iceblast (7) (132 gold) a phial of floods (480 gold) a phantom mirror (360 gold) (0, 0, Orc:1) a +0 trident 3 tomahawks a +0 plate armour (1, 1, Orc:1) a +0 dagger a +0 robe (2, 0, Orc:1) a +0 dagger a +0 robe (5, 0, Orc:1) a tomahawk (15, 0, Orc:1) a cursed -3 hand axe (17, -2, Orc:1) a +3 war axe a cursed +0 chain mail (17, -1, Orc:1) a +0 battleaxe a +0 plate armour (30, 21, Orc:1) a +0 club (30, 22, Orc:1) a +2 dagger of draining a +0 robe a +0 dagger a +0 robe a +0 whip (31, 44, Orc:1) a +0 robe a +0 dagger (43, 21, Orc:1) a cursed -1 spear (44, 20, Orc:1) a +0 spear (44, 22, Orc:1) a +0 spear (44, 34, Orc:1) a +0 ring mail a +0 club (44, 36, Orc:1) a +0 leather armour a +0 hand axe (45, 21, Orc:1) a cursed -2 spear (45, 34, Orc:1) a +0 short sword (45, 35, Orc:1) a +0 robe a +0 dagger (45, 36, Orc:1) a cursed -1 club (55, 14, Orc:1) a +0 giant club (59, 53, Orc:1) a +1 dagger of venom (61, 54, Orc:1) a +0 chain mail a +1 trident of venom Level 2 of the Orcish Mines [Shop] Tobavaem's Magic Scroll Shoppe a scroll of remove curse (45 gold) a scroll of immolation (52 gold) a scroll of remove curse (45 gold) [Shop] Wik Zyty's Magic Scroll Shop a scroll of remove curse (39 gold) a scroll of amnesia (45 gold) a scroll of noise (13 gold) [Shop] Myetes's Gadget Shoppe a box of beasts (260 gold) a wand of iceblast (6) (130 gold) a lamp of fire (520 gold) a fan of gales (520 gold) a sack of spiders (260 gold) a wand of enslavement (8) (130 gold) a lamp of fire (520 gold) a sack of spiders (260 gold) a box of beasts (260 gold) a wand of flame (23) (162 gold) a phial of floods (520 gold) [Shop] Zitab's Assorted Antiques a +0 dire flail (108 gold) a wand of acid (8) (648 gold) a potion of might (108 gold) a +0 chain mail (121 gold) the +3 leather armour of Narcissism {*Slow rElec Int+4} (912 gold) It affects your intelligence (+4). It insulates you from electricity. It may slow you when you take damage. a scroll of random uselessness (27 gold) 2 potions of heal wounds (270 gold) an uncursed ring of protection from fire (675 gold) (0, 0, Orc:2) a +0 plate armour a +0 hand axe (1, -1, Orc:2) a +0 hand axe (2, 2, Orc:2) a +0 mace a +0 robe a +0 dagger (3, -2, Orc:2) a poisoned tomahawk (3, 2, Orc:2) a +0 leather armour a +0 whip a +0 dagger a +0 robe (3, 4, Orc:2) a +0 robe a cursed -3 dagger (4, -7, Orc:2) a +0 leather armour a +0 dagger (4, -6, Orc:2) a +0 chain mail a poisoned tomahawk a +0 dagger (4, -2, Orc:2) 2 poisoned tomahawks (6, -9, Orc:2) a cursed +0 plate armour a +0 long sword (6, -7, Orc:2) a poisoned tomahawk (6, 7, Orc:2) a tomahawk (7, -8, Orc:2) a +0 chain mail a +0 long sword (7, 8, Orc:2) a tomahawk a +0 dagger (8, -11, Orc:2) a +0 robe a cursed -1 dagger a +0 short sword (8, -10, Orc:2) a +0 battleaxe (8, -9, Orc:2) a +0 troll leather armour a +0 whip (8, 9, Orc:2) a +0 chain mail a +0 halberd (9, -10, Orc:2) a +0 dagger a +0 mace (9, 7, Orc:2) a +0 chain mail a +0 glaive (9, 8, Orc:2) a +0 robe a +0 dagger a +0 plate armour 3 tomahawks a +0 halberd a +0 chain mail a cursed -2 flail (12, -11, Orc:2) a +1 hand axe of electrocution (13, -10, Orc:2) a +0 chain mail a +0 mace (19, 24, Orc:2) a +0 short sword (24, 4, Orc:2) a +0 mace (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 mace (still there?) a +0 dagger (still there?) a +0 falchion (still there?) (24, 8, Orc:2) a +0 chain mail a +0 club a +0 great mace a +1 chain mail of fire resistance (25, 8, Orc:2) a +0 plate armour a +0 halberd a +0 robe a +0 dagger (26, 6, Orc:2) a +0 plate armour a +0 vampiric battleaxe (26, 9, Orc:2) a +0 chain mail a +0 great mace a +0 leather armour a +1 dire flail of draining (26, 10, Orc:2) a +0 plate armour a +0 halberd (27, 10, Orc:2) a +0 dagger a +0 battleaxe a +0 robe (27, 11, Orc:2) a +0 ring mail a +0 flail (28, -22, Orc:2) a +0 plate armour a +0 war axe (28, -21, Orc:2) a +0 giant club (28, -20, Orc:2) a +0 giant club a +0 plate armour a +0 short sword (28, 11, Orc:2) a +0 robe a +0 dagger (29, -20, Orc:2) a +0 chain mail a +0 war axe (30, -22, Orc:2) a +0 mace a +0 club (30, 11, Orc:2) a tomahawk (31, -24, Orc:2) a +0 giant club a +0 giant club a +0 chain mail a +0 halberd (31, -23, Orc:2) a +0 leather armour a +0 short sword (32, -25, Orc:2) a +0 plate armour a +0 glaive (33, -24, Orc:2) a +0 ring mail (33, 19, Orc:2) a +0 leather armour a +0 mace a +0 plate armour a +0 bardiche a +0 plate armour (34, 18, Orc:2) a +0 war axe (35, 3, Orc:2) a tomahawk (35, 5, Orc:2) a large rock (36, 2, Orc:2) 2 tomahawks (36, 4, Orc:2) a tomahawk (36, 6, Orc:2) a +0 club (37, 6, Orc:2) a +0 leather armour a +0 hand axe (43, 7, Orc:2) a +0 leather armour a +0 dagger a +0 robe (44, 6, Orc:2) a cursed -2 plate armour a +0 glaive (44, 7, Orc:2) 5 tomahawks a +0 dagger a +0 robe (44, 8, Orc:2) a large rock (45, 7, Orc:2) a large rock a +0 mace (45, 9, Orc:2) a large rock a +0 battleaxe of electrocution a +1 chain mail of cold resistance a +0 leather armour a +0 dagger a +0 robe (45, 10, Orc:2) a +0 dagger a +0 robe a +0 battleaxe a +0 chain mail a +0 dire flail a +0 chain mail (45, 11, Orc:2) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (16, 8, Lair:1) a +0 leather armour (20, 31, Lair:1) a +0 short sword a +0 robe a +0 dagger a +0 robe a +0 buckler a +0 rapier a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 short sword a +0 robe a +0 buckler a +0 short sword a cursed +0 robe a +0 dagger a +0 robe a +0 buckler a cursed -2 dagger a +0 robe a +0 short sword a cursed +0 robe a +0 buckler a +0 rapier a +0 robe a +0 buckler a +0 dagger a +0 robe (23, 8, Lair:1) a cursed staff of summoning (26, 16, Lair:1) 29 stones (38, -9, Lair:1) a cursed +0 helmet (42, 2, Lair:1) the +1 great mace of Emick {crush, +Rage rElec rC+ Dex-4} It inflicts extra damage upon your enemies. It affects your dexterity (-4). It protects you from cold. It insulates you from electricity. It lets you go berserk. (46, -2, Lair:1) a box of beasts (47, 36, Lair:1) 29 stones (51, 30, Lair:1) a cursed +0 pair of boots (53, 11, Lair:1) 13 stones (53, 20, Lair:1) a +0 robe (57, 19, Lair:1) a +0 robe (60, 44, Lair:1) a +2 robe of positive energy a wand of random effects (22) a wand of iceblast (16) a wand of enslavement (16) a wand of acid (25) a +0 troll leather armour a wand of polymorph (21) an uncursed amulet of harm (62, 11, Lair:1) 6 tomahawks Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (4, -34, Lair:2) 24 stones (30, -25, Lair:2) a +0 ring mail (35, -51, Lair:2) a +0 ring mail (38, -4, Lair:2) a +0 hand axe (39, -35, Lair:2) 20 sling bullets (42, -30, Lair:2) 19 arrows (44, -14, Lair:2) a +0 flail (49, -5, Lair:2) a scarf of repulsion (50, -10, Lair:2) 16 arrows (55, -27, Lair:2) 5 large rocks (58, -55, Lair:2) a cursed -3 dagger (61, -28, Lair:2) 20 gold pieces (61, -27, Lair:2) an uncursed ring of protection from fire (62, -28, Lair:2) 21 gold pieces (62, 3, Lair:2) a +0 robe (63, 4, Lair:2) a +2 pair of gloves (64, -28, Lair:2) 14 gold pieces Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 falchion (0, 1, Lair:3) a +0 pair of boots (6, -3, Lair:3) a +0 war axe (6, 30, Lair:3) a +0 long sword (7, 16, Lair:3) a +0 arbalest (8, 3, Lair:3) a +0 chain mail (9, -2, Lair:3) 9 potions of degeneration 3 scrolls of noise (22, 35, Lair:3) a +0 trident (23, -10, Lair:3) a potion of degeneration (31, -14, Lair:3) a +0 leather armour (39, -11, Lair:3) a phial of floods (46, 2, Lair:3) a cursed +0 triple sword (47, 10, Lair:3) a +0 ring mail (55, 12, Lair:3) a +3 ring of protection a wand of clouds (4) Level 4 of the Lair of Beasts (0, 0, Lair:4) 24 stones (4, -9, Lair:4) a +0 short sword a +0 robe a +0 buckler (6, 35, Lair:4) a +1 halberd of pain (13, 30, Lair:4) 22 bolts (14, 23, Lair:4) a +0 pair of gloves (25, -4, Lair:4) a +1 robe of resistance (31, 30, Lair:4) 26 stones (36, 9, Lair:4) 17 stones (38, 33, Lair:4) a scroll of amnesia (41, -9, Lair:4) 22 stones (45, 38, Lair:4) the +10 quarterstaff "Roapp" {elec, Str+3 Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It makes you more stealthy. (48, 0, Lair:4) a +0 cloak Level 5 of the Lair of Beasts (2, -17, Lair:5) 26 arrows (3, -3, Lair:5) 10 poisoned needles (6, 20, Lair:5) 23 stones (12, 15, Lair:5) a +0 hand axe (19, -28, Lair:5) a scroll of amnesia (36, -2, Lair:5) a +0 ring mail (38, -13, Lair:5) 20 sling bullets (42, -15, Lair:5) a wand of iceblast (10) a +0 robe of fire resistance a +1 large shield of protection (45, 2, Lair:5) a +3 antimagic quarterstaff (45, 3, Lair:5) a +0 hand axe a +0 robe (46, 4, Lair:5) a +0 war axe a +0 robe (47, 4, Lair:5) a +3 hand axe of holy wrath a +0 leather armour (47, 18, Lair:5) a +0 ring mail (54, 11, Lair:5) a +0 robe (56, 20, Lair:5) a +2 rapier of venom Level 6 of the Lair of Beasts (0, 0, Lair:6) a phial of floods (2, 1, Lair:6) 27 gold pieces (3, 0, Lair:6) a +2 robe of positive energy (4, -33, Lair:6) 18 stones (5, -2, Lair:6) a +2 hunting sling of flaming (8, 1, Lair:6) a +0 ring mail (8, 3, Lair:6) 23 gold pieces (10, -21, Lair:6) an uncursed amulet of the gourmand (12, 0, Lair:6) a +0 robe (20, 17, Lair:6) a +0 pair of boots (31, -28, Lair:6) a +0 robe (38, 3, Lair:6) a lightning rod (4/4) (44, -35, Lair:6) a +0 large shield (45, 26, Lair:6) a box of beasts (52, -28, Lair:6) a +0 hand axe (54, -26, Lair:6) the +0 robe of Surprise {Str-5 Int+7 Slay+4} It affects your strength (-5). It affects your intelligence (+7). It affects your accuracy and damage with ranged weapons and melee attacks (+4). a +2 dire flail of protection (55, -25, Lair:6) a +0 broad axe of venom (55, -24, Lair:6) a scroll of amnesia (57, -23, Lair:6) a +0 helmet (67, -31, Lair:6) a +0 troll leather armour Level 1 of the Depths (0, 0, Depths:1) a ration (3, 7, Depths:1) a ration (5, 15, Depths:1) a scroll of identify (7, 3, Depths:1) 2 large rocks (8, 5, Depths:1) a large rock (10, 9, Depths:1) a +0 arbalest 24 bolts (10, 10, Depths:1) 2 large rocks (12, 13, Depths:1) a +1 battleaxe of freezing (12, 15, Depths:1) a bolt (13, 3, Depths:1) a +0 club (17, 20, Depths:1) a +0 arbalest 19 bolts a yaktaur corpse (18, 20, Depths:1) an ugly thing corpse (19, 18, Depths:1) an ugly thing corpse an ugly thing corpse (19, 19, Depths:1) a +2 vampiric lajatang 2 bolts an ugly thing corpse an ugly thing corpse an ugly thing corpse an ugly thing corpse an ugly thing corpse (20, 16, Depths:1) a +0 great sword of flaming (21, 17, Depths:1) 17 arrows a +0 longbow a +0 arbalest 45 bolts a +0 arbalest (21, 18, Depths:1) 27 bolts a cursed -2 arbalest (22, 16, Depths:1) 4 bolts (22, 17, Depths:1) a bolt a +0 great sword of flaming (22, 18, Depths:1) a large rock an arrow (23, 19, Depths:1) 2 large rocks (23, 20, Depths:1) a bolt (26, 22, Depths:1) 2 large rocks