Dungeon Crawl Stone Soup version 0.22-a0-395-gfed312b (webtiles) character file. 7 galech the Magician (level 2, -2/19 HPs) Began as a Gnoll Wanderer on May 3, 2018. Slain by a hobgoblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (485 turns). galech the Magician (Gnoll Wanderer) Turns: 485, Time: 00:00:31 Health: -2/19 AC: 2 Str: 15 XL: 2 Next: 4% Magic: 10/10 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 13 Spells: 15/15 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 club (weapon) f - a +0 dagger Armour d - a +0 robe (worn) Comestibles a - 4 chunks of flesh g - a ration Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Slings + Level 0.2 Bows + Level 0.2 Crossbows + Level 0.2 Throwing + Level 0.2 Armour + Level 0.2 Dodging + Level 4.0 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 7.1 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 2.0 Charms + Level 0.1 Summonings + Level 3.6 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 3.6 Poison Magic + Level 0.3 Invocations + Level 0.2 Evocations You had 15 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the hobgoblin. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. You bite the hobgoblin, but do no damage. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you with a club. You die... .........#....# .........#.#### #.......##'## ###...###...####### #####'##..........# ..###.##...†#####.# ...#...#..........# ...+...#..........# ...#...#........@.# ..###..#.........g# #####.##..........# ####..#..##.....#.# .....##.# #.....#.#∆ ######.. #.....#.# #.#####.# #. .# You could see a hobgoblin. Vanquished Creatures An ooze (D:1) A hobgoblin (D:1) A bat (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | galech the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | galech set off with: a +0 robe, a +0 club, a +0 dagger, a ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 384 | D:1 | Reached XP level 2. HP: 14/19 MP: 10/10 485 | D:1 | Slain by a hobgoblin Vault maps used: D:1: dpeg_arrival_three_smaller_balls Skill XL: | 1 | ---------------+----+----- Charms | 2 | 2.0 Fighting | | 0.2 Short Blades | | 0.2 Long Blades | | 0.2 Axes | | 0.2 Maces & Flails | | 0.2 Polearms | | 0.2 Staves | | 0.2 Slings | | 0.2 Bows | | 0.2 Crossbows | | 0.2 Throwing | | 0.2 Armour | | 0.2 Dodging | | 0.2 Stealth | | 4.0 Shields | | 0.2 Unarmed Combat | | 0.2 Spellcasting | | 7.1 Conjurations | | 0.1 Hexes | | 0.1 Summonings | | 0.1 Necromancy | | 3.6 Translocations | | 0.1 Transmutations | | 0.1 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Poison Magic | | 3.6 Invocations | | 0.3 Evocations | | 0.2 Action || total -------------------------++------- Melee: Club || 25 Bite || 6 Stab: Sleeping || 1 Armor: Robe || 5 Dodge: Dodged || 9 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 11 | 0.0 | 0 | 4 | 0.0 | 485 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 11 | 0.0 | 0 | 4 | 0.0 | 485 +---------+---------+-------+---------+---------+-------+---------