galech Level 1 of the Dungeon (0, 0, D:1) 9 stones (1, 5, D:1) a +0 club (4, -2, D:1) a +0 club (11, 1, D:1) a +0 club (12, -24, D:1) a +0 dagger (22, -1, D:1) a +0 dagger (28, -2, D:1) a +0 hand axe (33, 1, D:1) a +0 club (37, -18, D:1) 17 bolts (38, -4, D:1) a cursed -2 whip Level 2 of the Dungeon (0, 9, D:2) 19 stones (0, 10, D:2) a +0 helmet (2, 7, D:2) a +0 club (8, 6, D:2) 20 arrows (10, 22, D:2) 10 poisoned needles (13, 10, D:2) 20 stones (14, 35, D:2) 31 arrows (15, 18, D:2) a stone (15, 22, D:2) a +0 dagger 4 stones (22, 11, D:2) a +0 mace (24, 27, D:2) a stone a +0 short sword (27, 24, D:2) 16 arrows (33, 9, D:2) a +0 dagger (38, 19, D:2) 5 stones (39, 14, D:2) a +0 dagger a +0 hunting sling 7 stones (39, 17, D:2) a stone (39, 18, D:2) a stone a +0 short sword (42, 14, D:2) a +0 leather armour (50, 41, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (1, 8, D:3) a +0 dagger a +0 robe a +0 dagger a +0 ring mail a +0 chain mail (1, 9, D:3) a +0 trident a +0 short sword (18, -8, D:3) a +0 club (19, 29, D:3) a +0 buckler (22, 21, D:3) a +0 dagger (24, 32, D:3) a +0 flail (29, -27, D:3) a +2 dagger of speed (31, 7, D:3) a cursed -3 club (31, 18, D:3) a cursed -1 mace (32, 22, D:3) a +0 helmet (34, 0, D:3) a +0 dagger (36, 21, D:3) a +0 morningstar (38, -4, D:3) an uncursed ring of teleportation (40, -28, D:3) a +0 pair of gloves (45, -4, D:3) a +0 whip (51, -2, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 24 stones (10, 13, D:4) a +0 robe (21, -24, D:4) 27 stones (22, 17, D:4) a +0 giant club (28, -13, D:4) 18 stones (31, 2, D:4) a +0 hunting sling (38, 0, D:4) a +0 robe (39, 11, D:4) a +0 long sword (44, 9, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Ykid's General Store 18 sling bullets (99 gold) a wand of iceblast (12) (176 gold) a +0 battleaxe (71 gold) a potion of agility (44 gold) a +4 hand crossbow of freezing (311 gold) a scroll of teleportation (33 gold) a scroll of random uselessness (11 gold) a ration (55 gold) an uncursed staff of energy (275 gold) (0, 0, D:5) a +0 mace a +0 chain mail (8, -8, D:5) a +2 flail of protection (8, -6, D:5) a +0 hand axe (9, -8, D:5) a +0 club (9, -7, D:5) a +0 dagger a +0 robe (9, -6, D:5) a +0 club a +0 scale mail (26, -32, D:5) a +4 dire flail of venom a +0 scale mail (34, 9, D:5) 7 arrows a +0 shortbow (35, 11, D:5) an arrow (36, 12, D:5) an arrow (37, 13, D:5) an arrow (37, 16, D:5) an arrow (38, 14, D:5) an arrow (39, 16, D:5) 2 arrows (42, -30, D:5) a +0 club (42, 17, D:5) a +0 ring mail (47, -10, D:5) a +0 chain mail (58, -16, D:5) a +0 lajatang (61, -12, D:5) a +0 hunting sling (64, -31, D:5) a +0 club a +0 leather armour (64, -30, D:5) a +0 mace a +0 scale mail (65, -31, D:5) a +0 dagger a +0 robe (65, -8, D:5) a +0 short sword (66, -31, D:5) a +0 flail a +0 leather armour (68, -27, D:5) a +0 trident Level 6 of the Dungeon [Shop] Keung's Antique Weapon Emporium the +10 shortbow "Zoiloe" {venom, rElec rN+++ MR- Int-5} (1847 gold) It poisons the ammo it fires. It affects your intelligence (-5). It insulates you from electricity. It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. a +0 war axe (87 gold) a +0 short sword (75 gold) a +0 club (25 gold) a +0 short sword (75 gold) a +0 spear (75 gold) a +3 rapier of venom (545 gold) a +0 mace (75 gold) a +0 hand crossbow (87 gold) [Shop] Sixooha's Distillery a potion of curing (42 gold) a potion of lignification (42 gold) 2 potions of cancellation (224 gold) a potion of brilliance (56 gold) a potion of flight (42 gold) a potion of might (56 gold) a potion of agility (56 gold) a potion of curing (42 gold) a potion of resistance (140 gold) [Shop] Ybybli's Armour Shop the cursed +0 chain mail "Ahipn" {rN+ MR+} (256 gold) It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 leather armour (28 gold) a +0 robe (9 gold) a +0 leather armour (28 gold) a +0 centaur barding of cold resistance (420 gold) a +0 ring mail (56 gold) a +2 chain mail of fire resistance (301 gold) a +0 robe (9 gold) the +1 plate armour of Bynwyero {rElec rC+ MR+ Str-3} (676 gold) It affects your strength (-3). It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 scale mail (56 gold) a +0 ring mail (56 gold) a +0 plate armour (322 gold) a +0 leather armour (28 gold) (0, 0, D:6) a +0 plate armour (1, 13, D:6) a +0 shortbow 9 arrows (1, 14, D:6) a +0 dagger a cursed +0 robe (2, 13, D:6) a +0 club a +0 dagger a +0 robe (5, 7, D:6) an arrow a +0 club a +0 leather armour (6, 7, D:6) 4 arrows (7, 3, D:6) a +0 leather armour (7, 8, D:6) an arrow (7, 9, D:6) 2 arrows (12, -1, D:6) a +0 ring mail (16, 40, D:6) a +0 flail (27, 33, D:6) a +0 whip (40, 40, D:6) a +0 scale mail (40, 42, D:6) 10 stones (50, 14, D:6) 19 stones Level 7 of the Dungeon (11, 38, D:7) a +0 giant club a +0 giant spiked club (21, 33, D:7) a +0 giant club (22, 36, D:7) a +0 club (28, 50, D:7) a +0 mace (37, 28, D:7) a cursed -3 club (45, 15, D:7) a +0 buckler (48, 28, D:7) 24 stones (49, 17, D:7) a +0 arbalest (49, 45, D:7) 4 tomahawks (59, 40, D:7) a +0 hand axe a +0 animal skin Level 8 of the Dungeon (0, 0, D:8) a +0 dire flail (4, -12, D:8) an arrow (5, -14, D:8) a +0 dagger a cursed +0 robe (6, -16, D:8) a +0 trident a +0 scale mail (6, -15, D:8) a +1 hand axe of pain a +0 ring mail a +2 shortbow of freezing 8 arrows (7, -16, D:8) a +0 whip a +0 scimitar a +0 chain mail a +1 short sword of speed a +0 cloak (8, -16, D:8) an arrow (12, -26, D:8) a +0 blowgun 6 curare-tipped needles (13, -26, D:8) a +0 dagger a +0 blowgun a poisoned needle (15, -26, D:8) a +0 short sword 8 stones (16, -26, D:8) a stone a +0 flail a +0 ring mail (18, -27, D:8) a +0 leather armour (18, -26, D:8) a +0 club a +0 ring mail a +0 hand axe a +0 ring mail (19, -39, D:8) a cursed -3 shortbow 12 arrows (19, -29, D:8) a +0 club a +0 blowgun 7 curare-tipped needles a +0 leather armour (19, -28, D:8) a +0 short sword (19, -27, D:8) 2 stones (19, -26, D:8) a stone (20, -26, D:8) a poisoned needle a +0 giant club a +0 giant club (21, -15, D:8) a +0 leather armour (22, -37, D:8) 2 arrows (22, -33, D:8) a +0 club (22, -26, D:8) 3 stones (25, -38, D:8) a +0 giant spiked club a +0 giant club (25, -26, D:8) 12 sling bullets (32, -34, D:8) 25 arrows (34, -24, D:8) a +0 giant club a cursed -1 giant spiked club a +0 giant club (39, -7, D:8) a +0 leather armour a +0 hand axe (40, -8, D:8) a +0 leather armour a +0 whip (41, -7, D:8) a +0 robe a +0 dagger Level 9 of the Dungeon (0, 0, D:9) 29 arrows (1, -49, D:9) 24 arrows (11, -15, D:9) a +2 mace of crushing (13, -45, D:9) a +0 giant club (24, -24, D:9) a cursed +0 ring mail (36, 0, D:9) a +0 flail (37, 2, D:9) a +0 short sword a +0 leather armour (38, -1, D:9) a +4 hand axe of chopping (40, -46, D:9) a +0 giant club a +0 giant club (41, -45, D:9) a +0 mace (42, -4, D:9) a +0 glaive of venom a +0 chain mail (49, -23, D:9) 9 stones Level 10 of the Dungeon (0, 53, D:10) 5 poisoned needles (1, 14, D:10) the +4 quarterstaff of Sistri {antimagic, rElec rF- rC+ Str+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. a +1 robe a +0 spear a +0 ring mail a +1 dagger of speed (1, 31, D:10) a +0 ring mail (2, 13, D:10) a +0 flail (4, 11, D:10) a +0 flail (9, 32, D:10) 18 bolts (11, 8, D:10) a +0 dagger a +0 robe (12, -2, D:10) a +0 bardiche (12, 10, D:10) a +0 short sword a +0 robe (13, 2, D:10) a +7 trident a +0 robe (14, 2, D:10) a cursed +3 short sword a +0 robe (17, 44, D:10) a +0 short sword (20, 48, D:10) a +0 quarterstaff (27, 2, D:10) 20 arrows (34, 55, D:10) 20 stones (36, 43, D:10) a +0 short sword (40, 30, D:10) a +0 ring mail (41, 4, D:10) a +0 scale mail Level 11 of the Dungeon (2, -2, D:11) a +0 battleaxe a +0 scale mail (4, 19, D:11) a +0 flail (9, -2, D:11) a phantom mirror (10, -3, D:11) a +3 bardiche of protection (10, -2, D:11) a +1 trident of piercing (14, 1, D:11) a +0 giant club (21, 5, D:11) a +0 hand axe a +0 leather armour (23, 2, D:11) a +4 scimitar of flaming a +0 robe (23, 33, D:11) an arrow (24, 1, D:11) a +3 battleaxe a +0 chain mail (24, 31, D:11) 14 arrows a +0 shortbow (24, 32, D:11) an arrow (35, 31, D:11) 18 stones (37, 14, D:11) a +0 scale mail a +0 executioner's axe of chopping (45, 33, D:11) a +0 giant club (46, 7, D:11) a +0 hand axe a +0 scale mail (54, 21, D:11) a +0 dagger a +0 short sword a +0 whip 4 stones (55, 22, D:11) 2 stones (56, 23, D:11) a stone (60, 20, D:11) a +0 helmet Level 12 of the Dungeon (0, 0, D:12) a +0 short sword (3, 23, D:12) a +0 dagger a +0 robe a +0 dagger a +0 robe (3, 26, D:12) a +0 dagger a cursed +0 robe (4, 22, D:12) a +0 hand axe a +0 whip a +0 dagger 5 tomahawks a +0 chain mail a +0 hand axe (5, 31, D:12) a +0 trident a +0 dagger a +0 robe a +0 dagger a +0 short sword a +0 flail (5, 49, D:12) a +0 falchion (6, 31, D:12) a +0 leather armour a +0 club (6, 32, D:12) a +0 dagger a +0 robe (7, 31, D:12) a +0 falchion (10, 8, D:12) a +0 club (11, 27, D:12) a +0 flail a +0 dagger (12, 28, D:12) a +0 mace (13, 2, D:12) a +0 shortbow 10 arrows (13, 29, D:12) a +0 leather armour a +0 dagger a +0 falchion a +0 flail a +0 flail a +0 leather armour a +0 dagger a +0 dagger (13, 30, D:12) 4 exploding tomahawks a +0 dagger (14, 25, D:12) a +0 ring mail a +0 war axe a +0 hand axe a +0 ring mail (14, 26, D:12) a cursed +0 trident (14, 27, D:12) a +0 short sword a +2 plate armour of poison resistance a +0 short sword (14, 28, D:12) a +0 hand axe (15, 2, D:12) an arrow (15, 30, D:12) a +2 scimitar of flaming (17, 2, D:12) 3 arrows (18, 2, D:12) an arrow (19, 2, D:12) an arrow (27, 3, D:12) a +0 spear (27, 46, D:12) 10 stones (28, 1, D:12) a +0 giant spiked club (28, 2, D:12) a scroll of vulnerability 4 potions of degeneration a book of Beasts the Reference Book on Hexes and Arcane Weapons Spells Type Level a - Magic Dart Conjuration 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Bolt of Fire Conjuration/Fire 6 e - Invisibility Hexes 6 3 scrolls of immolation a book of Frost a book of Changes 2 potions of lignification (38, 45, D:12) a +0 morningstar (41, 38, D:12) 19 stones (41, 40, D:12) 19 bolts (45, 33, D:12) a +0 long sword a +0 chain mail (46, 33, D:12) a +0 dagger of flaming a +0 robe (46, 34, D:12) a +0 trident (48, 7, D:12) a +0 dagger a +0 ring mail a +0 mace a +0 leather armour (48, 8, D:12) a +0 flail a +0 ring mail a +0 dagger a +0 robe (51, 44, D:12) a +5 hand axe (53, 4, D:12) 21 poisoned needles (58, 26, D:12) a cursed -1 short sword a +0 leather armour Level 13 of the Dungeon (0, 0, D:13) a +0 chain mail (3, 9, D:13) an arrow (4, 9, D:13) 2 arrows (4, 10, D:13) 18 arrows (5, -29, D:13) a +0 flail a +2 leather armour of fire resistance a +0 war axe (5, -28, D:13) a +0 mace (6, -12, D:13) a +0 dire flail a +0 plate armour (6, -11, D:13) a +0 dagger (6, 12, D:13) an arrow (6, 13, D:13) an arrow (6, 15, D:13) a +0 shortbow 12 arrows (9, -18, D:13) 31 stones (12, -30, D:13) 15 stones (12, 11, D:13) 30 stones (13, 13, D:13) a +0 shortbow 17 arrows (13, 14, D:13) a cursed -3 shortbow 34 arrows (13, 15, D:13) a +0 shortbow 26 arrows (14, 13, D:13) a +1 shortbow of freezing 26 arrows (14, 15, D:13) a +0 shortbow 15 arrows (15, 14, D:13) an arrow (16, 15, D:13) 2 arrows (17, 7, D:13) a +0 mace (18, 16, D:13) an arrow (18, 17, D:13) an arrow (19, -7, D:13) 2 large rocks a +0 troll leather armour (21, -8, D:13) a large rock (24, -28, D:13) a +0 leather armour (24, -27, D:13) a +0 leather armour a +0 falchion (26, -28, D:13) a +0 chain mail a +0 flail (36, -24, D:13) 9 stones (49, -6, D:13) a +0 leather armour a +0 great sword (51, -11, D:13) a bolt (51, -10, D:13) a +0 leather armour a +0 robe a +0 hand axe a +0 war axe (52, -9, D:13) a bolt (52, -8, D:13) a +0 hand axe a +0 leather armour (52, -7, D:13) 27 bolts a +0 arbalest an uncursed staff of power (52, 5, D:13) a +0 dagger a cursed +0 robe a +0 hand axe (53, -29, D:13) a large rock (53, 5, D:13) a +0 halberd a cursed +0 plate armour (54, -30, D:13) a cursed -2 dagger a +0 robe (55, -32, D:13) 2 large rocks (55, 17, D:13) 22 stones (60, -6, D:13) 29 stones (63, -13, D:13) a book of Battle Sif Muna's Guide on Excruciating Transformation Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Spider Form Transmutation/Poison 3 d - Irradiate Conjuration/Transmutation 5 e - Iron Shot Conjuration/Earth 6 (63, 1, D:13) 16 arrows (64, 0, D:13) a +0 hunting sling Level 14 of the Dungeon (0, 0, D:14) a +0 fustibalus (4, -6, D:14) a +0 giant club a +0 giant spiked club (4, -1, D:14) a ration (8, -5, D:14) a +0 battleaxe of freezing the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a cursed +0 leather armour a +0 dagger a silver tomahawk a +0 chain mail a +0 war axe (0, 1, Orc:1) a +0 chain mail a +0 mace a +0 falchion of holy wrath (0, 2, Orc:1) a +0 robe a +0 dagger (1, 0, Orc:1) a +0 plate armour a +0 battleaxe a +0 mace (1, 1, Orc:1) a silver tomahawk (1, 2, Orc:1) a +0 flail a +0 leather armour a +0 club (2, 0, Orc:1) a +0 chain mail a +3 vampiric broad axe (2, 2, Orc:1) a +0 leather armour a +0 dagger (2, 3, Orc:1) a large rock a +0 dagger 2 silver tomahawks a cursed +0 chain mail (3, 1, Orc:1) a cursed -2 dire flail a +0 chain mail a +0 dire flail a +2 dire flail of crushing (5, 3, Orc:1) a large rock (6, 12, Orc:1) a +0 troll leather armour (7, 0, Orc:1) a large rock (17, 5, Orc:1) a +0 halberd (19, 5, Orc:1) a +0 dagger (19, 24, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 trident (19, 26, Orc:1) a large rock (19, 40, Orc:1) a +0 dagger of speed a +0 leather armour a cursed -1 trident 6 tomahawks a +0 plate armour (20, 25, Orc:1) 2 large rocks (20, 39, Orc:1) a +0 dagger (20, 40, Orc:1) a cursed -2 giant spiked club a tomahawk (21, 25, Orc:1) a large rock (21, 26, Orc:1) a +0 plate armour a +0 great sword a +0 robe a +0 dagger (21, 27, Orc:1) a large rock a +0 robe a +0 dagger (21, 41, Orc:1) a tomahawk (22, 21, Orc:1) a +1 trident of protection (22, 25, Orc:1) a +0 giant club a +0 giant club (22, 27, Orc:1) a +0 leather armour a +0 war axe (23, 20, Orc:1) a +2 longbow of freezing (23, 27, Orc:1) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (24, 23, Orc:1) a +2 war axe of electrocution (24, 24, Orc:1) a +7 short sword of speed (24, 25, Orc:1) a lightning rod (4/4) (24, 27, Orc:1) a +0 dagger a +0 robe a +0 whip (25, 27, Orc:1) a +0 leather armour (26, 27, Orc:1) a +0 trident a +0 leather armour a +0 dagger a +0 robe (34, 46, Orc:1) a cursed -2 spear (36, 38, Orc:1) a +0 giant club (36, 39, Orc:1) a +0 giant club (37, 38, Orc:1) a +0 club (37, 39, Orc:1) a +0 plate armour a +0 long sword (37, 40, Orc:1) a +0 scale mail 3 tomahawks of returning a +0 hand axe a +0 flail (37, 41, Orc:1) a cursed +0 chain mail a +0 halberd (39, 37, Orc:1) a +0 chain mail (39, 38, Orc:1) a +0 ring mail (41, 36, Orc:1) a +0 dagger (43, 35, Orc:1) a +0 leather armour a +0 falchion (43, 37, Orc:1) a +0 chain mail a +0 long sword (44, 35, Orc:1) a +0 dagger (57, 30, Orc:1) a +0 flail a +0 dagger a +0 robe (57, 31, Orc:1) a +0 giant spiked club a +0 falchion a +0 dire flail a +0 chain mail Level 2 of the Orcish Mines [Shop] Naahin's Antique Weapon Emporium a +0 rapier (132 gold) a +0 shortbow (99 gold) the +4 flail of Spontaneous Combustion {drain, MR+ Str+5 Int+4 Dex+3} (2115 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+5). It affects your intelligence (+4). It affects your dexterity (+3). It affects your resistance to hostile enchantments. a +0 short sword (99 gold) a +0 war axe (115 gold) the +5 morningstar "Diobb" {freeze, Int+4} (1570 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). a +0 flail (115 gold) a +0 short sword of freezing (244 gold) a +0 quarterstaff (132 gold) [Shop] Ikisupe's General Store 17 stones (23 gold) a +0 long sword (49 gold) the +9 battleaxe "Voziuc" {antimagic, +Rage MR+ Int-3 Dex+2} (1099 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (-3). It affects your dexterity (+2). It affects your resistance to hostile enchantments. It lets you go berserk. an uncursed amulet of magic regeneration (420 gold) a scroll of random uselessness (14 gold) a ration (70 gold) a ration (70 gold) a scroll of fear (49 gold) a phantom mirror (420 gold) a +0 scale mail (56 gold) the +3 salamander hide armour {+Rage rF++} (630 gold) It greatly protects you from fire. It lets you go berserk. [Shop] Xest's Book Boutique a book of Maledictions (375 gold) a book of Party Tricks (750 gold) a book of Minor Magic (300 gold) a manual of Throwing (1656 gold) the Grimoire of Flight (645 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Poisonous Vapours Poison/Air 2 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Airstrike Air 4 a book of Death (1050 gold) a book of Clouds (675 gold) a book of Unlife (975 gold) [Shop] Vutal's Antique Armour Emporium a +0 helmet (117 gold) the +7 chain mail of the Worm {rPois SInv} (1427 gold) It protects you from poison. It lets you see invisible. a +0 plate armour (598 gold) a +0 chain mail (117 gold) a +0 ring mail (104 gold) a +0 robe (18 gold) a cursed +0 ring mail (26 gold) a +0 robe (18 gold) a +0 ring mail (104 gold) a +0 scale mail (104 gold) the cursed +0 chain mail of Whack-A-Mole {+Inv} (403 gold) It lets you turn invisible. It has a curse placed upon it. a +2 shield (429 gold) a +0 shield (117 gold) a cursed +0 scale mail (26 gold) (0, 0, Orc:2) a large rock (0, 2, Orc:2) a large rock (4, 1, Orc:2) a +0 dire flail a +0 great mace (7, 0, Orc:2) 4 large rocks (10, 1, Orc:2) a large rock (11, 0, Orc:2) a large rock (13, 0, Orc:2) a large rock (15, -2, Orc:2) 2 large rocks (28, -36, Orc:2) 2 large rocks (29, -39, Orc:2) 3 large rocks (29, -37, Orc:2) 6 large rocks (30, -37, Orc:2) a large rock (30, -36, Orc:2) a large rock (31, -35, Orc:2) a large rock (31, -34, Orc:2) a large rock (32, -35, Orc:2) a +0 dire flail a +0 dire flail a large rock (33, -33, Orc:2) 3 large rocks (35, -33, Orc:2) 2 large rocks (38, -28, Orc:2) a large rock (39, -27, Orc:2) a large rock a +0 dagger a +0 robe (42, -25, Orc:2) a large rock (43, -25, Orc:2) a large rock (45, -25, Orc:2) a large rock (47, -23, Orc:2) 4 large rocks Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 centaur barding (4, 30, Lair:1) 21 stones (14, 1, Lair:1) a +0 chain mail (17, -3, Lair:1) a +0 dagger (18, 22, Lair:1) a box of beasts (44, 1, Lair:1) a +0 plate armour (48, 21, Lair:1) a cursed -3 short sword (49, 4, Lair:1) 7 needles of sleeping (52, -12, Lair:1) a +0 leather armour (57, 27, Lair:1) 30 stones (58, -1, Lair:1) a +0 buckler of protection Level 2 of the Lair of Beasts (4, -29, Lair:2) a +0 falchion (7, -23, Lair:2) a +0 robe (36, -4, Lair:2) a wand of enslavement (30) a wand of clouds (3) a wand of acid (10) a wand of disintegration (15) a wand of scattershot (10) a wand of iceblast (18) an uncursed amulet of inaccuracy an uncursed amulet of the gourmand (41, -29, Lair:2) a +1 robe of magic resistance a +2 robe (54, -4, Lair:2) a +0 pair of gloves Level 3 of the Lair of Beasts (0, 0, Lair:3) 17 arrows (16, -21, Lair:3) a +0 cloak (23, -32, Lair:3) a +0 dagger (23, -30, Lair:3) a throwing net (23, -23, Lair:3) a +0 mace 3 throwing nets a +0 ring mail (27, -23, Lair:3) 9 stones (36, -16, Lair:3) 22 stones (38, -44, Lair:3) a +0 chain mail of fire resistance (54, -18, Lair:3) a +0 quarterstaff (56, -39, Lair:3) 17 sling bullets (57, -24, Lair:3) a +0 troll leather armour (59, -10, Lair:3) 19 bolts Level 4 of the Lair of Beasts (8, 6, Lair:4) a scroll of random uselessness (15, 7, Lair:4) 28 stones (21, -3, Lair:4) a +0 leather armour (22, 31, Lair:4) a +0 pair of gloves (24, -4, Lair:4) 18 arrows (24, 31, Lair:4) the +5 hunting sling "Xofif" {freeze, +Fly rElec Int-3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (-3). It insulates you from electricity. It lets you fly. (29, 33, Lair:4) 15 stones (41, 6, Lair:4) a +0 flail (43, 9, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (1, -6, Lair:5) 21 bolts (8, -2, Lair:5) 5 javelins (20, -4, Lair:5) 16 stones (31, -5, Lair:5) 8 silver tomahawks (32, 34, Lair:5) 16 poisoned needles (33, 19, Lair:5) 23 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a cursed -2 fustibalus (6, -48, Lair:6) a +0 dagger (6, -16, Lair:6) a +0 mace (15, -1, Lair:6) 10 bolts (24, -53, Lair:6) a +0 short sword (29, -8, Lair:6) a +0 hand axe a cursed -2 robe (29, -7, Lair:6) a +0 hand axe a +0 robe (35, -18, Lair:6) a +0 war axe a +0 robe (37, -30, Lair:6) an uncursed staff of summoning Level 1 of the Shoals [Shop] Laemosite's Magic Scroll Boutique a scroll of remove curse (36 gold) a scroll of magic mapping (42 gold) a scroll of vulnerability (90 gold) a scroll of random uselessness (12 gold) (0, 0, Shoals:1) a +0 shortbow an arrow (1, -27, Shoals:1) an uncursed ring of stealth an uncursed ring of flight a +2 ring of protection an uncursed ring of ice an uncursed amulet of faith an uncursed ring of magical power an uncursed ring of fire a wand of enslavement (14) a +2 hat (2, 0, Shoals:1) 2 arrows (3, 0, Shoals:1) 2 arrows (4, 0, Shoals:1) an arrow (5, 1, Shoals:1) 2 arrows a +0 trident (6, 2, Shoals:1) 4 arrows (8, -26, Shoals:1) 28 arrows (10, -33, Shoals:1) the +6 dagger "Zoplil" {flame, -Tele *Corrode rPois rF+++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It renders you almost immune to fire. It protects you from poison. It prevents most forms of teleportation. It may corrode you when you take damage. (11, -36, Shoals:1) a +0 spear (11, -1, Shoals:1) a +4 fustibalus a sling bullet a stone (12, -29, Shoals:1) a +0 trident (12, 1, Shoals:1) a sling bullet (13, -1, Shoals:1) a sling bullet a stone (14, -1, Shoals:1) 2 sling bullets (15, 0, Shoals:1) 2 sling bullets a stone (15, 1, Shoals:1) a sling bullet (16, 1, Shoals:1) a +4 demon trident a cursed +0 club a +0 hunting sling 24 stones a cursed -3 club a +0 hunting sling 20 sling bullets (16, 2, Shoals:1) a +1 spear of flaming a +2 hunting sling of freezing 13 stones (17, 2, Shoals:1) a +0 spear a +0 hunting sling 15 stones (18, -5, Shoals:1) a tomahawk (19, -7, Shoals:1) a +0 trident 3 tomahawks (19, -6, Shoals:1) a +3 trident a throwing net (19, -5, Shoals:1) a +0 trident a merfolk corpse (skeletalised by now) (20, -7, Shoals:1) a +0 trident a throwing net (24, -16, Shoals:1) a cursed +0 robe (32, -7, Shoals:1) a +0 trident 4 tomahawks (34, -22, Shoals:1) a +8 trident of piercing a +0 leather armour (34, -9, Shoals:1) a +2 short sword of speed (35, -6, Shoals:1) a +0 trident (48, -30, Shoals:1) 25 arrows (50, -23, Shoals:1) a +0 trident 6 tomahawks (50, -22, Shoals:1) a +2 vampiric trident a +0 robe (51, -24, Shoals:1) a +0 halberd 4 tomahawks (51, -23, Shoals:1) a tomahawk (52, -25, Shoals:1) a tomahawk (52, -24, Shoals:1) a +0 triple crossbow (52, -16, Shoals:1) 32 bolts (53, -26, Shoals:1) 2 tomahawks a +0 halberd (59, -9, Shoals:1) 9 arrows Level 2 of the Shoals (0, 0, Shoals:2) a tomahawk (0, 1, Shoals:2) a tomahawk (2, -5, Shoals:2) 24 gold pieces (2, 2, Shoals:2) a harpy corpse (3, 1, Shoals:2) a tomahawk (5, -1, Shoals:2) a harpy corpse